Player Matchup

Neith
Neith
HansFreak123456
Neith
Level 27
God Stats
1W - 1L
1,289 SR
Queue Stats
119W - 141L
1,347 Elo+
Solo
Yemoja
Yemoja
LuXxBeLl
Yemoja
Level 46
God Stats
2W - 3L
1,132 SR
Queue Stats
127W - 131L
1,389 Elo+
Solo
Scylla
Scylla
Wizztlez_L2-R2
Scylla
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 99L
1,316 Elo+
Solo
Zeus
Zeus
amuladolla23
Zeus
Level 63
God Stats
3W - 4L
1,236 SR
Queue Stats
94W - 86L
1,453 Elo+
Solo
Fenrir
Fenrir
w WELUV w
Fenrir
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 178L
1,451 Elo+
Solo
Team Averages
Level 51
1,331 SR
1,391 Elo+

VS

Team Averages
Level 110
1,420 SR
1,415 Elo+
Yemoja
Yemoja
AyScoobyDoo
Yemoja
Level 82
God Stats
7W - 27L
1,181 SR
Queue Stats
586W - 617L
1,463 Elo+
Solo
Tyr
Tyr
Dr philswift883
Tyr
Level 96
God Stats
0W - 1L
1,330 SR
Queue Stats
51W - 53L
1,474 Elo+
Solo
Freya
Freya
Its Ikky
Freya
Level 141
God Stats
2W - 4L
1,599 SR
Queue Stats
92W - 104L
1,380 Elo+
Party 1
Neith
Neith
Raye Da Virgo
Neith
Level 125
God Stats
4W - 4L
1,488 SR
Queue Stats
92W - 103L
1,381 Elo+
Party 1
Bacchus
Bacchus
wargod12095
Bacchus
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
287W - 303L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,018
1,004
1,384
2,685
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
LuXxBeLl
Yemoja
10
0 / 0 / 3
5,397
1,079
1,039
908
683
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

8
0 / 1 / 2
4,849
970
1,279
2,648
915
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 2
5,282
1,056
2,815
257
98
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
w WELUV w
Fenrir
10
2 / 1 / 1
5,381
1,076
1,755
2,985
1,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 0 / 0
4,384
877
161
961
562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 0 / 0
1,252
250
0
0
0
Freya
Its Ikky
Freya
11
2 / 0 / 0
5,128
1,026
1,371
1,737
730
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 2
4,865
973
1,173
3,090
1,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
wargod12095
Bacchus
10
0 / 2 / 1
4,835
967
2,241
5,323
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
3
Kills
2
2
Deaths
3
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
0
0
L
0
0
0
0
W
0
0
3
1.5
L
Freya
Its Ikky
Freya
2
0
0
2
W
Yemoja
LuXxBeLl
Yemoja
0
0
3
1.5
L
0
1
2
1
W
0
1
2
1
W
1
0
2
2
W
Fenrir
w WELUV w
Fenrir
2
1
1
2.5
L
Bacchus
wargod12095
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,272
Damage
4,946
9,483
Taken
11,111
4,484
Mitigated
8,576
3,690
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
161
0
409
0
961
562
0
696
265
325
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,384
248
243
479
2,685
950
459
424
2,261
0
3,036
L
Freya
Its Ikky
Freya
1,371
229
724
636
1,737
730
0
562
1,175
5,701
0
W
Yemoja
LuXxBeLl
Yemoja
1,039
260
1,875
214
908
683
0
573
335
4,673
0
L
1,173
430
0
780
3,090
1,346
0
1,141
1,949
0
5,624
W
1,279
514
22
86
2,648
915
0
1,392
1,256
6,294
0
W
2,815
119
577
30
257
98
0
143
114
13,146
0
W
Fenrir
w WELUV w
Fenrir
1,755
224
0
164
2,985
1,838
0
1,241
1,744
0
3,385
L
Bacchus
wargod12095
Bacchus
2,241
34
164
1,037
5,323
5,938
0
2,734
2,589
7,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
20,464
53
Minions Killed
25
0
Camps Cleared
0
498,406
Distance Traveled
368,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,384
877
0
0
0
58,552
0
L
Tyr
1,252
250
0
0
0
502
0
W
Neith
5,018
1,004
6
1
0
121,206
0
L
Freya
5,128
1,026
3
1
0
106,122
0
W
Yemoja
5,397
1,079
8
2
0
93,072
0
L
Neith
4,865
973
17
3
0
94,246
0
W
Scylla
4,849
970
8
2
0
97,627
0
W
Zeus
5,282
1,056
22
4
0
93,181
0
W
Fenrir
5,381
1,076
9
2
0
93,320
0
L
Bacchus
4,835
967
5
1
0
108,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role