Player Matchup

Ganesha
Ganesha
Arimathea
Ganesha
Level 123
God Stats
0W - 5L
1,103 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 2
Artemis
Artemis
Nicnus
Artemis
Level 108
God Stats
2W - 2L
1,440 SR
Queue Stats
4W - 10L
1,381 Elo+
Party 2
Zeus
Zeus
Snigfigery
Zeus
Level 127
God Stats
0W - 2L
1,475 SR
Queue Stats
0W - 8L
1,158 Elo+
Party 2
Team Averages
Level 119
1,339 SR
1,241 Elo+

VS

Team Averages
Level 134
1,549 SR
1,552 Elo+
Nu Wa
Nu Wa
I3rew
Nu Wa
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,695 Elo+
Party 1
Tyr
Tyr
MGL Afterlife
Tyr
Level 127
God Stats
2W - 0L
1,578 SR
Queue Stats
38W - 35L
1,477 Elo+
Party 1
Anhur
Anhur
Xx__Skyben14__Xx
Anhur
Level 117
God Stats
3W - 3L
1,570 SR
Queue Stats
80W - 79L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arimathea
Ganesha
12
0 / 1 / 7
9,312
665
4,173
12,518
12,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Nicnus
Artemis
11
3 / 6 / 4
9,829
702
9,297
12,697
4,948
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 2 / 3
10,522
752
9,159
8,146
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
I3rew
Nu Wa
14
3 / 5 / 5
11,341
810
12,195
9,913
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 2 / 4
10,028
716
7,680
11,218
12,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 2
11,790
842
8,707
10,019
4,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
7
Kills
9
9
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Arimathea
Ganesha
0
1
7
3.5
W
Nu Wa
I3rew
Nu Wa
3
5
5
1.1
W
1
2
4
1.5
L
Artemis
Nicnus
Artemis
3
6
4
0.83
L
4
2
3
2.75
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,629
Damage
28,582
33,361
Taken
31,150
21,093
Mitigated
20,162
1,736
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Arimathea
Ganesha
4,173
424
0
880
12,518
12,877
0
3,865
8,446
23,011
0
W
Nu Wa
I3rew
Nu Wa
12,195
2,195
0
1,383
9,913
3,348
1,055
3,955
5,958
59,343
0
W
7,680
672
0
1,508
11,218
12,607
0
5,609
5,609
0
18,961
L
Artemis
Nicnus
Artemis
9,297
4,557
0
636
12,697
4,948
0
5,390
7,091
0
31,445
L
9,159
695
0
220
8,146
3,268
0
3,217
4,735
52,745
0
W
8,707
4,145
0
4,419
10,019
4,207
1,914
4,508
5,511
0
53,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
33,159
144
Minions Killed
162
0
Camps Cleared
0
723,309
Distance Traveled
714,229
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,312
665
2
0
0
255,159
4
W
Nu Wa
11,341
810
70
5
0
223,153
1
W
Tyr
10,028
716
17
1
0
234,311
4
L
Artemis
9,829
702
43
3
0
215,136
1
L
Zeus
10,522
752
99
7
0
253,014
0
W
Anhur
11,790
842
75
5
0
256,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role