Player Matchup

Tsukuyomi
Tsukuyomi
BerserkerNorm
Tsukuyomi
Level 143
God Stats
1W - 4L
1,186 SR
Queue Stats
100W - 113L
1,488 Elo+
Party 1
Discordia
Discordia
GeminiSnakev2
Discordia
Level 153
God Stats
6W - 6L
1,622 SR
Queue Stats
524W - 531L
1,542 Elo+
Party 1
Charon
Charon
MannyFreshh1765
Charon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,519 Elo+
Party 1
Mulan
Mulan
MatteoMatteo
Mulan
Level 167
God Stats
2W - 6L
1,575 SR
Queue Stats
245W - 258L
1,489 Elo+
Party 1
Ymir
Ymir
RookieMistakes
Ymir
Level 197
God Stats
3W - 2L
1,672 SR
Queue Stats
128W - 131L
1,494 Elo+
Party 1
Team Averages
Level 135
1,511 SR
1,506 Elo+

VS

Team Averages
Level 132
1,506 SR
1,453 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Al3xgu3l
Ratatoskr
Level 157
God Stats
2W - 2L
1,686 SR
Queue Stats
485W - 486L
1,443 Elo+
Solo
Osiris
Osiris
DrepexTheApexx
Osiris
Level 98
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 6L
1,265 Elo+
Solo
Kuzenbo
Kuzenbo
Il RICO Il
Kuzenbo
Level 104
God Stats
1W - 2L
1,461 SR
Queue Stats
240W - 232L
1,516 Elo+
Solo
Maui
Maui
Xbox Power Off
Maui
Level 157
God Stats
18W - 21L
1,416 SR
Queue Stats
459W - 475L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BerserkerNorm
Tsukuyomi
19
13 / 4 / 1
10,909
992
18,056
12,510
6,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Discordia
GeminiSnakev2
Discordia
16
1 / 2 / 14
9,403
855
9,158
5,924
2,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 7
8,064
733
3,414
9,277
8,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 4 / 12
9,768
888
10,802
12,904
17,064
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 3 / 12
9,814
892
8,724
13,949
16,810
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 5 / 6
8,320
756
7,373
9,451
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Al3xgu3l
Ratatoskr
1
0 / 0 / 0
2,832
257
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

16
4 / 6 / 5
8,716
792
9,138
14,418
16,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Il RICO Il
Kuzenbo
16
6 / 6 / 7
9,462
860
7,828
16,528
24,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 3 / 9
8,900
809
6,661
15,656
18,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
20
Kills
16
17
Deaths
20
46
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
6
1
L
Ratatoskr
Al3xgu3l
Ratatoskr
0
0
0
0
W
Tsukuyomi
BerserkerNorm
Tsukuyomi
13
4
1
3.38
L
4
6
5
1.08
W
Discordia
GeminiSnakev2
Discordia
1
2
14
4
L
Kuzenbo
Il RICO Il
Kuzenbo
6
6
7
1.58
W
1
4
7
1.13
W
3
4
12
2.25
W
2
3
12
2.67
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,154
Damage
31,000
54,564
Taken
56,053
51,785
Mitigated
64,740
12,004
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,373
540
801
1,291
9,451
4,595
0
4,237
5,214
20,726
0
L
Ratatoskr
Al3xgu3l
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
BerserkerNorm
Tsukuyomi
18,056
5,225
1,252
3,002
12,510
6,703
1,024
4,209
8,301
0
34,241
L
9,138
3,669
630
331
14,418
16,906
0
3,688
10,730
0
17,488
W
Discordia
GeminiSnakev2
Discordia
9,158
251
160
188
5,924
2,898
1,232
3,047
2,877
26,324
0
L
Kuzenbo
Il RICO Il
Kuzenbo
7,828
2,166
1,466
1,903
16,528
24,351
0
6,493
10,035
13,249
0
W
3,414
542
577
326
9,277
8,310
663
2,845
6,432
8,905
0
W
10,802
1,584
624
2,221
12,904
17,064
85
5,360
7,544
0
18,724
W
8,724
1,574
1,344
2,310
13,949
16,810
0
6,401
7,548
11,552
975
L
6,661
1,264
234
3,751
15,656
18,888
0
5,903
9,753
15,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,958
Gold Earned
38,230
112
Minions Killed
82
0
Camps Cleared
0
911,730
Distance Traveled
673,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,320
756
38
3
0
156,552
0
L
Ratatoskr
2,832
257
0
0
0
0
0
W
Tsukuyomi
10,909
992
29
3
0
216,835
0
L
Osiris
8,716
792
18
2
0
173,690
0
W
Discordia
9,403
855
50
5
0
202,040
0
L
Kuzenbo
9,462
860
5
0
0
175,445
0
W
Charon
8,064
733
12
1
0
140,989
0
W
Mulan
9,768
888
13
1
0
178,037
0
W
Ymir
9,814
892
8
1
0
173,829
0
L
Maui
8,900
809
21
2
0
167,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role