Player Matchup

Thanatos
Thanatos
Galactus2015
Thanatos
Level 78
God Stats
1W - 0L
1,583 SR
Queue Stats
12W - 14L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
HAKQ8_
Heimdallr
Level 74
God Stats
4W - 1L
1,593 SR
Queue Stats
41W - 30L
1,474 Elo+
Solo
Vamana
Vamana
MixedConflicts
Vamana
Level 155
God Stats
3W - 0L
1,819 SR
Queue Stats
73W - 71L
1,436 Elo+
Party 2
Anubis
Anubis
SexyDragon69
Anubis
Level 211
God Stats
6W - 8L
1,476 SR
Queue Stats
167W - 162L
1,478 Elo+
Party 1
Charon
Charon
Toigan
Charon
Level 158
God Stats
2W - 1L
1,480 SR
Queue Stats
160W - 173L
1,434 Elo+
Party 2
Team Averages
Level 135
1,590 SR
1,445 Elo+

VS

Team Averages
Level 90
1,461 SR
1,476 Elo+
Baron Samedi
Baron Samedi
Charme
Baron Samedi
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 24L
1,546 Elo+
Solo
King Arthur
King Arthur
Im_Nanoy
King Arthur
Level 108
God Stats
18W - 12L
1,687 SR
Queue Stats
387W - 391L
1,473 Elo+
Solo
Set
Set
KillStealNick
Set
Level 85
God Stats
0W - 5L
1,405 SR
Queue Stats
6W - 15L
1,345 Elo+
Solo
Kukulkan
Kukulkan
TinoGranPepino
Kukulkan
Level 41
God Stats
137W - 109L
1,600 SR
Queue Stats
194W - 177L
1,492 Elo+
Party 3
Apollo
Apollo
luissunwater
Apollo
Level 88
God Stats
6W - 13L
1,114 SR
Queue Stats
376W - 356L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Galactus2015
Thanatos
11
3 / 0 / 4
6,310
631
4,742
9,153
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
HAKQ8_
Heimdallr
10
2 / 2 / 1
5,626
563
2,798
6,775
2,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 2
6,089
609
3,217
8,544
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
9 / 0 / 0
8,117
812
7,237
8,522
4,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Toigan
Charon
10
2 / 1 / 5
6,236
624
1,983
6,989
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Charme
Baron Samedi
9
0 / 5 / 2
5,382
538
4,571
7,474
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Im_Nanoy
King Arthur
10
0 / 2 / 0
5,991
599
6,275
9,384
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 1 / 0
3,718
372
31
1,350
241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
8
0 / 7 / 0
4,563
456
1,868
7,282
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
11
3 / 1 / 0
6,146
615
3,337
5,462
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Charme
Baron Samedi
0
5
2
0.2
W
Thanatos
Galactus2015
Thanatos
3
0
4
5
W
Heimdallr
HAKQ8_
Heimdallr
2
2
1
1.25
L
King Arthur
Im_Nanoy
King Arthur
0
2
0
0
L
0
1
0
0
W
0
0
2
1
W
Anubis
9
0
0
9
L
Kukulkan
0
7
0
0
W
Charon
Toigan
Charon
2
1
5
4.5
L
Apollo
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,977
Damage
16,082
39,983
Taken
30,952
20,304
Mitigated
15,738
22,703
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Charme
Baron Samedi
4,571
373
162
1,099
7,474
2,820
0
4,805
2,669
29,943
0
W
Thanatos
Galactus2015
Thanatos
4,742
781
0
9,098
9,153
4,049
0
1,646
7,507
0
32,842
W
Heimdallr
HAKQ8_
Heimdallr
2,798
1,160
0
2,495
6,775
2,686
284
548
6,227
0
35,381
L
King Arthur
Im_Nanoy
King Arthur
6,275
1,043
0
740
9,384
8,797
0
90
9,294
0
47,047
L
31
31
0
29
1,350
241
0
537
813
0
2,753
W
3,217
1,564
0
3,501
8,544
5,664
0
180
8,364
0
40,133
W
Anubis
7,237
178
0
6,002
8,522
4,056
520
3,401
5,121
70,418
0
L
Kukulkan
1,868
0
0
0
7,282
2,010
0
2,512
4,770
24,130
0
W
Charon
Toigan
Charon
1,983
369
0
1,607
6,989
3,849
361
664
6,325
19,934
0
L
Apollo
3,337
2,505
0
2,111
5,462
1,870
0
1,276
4,186
0
39,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
25,800
343
Minions Killed
256
0
Camps Cleared
0
1,078,616
Distance Traveled
834,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,382
538
63
6
0
175,576
0
W
Thanatos
6,310
631
55
6
0
249,275
0
W
Heimdallr
5,626
563
51
5
0
199,001
0
L
King Arthur
5,991
599
87
9
0
209,068
0
L
Set
3,718
372
5
1
0
40,893
0
W
Vamana
6,089
609
79
8
0
213,720
0
W
Anubis
8,117
812
137
14
0
208,266
0
L
Kukulkan
4,563
456
32
3
0
217,541
0
W
Charon
6,236
624
21
2
0
208,354
0
L
Apollo
6,146
615
69
7
0
191,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role