Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold I
Darthhh
Morgan Le Fay
Gold I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,615 MMR
Solo
Artemis
Artemis
Silver I
GraevieBoatte
Artemis
Silver I
Level 125
God Stats
5W - 2L
1,824 SR
Queue Stats
41W - 34L
1,615 MMR
Solo
Mercury
Mercury
Gold II
HaroldoMc
Mercury
Gold II
Level 128
God Stats
9W - 7L
1,552 SR
Queue Stats
148W - 139L
1,597 MMR
Solo
Poseidon
Poseidon
Platinum IV
NapalmDeath19
Poseidon
Platinum IV
Level 109
God Stats
24W - 20L
1,623 SR
Queue Stats
194W - 183L
1,736 MMR
Party 1
Ravana
Ravana
Gold II
RavenNiels
Ravana
Gold II
Level 175
God Stats
24W - 21L
1,594 SR
Queue Stats
482W - 461L
1,448 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,619 SR
1,602 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,511 SR
1,603 MMR
Maui
Maui
Gold II
DEMON WARRIOR34
Maui
Gold II
Level 153
God Stats
1W - 4L
1,625 SR
Queue Stats
171W - 168L
1,607 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
MountainPP
Erlang Shen
Platinum V
Level 128
God Stats
0W - 3L
1,217 SR
Queue Stats
147W - 134L
1,594 MMR
Solo
Chernobog
Chernobog
Gold II
RougeStar35
Chernobog
Gold II
Level 171
God Stats
0W - 1L
1,304 SR
Queue Stats
355W - 345L
1,585 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Xonlyplaymagesx
Baron Samedi
Gold I
Level 164
God Stats
4W - 4L
1,785 SR
Queue Stats
231W - 233L
1,614 MMR
Solo
Shiva
Shiva
Gold III
xTitansfan93x
Shiva
Gold III
Level 138
God Stats
30W - 34L
1,625 SR
Queue Stats
253W - 282L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darthhh
Morgan Le Fay
9
3 / 1 / 0
5,962
662
5,928
7,968
2,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
9
0 / 1 / 1
5,386
598
4,839
5,755
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
HaroldoMc
Mercury
9
1 / 0 / 0
5,187
576
2,696
7,924
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
NapalmDeath19
Poseidon
10
0 / 1 / 1
5,660
629
2,511
4,679
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
RavenNiels
Ravana
12
3 / 0 / 0
7,145
794
4,697
3,518
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiArachneKing ArthurKali

VS

Bans
SusanoThanatosAthenaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,605
512
1,499
6,976
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
MountainPP
Erlang Shen
8
0 / 1 / 1
4,800
533
3,499
8,622
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
RougeStar35
Chernobog
9
1 / 1 / 2
5,179
575
3,102
6,806
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Xonlyplaymagesx
Baron Samedi
8
1 / 1 / 0
4,999
555
4,723
5,863
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
4,014
446
684
4,014
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
7
Kills
2
3
Deaths
7
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Morgan Le Fay
Darthhh
Morgan Le Fay
3
1
0
3
W
Artemis
0
1
1
0.5
W
Mercury
HaroldoMc
Mercury
1
0
0
1
L
Erlang Shen
MountainPP
Erlang Shen
0
1
1
0.5
W
Poseidon
NapalmDeath19
Poseidon
0
1
1
0.5
W
Ravana
RavenNiels
Ravana
3
0
0
3
L
Chernobog
RougeStar35
Chernobog
1
1
2
2
L
Baron Samedi
Xonlyplaymagesx
Baron Samedi
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
13,507
29,844
Taken
32,281
10,173
Mitigated
14,862
7,821
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,499
598
0
2,372
6,976
4,737
0
2,401
4,443
17,999
0
W
Morgan Le Fay
Darthhh
Morgan Le Fay
5,928
312
698
1,376
7,968
2,761
0
2,623
5,207
32,713
0
W
Artemis
4,839
1,819
0
1,202
5,755
2,030
0
116
5,639
0
32,712
W
Mercury
HaroldoMc
Mercury
2,696
897
0
930
7,924
2,545
0
1,212
6,631
0
34,653
L
Erlang Shen
MountainPP
Erlang Shen
3,499
2,246
0
2,190
8,622
4,239
0
363
8,181
0
29,718
W
Poseidon
NapalmDeath19
Poseidon
2,511
380
0
1,165
4,679
1,457
509
1,851
2,627
41,718
294
W
Ravana
RavenNiels
Ravana
4,697
1,817
0
2,450
3,518
1,380
790
0
3,518
0
52,584
L
Chernobog
RougeStar35
Chernobog
3,102
1,933
0
2,932
6,806
2,279
0
966
5,840
0
31,015
L
Baron Samedi
Xonlyplaymagesx
Baron Samedi
4,723
546
534
2,745
5,863
2,568
0
4,294
1,424
31,651
0
L
684
259
0
884
4,014
1,039
0
0
4,014
0
15,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
23,597
352
Minions Killed
215
0
Camps Cleared
0
991,922
Distance Traveled
826,314
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,605
512
16
2
0
187,564
2
W
Morgan Le Fay
5,962
662
44
5
0
182,679
0
W
Artemis
5,386
598
67
7
0
169,649
2
W
Mercury
5,187
576
52
6
0
247,724
3
L
Erlang Shen
4,800
533
48
5
0
213,887
0
W
Poseidon
5,660
629
93
10
0
210,575
0
W
Ravana
7,145
794
96
11
0
181,295
2
L
Chernobog
5,179
575
55
6
0
168,077
2
L
Baron Samedi
4,999
555
75
8
0
166,732
0
L
Shiva
4,014
446
21
2
0
90,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role