Player Matchup

Ymir
Ymir
Beuw
Ymir
Level 158
God Stats
1W - 0L
1,701 SR
Queue Stats
57W - 51L
1,468 Elo+
Solo
Hun Batz
Hun Batz
Cycloppz
Hun Batz
Level 101
God Stats
3W - 1L
1,733 SR
Queue Stats
59W - 43L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
POGU_Beast
Zhong Kui
Level 86
God Stats
29W - 19L
1,606 SR
Queue Stats
40W - 27L
1,538 Elo+
Party 3
Shiva
Shiva
Silexx__
Shiva
Level 80
God Stats
42W - 22L
1,588 SR
Queue Stats
247W - 258L
1,412 Elo+
Party 3
Ishtar
Ishtar
youngjuice
Ishtar
Level 29
God Stats
3W - 1L
1,591 SR
Queue Stats
39W - 22L
1,547 Elo+
Party 1
Team Averages
Level 91
1,644 SR
1,493 Elo+

VS

Team Averages
Level 102
1,424 SR
1,436 Elo+
Hou Yi
Hou Yi
DHFalcon00
Hou Yi
Level 126
God Stats
0W - 2L
1,199 SR
Queue Stats
110W - 116L
1,427 Elo+
Solo
Amaterasu
Amaterasu
NinjaKiller-911
Amaterasu
Level 88
God Stats
2W - 2L
1,734 SR
Queue Stats
69W - 71L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
SAVAGExxKILLAZ__
Kukulkan
Level 4
God Stats
1W - 2L
1,077 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 2
Anubis
Anubis
robertarq
Anubis
Level 145
God Stats
36W - 28L
1,552 SR
Queue Stats
361W - 360L
1,549 Elo+
Solo
Khepri
Khepri
sadeyb5
Khepri
Level 148
God Stats
10W - 9L
1,559 SR
Queue Stats
163W - 172L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beuw
Ymir
12
1 / 0 / 4
7,808
488
3,481
6,979
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Cycloppz
Hun Batz
16
6 / 1 / 1
9,464
592
6,952
13,930
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
POGU_Beast
Zhong Kui
14
2 / 2 / 2
9,145
572
9,857
8,158
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Silexx__
Shiva
13
2 / 3 / 4
8,197
512
13,140
16,870
9,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
youngjuice
Ishtar
14
6 / 1 / 3
9,083
568
9,010
9,606
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DHFalcon00
Hou Yi
10
1 / 6 / 0
6,580
411
3,821
11,459
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
NinjaKiller-911
Amaterasu
15
5 / 3 / 0
9,422
589
9,335
19,019
10,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 7 / 1
6,434
402
3,693
8,463
2,611
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
robertarq
Anubis
15
0 / 2 / 4
8,832
552
7,907
10,629
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
sadeyb5
Khepri
11
0 / 1 / 1
7,233
452
2,278
10,351
7,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
7
7
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Beuw
Ymir
1
0
4
3
W
Hun Batz
Cycloppz
Hun Batz
6
1
1
6.5
L
Hou Yi
DHFalcon00
Hou Yi
1
6
0
0.17
L
Amaterasu
NinjaKiller-911
Amaterasu
5
3
0
1.67
W
Zhong Kui
POGU_Beast
Zhong Kui
2
2
2
1.5
L
1
7
1
0.21
W
Shiva
Silexx__
Shiva
2
3
4
1.33
L
Anubis
robertarq
Anubis
0
2
4
1
L
Khepri
sadeyb5
Khepri
0
1
1
0.5
W
Ishtar
youngjuice
Ishtar
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,440
Damage
27,034
55,543
Taken
59,921
30,945
Mitigated
30,258
13,083
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Beuw
Ymir
3,481
1,159
221
2,462
6,979
5,719
0
1,652
5,327
29,557
0
W
Hun Batz
Cycloppz
Hun Batz
6,952
2,051
0
1,385
13,930
5,651
0
3,025
10,905
0
85,927
L
Hou Yi
DHFalcon00
Hou Yi
3,821
980
0
1,588
11,459
4,089
0
826
10,633
0
35,288
L
Amaterasu
NinjaKiller-911
Amaterasu
9,335
5,587
107
10,577
19,019
10,968
938
3,481
15,538
0
53,764
W
Zhong Kui
POGU_Beast
Zhong Kui
9,857
4,092
0
3,812
8,158
6,369
1,579
4,340
3,818
67,421
9,711
L
3,693
1,409
0
285
8,463
2,611
0
1,819
6,644
25,110
0
W
Shiva
Silexx__
Shiva
13,140
2,809
70
2,625
16,870
9,337
0
2,983
13,887
0
54,376
L
Anubis
robertarq
Anubis
7,907
480
0
3,336
10,629
4,938
0
2,256
8,373
85,428
0
L
Khepri
sadeyb5
Khepri
2,278
263
1,468
2,775
10,351
7,652
0
4,081
6,270
26,600
0
W
Ishtar
youngjuice
Ishtar
9,010
5,030
0
2,508
9,606
3,869
613
2,648
6,958
0
66,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,697
Gold Earned
38,501
452
Minions Killed
341
0
Camps Cleared
0
1,576,290
Distance Traveled
1,500,455
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,808
488
37
2
0
288,941
3
W
Hun Batz
9,464
592
118
7
0
377,315
0
L
Hou Yi
6,580
411
49
3
0
232,905
3
L
Amaterasu
9,422
589
91
6
0
321,125
0
W
Zhong Kui
9,145
572
128
8
0
278,384
0
L
Kukulkan
6,434
402
38
2
0
286,679
0
W
Shiva
8,197
512
67
4
0
326,385
2
L
Anubis
8,832
552
129
8
0
321,760
1
L
Khepri
7,233
452
34
2
0
337,986
0
W
Ishtar
9,083
568
102
6
0
305,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role