Player Matchup

Ymir
Ymir
LTROLOLOLOLOL
Ymir
Level 40
God Stats
14W - 5L
1,444 SR
Queue Stats
149W - 140L
1,481 Elo+
Solo
Agni
Agni
forwrds
Agni
Level 87
God Stats
6W - 4L
1,776 SR
Queue Stats
84W - 87L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
seepetti
Sun Wukong
Level 120
God Stats
3W - 2L
1,634 SR
Queue Stats
99W - 83L
1,624 Elo+
Party 2
He Bo
He Bo
sylentify
He Bo
Level 28
God Stats
6W - 0L
1,958 SR
Queue Stats
33W - 19L
1,647 Elo+
Party 2
Ullr
Ullr
zgurF
Ullr
Level 29
God Stats
3W - 0L
1,881 SR
Queue Stats
37W - 11L
1,740 Elo+
Party 2
Team Averages
Level 61
1,739 SR
1,615 Elo+

VS

Team Averages
Level 62
1,374 SR
1,514 Elo+
Bastet
Bastet
AudyH
Bastet
Level 161
God Stats
0W - 1L
1,335 SR
Queue Stats
247W - 208L
1,465 Elo+
Party 1
Izanami
Izanami
Brocchus
Izanami
Level 18
God Stats
1W - 1L
1,301 SR
Queue Stats
38W - 18L
1,737 Elo+
Party 1
Janus
Janus
JonusHellman
Janus
Level 38
God Stats
39W - 45L
1,526 SR
Queue Stats
126W - 113L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
SteezySZN
Xing Tian
Level 66
God Stats
0W - 1L
1,295 SR
Queue Stats
207W - 183L
1,434 Elo+
Party 1
Ymir
Ymir
ThyeDon
Ymir
Level 27
God Stats
6W - 8L
1,414 SR
Queue Stats
13W - 15L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
9,300
845
6,431
14,874
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
forwrds
Agni
16
2 / 1 / 11
9,006
819
12,765
6,427
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
seepetti
Sun Wukong
15
4 / 2 / 10
9,102
827
8,079
11,761
10,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
sylentify
He Bo
15
2 / 3 / 12
8,601
782
12,984
9,255
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
zgurF
Ullr
17
9 / 2 / 6
10,513
956
16,121
14,481
6,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AudyH
Bastet
14
4 / 3 / 2
8,282
753
12,582
11,662
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Brocchus
Izanami
14
1 / 3 / 6
8,147
741
6,204
11,270
4,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 2 / 5
8,877
807
17,036
7,076
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
SteezySZN
Xing Tian
13
0 / 6 / 5
7,577
689
5,319
17,312
8,582
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
ThyeDon
Ymir
13
1 / 5 / 5
7,913
719
1,797
16,336
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
19
Kills
10
10
Deaths
19
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
AudyH
Bastet
4
3
2
1.67
L
Izanami
Brocchus
Izanami
1
3
6
1.33
L
4
2
5
3.25
W
2
2
11
3.75
L
Xing Tian
SteezySZN
Xing Tian
0
6
5
0.42
L
Ymir
ThyeDon
Ymir
1
5
5
0.7
W
Agni
forwrds
Agni
2
1
11
7.5
W
Sun Wukong
seepetti
Sun Wukong
4
2
10
4.5
W
He Bo
sylentify
He Bo
2
3
12
2.67
W
Ullr
zgurF
Ullr
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,380
Damage
42,938
56,798
Taken
63,656
38,481
Mitigated
37,676
9,098
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AudyH
Bastet
12,582
2,934
0
1,801
11,662
4,962
0
5,139
6,523
0
29,793
L
Izanami
Brocchus
Izanami
6,204
3,096
0
1,033
11,270
4,657
249
6,896
4,374
0
23,238
L
17,036
1,454
0
300
7,076
3,126
0
1,971
5,105
35,929
0
W
6,431
1,178
0
1,112
14,874
15,633
142
6,360
8,115
19,346
0
L
Xing Tian
SteezySZN
Xing Tian
5,319
396
0
899
17,312
8,582
0
10,738
6,574
16,266
0
L
Ymir
ThyeDon
Ymir
1,797
58
0
904
16,336
16,349
0
7,436
8,900
9,323
0
W
Agni
forwrds
Agni
12,765
1,198
0
451
6,427
2,573
1,374
2,107
4,243
39,423
0
W
Sun Wukong
seepetti
Sun Wukong
8,079
1,050
0
2,354
11,761
10,016
306
4,520
7,010
0
15,729
W
He Bo
sylentify
He Bo
12,984
1,337
0
130
9,255
3,716
557
5,405
3,639
22,967
0
W
Ullr
zgurF
Ullr
16,121
8,108
0
5,051
14,481
6,543
3,133
4,642
9,639
0
47,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,522
Gold Earned
40,796
214
Minions Killed
175
0
Camps Cleared
0
1,274,129
Distance Traveled
1,183,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,282
753
30
3
0
268,376
0
L
Izanami
8,147
741
44
4
0
221,134
0
L
Janus
8,877
807
61
6
0
234,399
0
W
Ymir
9,300
845
37
3
0
238,770
0
L
Xing Tian
7,577
689
20
2
0
240,933
0
L
Ymir
7,913
719
20
2
0
218,987
0
W
Agni
9,006
819
47
4
0
255,797
0
W
Sun Wukong
9,102
827
19
2
0
267,293
0
W
He Bo
8,601
782
34
3
0
262,217
0
W
Ullr
10,513
956
77
7
0
250,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role