Player Matchup

Danzaburou
Danzaburou
JBLEO0808
Danzaburou
Level 76
God Stats
0W - 1L
1,881 SR
Queue Stats
21W - 22L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
OnPoint7364
Sun Wukong
Level 67
God Stats
7W - 9L
1,481 SR
Queue Stats
267W - 292L
1,423 Elo+
Party 2
Persephone
Persephone
SethStacyYT
Persephone
Level 87
God Stats
6W - 5L
1,629 SR
Queue Stats
256W - 265L
1,417 Elo+
Party 2
Ymir
Ymir
Xgang89X
Ymir
Level 100
God Stats
3W - 8L
1,384 SR
Queue Stats
370W - 358L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xWolfeind
Tsukuyomi
Level 89
God Stats
0W - 4L
1,180 SR
Queue Stats
123W - 134L
1,326 Elo+
Solo
Team Averages
Level 84
1,511 SR
1,413 Elo+

VS

Team Averages
Level 66
1,516 SR
1,402 Elo+
Vulcan
Vulcan
 
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Blaiddyd776
Chaac
Level 98
God Stats
35W - 32L
1,424 SR
Queue Stats
317W - 324L
1,380 Elo+
Solo
Nu Wa
Nu Wa
elasticbaby007
Nu Wa
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,446 Elo+
Solo
Thanatos
Thanatos
hijosehi
Thanatos
Level 25
God Stats
13W - 10L
1,616 SR
Queue Stats
16W - 26L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
profound_grub5
Danzaburou
Level 67
God Stats
10W - 8L
1,538 SR
Queue Stats
192W - 193L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JBLEO0808
Danzaburou
13
1 / 3 / 2
7,876
463
4,616
9,300
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
OnPoint7364
Sun Wukong
14
1 / 0 / 1
8,242
485
11,565
16,316
13,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
SethStacyYT
Persephone
14
3 / 1 / 1
8,810
518
7,689
7,172
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
2 / 2 / 3
7,934
467
5,750
16,493
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xWolfeind
Tsukuyomi
12
2 / 4 / 3
7,373
434
7,279
15,216
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 3 / 2
8,587
505
6,413
10,448
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 1
9,063
533
11,916
19,371
25,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 3 / 5
7,333
431
9,757
7,894
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
hijosehi
Thanatos
15
3 / 0 / 3
8,550
503
7,564
14,163
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
profound_grub5
Danzaburou
15
4 / 2 / 2
9,303
547
6,901
9,547
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
9
Kills
10
10
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
3
2
0.33
W
1
1
1
1.5
L
Danzaburou
JBLEO0808
Danzaburou
1
3
2
0.67
L
Sun Wukong
OnPoint7364
Sun Wukong
1
0
1
1.5
L
Persephone
SethStacyYT
Persephone
3
1
1
3.5
L
Ymir
2
2
3
1.75
W
2
3
5
1.5
W
Thanatos
hijosehi
Thanatos
3
0
3
4.5
W
Danzaburou
profound_grub5
Danzaburou
4
2
2
2.5
L
Tsukuyomi
xWolfeind
Tsukuyomi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,899
Damage
42,551
64,497
Taken
61,423
44,343
Mitigated
42,555
20,732
Healing
28,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,413
3,880
0
1,925
10,448
4,345
462
5,588
4,860
60,373
0
W
11,916
1,517
0
7,648
19,371
25,274
120
1,841
17,530
0
71,483
L
Danzaburou
JBLEO0808
Danzaburou
4,616
2,771
0
2,808
9,300
3,888
453
1,728
7,572
0
57,735
L
Sun Wukong
OnPoint7364
Sun Wukong
11,565
2,051
0
5,651
16,316
13,113
0
2,023
14,293
0
62,858
L
Persephone
SethStacyYT
Persephone
7,689
277
0
3,316
7,172
2,787
0
5,060
2,089
67,248
0
L
Ymir
5,750
1,712
325
3,348
16,493
18,852
189
3,822
12,671
39,118
0
W
9,757
2,692
0
1,835
7,894
2,428
410
1,092
6,802
33,510
0
W
Thanatos
hijosehi
Thanatos
7,564
2,193
0
12,894
14,163
6,628
0
2,011
12,152
0
76,667
W
Danzaburou
profound_grub5
Danzaburou
6,901
2,565
0
3,732
9,547
3,880
731
2,907
6,640
0
63,730
L
Tsukuyomi
xWolfeind
Tsukuyomi
7,279
2,237
0
5,284
15,216
5,703
12
3,537
11,679
0
46,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
42,836
433
Minions Killed
439
0
Camps Cleared
0
1,534,697
Distance Traveled
1,616,061
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,587
505
110
6
0
300,402
0
W
Chaac
9,063
533
94
6
0
311,513
0
L
Danzaburou
7,876
463
105
6
0
280,011
0
L
Sun Wukong
8,242
485
104
6
0
319,371
1
L
Persephone
8,810
518
116
7
0
292,530
2
L
Ymir
7,934
467
47
3
0
291,926
2
W
Nu Wa
7,333
431
46
3
0
307,598
2
W
Thanatos
8,550
503
101
6
0
371,565
0
W
Danzaburou
9,303
547
88
5
0
324,983
0
L
Tsukuyomi
7,373
434
61
4
0
350,859
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role