Player Matchup

Ra
Ra
Matheusss9098
Ra
Level 114
God Stats
2W - 4L
1,562 SR
Queue Stats
87W - 99L
1,502 Elo+
Party 2
Fenrir
Fenrir
OMEGACOMQUEIJO
Fenrir
Level 27
God Stats
3W - 1L
1,838 SR
Queue Stats
90W - 87L
1,526 Elo+
Party 2
Ah Puch
Ah Puch
RikuTori
Ah Puch
Level 107
God Stats
3W - 3L
1,353 SR
Queue Stats
577W - 539L
1,473 Elo+
Solo
Atlas
Atlas
SaffronComb7650
Atlas
Level 27
God Stats
3W - 5L
1,462 SR
Queue Stats
11W - 13L
1,452 Elo+
Party 2
Anhur
Anhur
VictorSenpai284
Anhur
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 26L
1,263 Elo+
Party 2
Team Averages
Level 66
1,543 SR
1,443 Elo+

VS

Team Averages
Level 122
1,537 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ThePhantom6
Ares
Level 149
God Stats
2W - 3L
1,718 SR
Queue Stats
46W - 51L
1,437 Elo+
Solo
Nu Wa
Nu Wa
ellukii_
Nu Wa
Level 85
God Stats
7W - 3L
1,617 SR
Queue Stats
132W - 124L
1,477 Elo+
Party 1
Mercury
Mercury
lautii_forg
Mercury
Level 96
God Stats
8W - 9L
1,418 SR
Queue Stats
134W - 133L
1,497 Elo+
Party 1
Ra
Ra
rulox19
Ra
Level 124
God Stats
14W - 18L
1,431 SR
Queue Stats
387W - 385L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 5
5,793
579
5,608
8,015
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 1
6,582
658
5,563
7,876
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
RikuTori
Ah Puch
11
1 / 1 / 1
6,361
636
5,813
6,405
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 1
4,820
482
2,896
5,753
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 0
4,375
438
1,389
4,958
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 2 / 1
5,262
526
4,769
6,052
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 2 / 2
5,755
576
5,162
8,079
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
ellukii_
Nu Wa
11
1 / 2 / 0
6,096
610
2,784
4,860
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
lautii_forg
Mercury
12
2 / 2 / 3
6,238
624
3,423
10,073
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 3
6,767
677
5,283
6,190
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
9
9
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
1
1.25
L
1
4
5
0.88
L
6
1
1
6.5
L
Ah Puch
RikuTori
Ah Puch
1
1
1
1.5
L
0
1
1
0.5
W
2
2
2
1.5
L
1
2
0
0.5
W
Nu Wa
ellukii_
Nu Wa
1
2
0
0.5
W
Mercury
lautii_forg
Mercury
2
2
3
1.75
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,269
Damage
21,421
33,007
Taken
35,254
14,235
Mitigated
16,158
10,928
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,769
1,777
0
1,283
6,052
2,295
60
2,375
3,611
0
34,588
L
5,608
301
551
2,557
8,015
3,161
0
2,825
5,097
44,722
0
L
5,563
1,011
0
2,178
7,876
3,071
0
3,607
4,231
0
38,710
L
Ah Puch
RikuTori
Ah Puch
5,813
182
0
3,093
6,405
2,194
0
1,889
4,376
52,821
0
L
2,896
1,492
0
1,798
5,753
4,131
0
2,445
3,292
14,478
0
W
5,162
316
0
2,017
8,079
5,966
0
2,231
5,848
18,998
0
L
1,389
1,036
0
751
4,958
1,678
0
2,160
2,782
0
15,088
W
Nu Wa
ellukii_
Nu Wa
2,784
831
0
633
4,860
1,685
0
2,810
2,050
37,058
0
W
Mercury
lautii_forg
Mercury
3,423
1,803
0
1,879
10,073
3,740
0
3,635
6,438
0
47,327
W
5,283
1,347
661
1,909
6,190
2,472
259
3,200
2,990
55,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
30,118
250
Minions Killed
333
0
Camps Cleared
0
1,022,371
Distance Traveled
981,720
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,262
526
48
5
0
161,673
3
L
Ra
5,793
579
70
7
0
207,092
0
L
Fenrir
6,582
658
51
5
0
237,949
2
L
Ah Puch
6,361
636
94
9
0
190,188
1
L
Atlas
4,820
482
9
1
0
194,702
0
W
Ares
5,755
576
19
2
0
177,720
1
L
Anhur
4,375
438
26
3
0
192,440
2
W
Nu Wa
6,096
610
88
9
0
176,826
0
W
Mercury
6,238
624
65
7
0
253,268
0
W
Ra
6,767
677
113
11
0
212,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role