Player Matchup

Kuzenbo
Kuzenbo
Funkndunk
Kuzenbo
Level 139
God Stats
0W - 2L
1,515 SR
Queue Stats
113W - 131L
1,537 Elo+
Party 1
Thanatos
Thanatos
Joee6pack
Thanatos
Level 134
God Stats
2W - 3L
1,450 SR
Queue Stats
313W - 328L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
KiAT1
Ao Kuang
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,453 Elo+
Solo
Hera
Hera
ThePooter
Hera
Level 88
God Stats
1W - 2L
1,729 SR
Queue Stats
102W - 79L
1,591 Elo+
Party 3
Nox
Nox
Yensid
Nox
Level 147
God Stats
0W - 2L
1,283 SR
Queue Stats
8W - 8L
1,569 Elo+
Party 3
Team Averages
Level 125
1,495 SR
1,536 Elo+

VS

Team Averages
Level 85
1,515 SR
1,597 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Insomic
King Arthur
Level 59
God Stats
2W - 0L
1,915 SR
Queue Stats
60W - 21L
1,779 Elo+
Party 2
Cabrakan
Cabrakan
Shaquilius
Cabrakan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,730 Elo+
Party 2
Hachiman
Hachiman
ZVDDY
Hachiman
Level 98
God Stats
3W - 4L
1,488 SR
Queue Stats
255W - 239L
1,491 Elo+
Solo
Jing Wei
Jing Wei
burtonsniper
Jing Wei
Level 116
God Stats
6W - 4L
1,173 SR
Queue Stats
418W - 391L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Funkndunk
Kuzenbo
14
3 / 4 / 6
9,067
824
6,123
14,412
24,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Joee6pack
Thanatos
13
2 / 4 / 5
7,790
708
6,477
10,131
7,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
KiAT1
Ao Kuang
15
6 / 5 / 4
8,813
801
8,057
12,236
8,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Hera
15
2 / 3 / 6
8,063
733
15,319
7,490
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
Yensid
Nox
14
0 / 3 / 9
7,949
723
12,630
8,757
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
0 / 2 / 14
9,623
875
4,577
14,459
14,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Insomic
King Arthur
16
5 / 4 / 8
9,512
865
10,922
17,407
17,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Shaquilius
Cabrakan
16
3 / 1 / 13
10,322
938
9,707
17,654
23,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
ZVDDY
Hachiman
15
3 / 3 / 11
9,314
847
13,680
9,050
4,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
burtonsniper
Jing Wei
16
6 / 3 / 7
9,415
856
9,524
8,558
4,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
13
Kills
17
19
Deaths
13
30
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
2
14
3.5
L
Kuzenbo
Funkndunk
Kuzenbo
3
4
6
1.5
W
King Arthur
Insomic
King Arthur
5
4
8
2.25
L
Thanatos
Joee6pack
Thanatos
2
4
5
1.13
L
Ao Kuang
KiAT1
Ao Kuang
6
5
4
1.6
W
Cabrakan
Shaquilius
Cabrakan
3
1
13
9.5
L
Hera
2
3
6
1.67
L
Nox
Yensid
Nox
0
3
9
1.5
W
Hachiman
ZVDDY
Hachiman
3
3
11
2.83
W
Jing Wei
burtonsniper
Jing Wei
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,606
Damage
48,410
53,026
Taken
67,128
49,627
Mitigated
65,152
12,827
Healing
29,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,577
1,173
2,827
5,087
14,459
14,887
1,029
8,690
5,769
0
11,267
L
Kuzenbo
Funkndunk
Kuzenbo
6,123
1,713
836
1,900
14,412
24,216
0
1,997
12,415
10,850
0
W
King Arthur
Insomic
King Arthur
10,922
1,326
1,860
3,027
17,407
17,589
100
10,165
7,242
0
29,526
L
Thanatos
Joee6pack
Thanatos
6,477
931
414
3,935
10,131
7,415
0
1,766
8,365
0
11,391
L
Ao Kuang
KiAT1
Ao Kuang
8,057
1,420
290
1,990
12,236
8,549
0
1,889
10,347
15,629
0
W
Cabrakan
Shaquilius
Cabrakan
9,707
881
2,944
8,621
17,654
23,262
439
11,460
6,194
24,062
0
L
Hera
15,319
4,224
859
1,202
7,490
4,232
0
1,828
5,662
30,872
0
L
Nox
Yensid
Nox
12,630
1,962
0
1,401
8,757
5,215
0
2,227
6,530
26,403
0
W
Hachiman
ZVDDY
Hachiman
13,680
9,574
1,745
2,353
9,050
4,587
1,882
5,722
3,328
0
30,397
W
Jing Wei
burtonsniper
Jing Wei
9,524
7,368
418
797
8,558
4,827
4,269
6,092
2,466
0
25,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,682
Gold Earned
48,186
105
Minions Killed
154
0
Camps Cleared
0
1,022,694
Distance Traveled
1,107,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,623
875
7
1
0
251,231
0
L
Kuzenbo
9,067
824
8
1
0
192,536
0
W
King Arthur
9,512
865
35
3
0
219,450
0
L
Thanatos
7,790
708
11
1
0
226,143
0
L
Ao Kuang
8,813
801
13
1
0
211,335
0
W
Cabrakan
10,322
938
37
3
0
217,963
0
L
Hera
8,063
733
31
3
0
197,651
0
L
Nox
7,949
723
42
4
0
195,029
0
W
Hachiman
9,314
847
43
4
0
218,739
0
W
Jing Wei
9,415
856
32
3
0
199,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role