Player Matchup

Ra
Ra
Argen2015
Ra
Level 125
God Stats
5W - 4L
1,529 SR
Queue Stats
310W - 309L
1,532 Elo+
Solo
Hercules
Hercules
BigBody-Miyagi
Hercules
Level 88
God Stats
1W - 0L
1,352 SR
Queue Stats
13W - 14L
1,475 Elo+
Solo
Martichoras
Martichoras
JINXFAZE96
Martichoras
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,293 Elo+
Party 2
Xbalanque
Xbalanque
KingNoctum
Xbalanque
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,622 Elo+
Solo
Shiva
Shiva
Trinityblade7863
Shiva
Level 77
God Stats
2W - 2L
1,433 SR
Queue Stats
122W - 123L
1,462 Elo+
Party 2
Team Averages
Level 78
1,463 SR
1,477 Elo+

VS

Team Averages
Level 91
1,365 SR
1,568 Elo+
Charybdis
Charybdis
Drae Volganix
Charybdis
Level 159
God Stats
0W - 2L
1,287 SR
Queue Stats
69W - 61L
1,553 Elo+
Solo
Ne Zha
Ne Zha
LilxSkimpii
Ne Zha
Level 58
God Stats
0W - 2L
1,367 SR
Queue Stats
26W - 30L
1,491 Elo+
Party 1
Fenrir
Fenrir
Way2Snazzy4072
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,703 Elo+
Party 1
Fafnir
Fafnir
imj0nsnow
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,621 Elo+
Solo
Ra
Ra
lilxMoore
Ra
Level 96
God Stats
0W - 2L
1,171 SR
Queue Stats
17W - 23L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 9
14,139
943
27,022
16,972
9,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
2
0 / 0 / 0
4,406
294
0
0
0
Martichoras
JINXFAZE96
Martichoras
18
4 / 4 / 12
11,174
745
9,234
14,882
8,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
KingNoctum
Xbalanque
20
5 / 2 / 15
12,203
814
19,002
14,390
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 4 / 17
10,989
733
14,227
16,395
21,437
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drae Volganix
Charybdis
9
0 / 2 / 1
7,531
502
1,880
4,196
1,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
17
3 / 6 / 5
10,311
687
16,511
14,332
8,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 9 / 5
9,009
601
4,324
20,194
16,268
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
imj0nsnow
Fafnir
16
2 / 9 / 4
10,045
670
4,817
23,382
34,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 4 / 3
11,264
751
13,066
15,079
8,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
29
Kills
11
14
Deaths
30
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
18
4
9
5.63
W
Hercules
0
0
0
0
L
Charybdis
Drae Volganix
Charybdis
0
2
1
0.25
W
Martichoras
JINXFAZE96
Martichoras
4
4
12
2.5
W
Xbalanque
KingNoctum
Xbalanque
5
2
15
6.25
L
Ne Zha
3
6
5
0.92
W
2
4
17
2.63
L
1
9
5
0.39
L
Fafnir
imj0nsnow
Fafnir
2
9
4
0.44
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,485
Damage
40,598
62,639
Taken
77,183
47,145
Mitigated
68,830
26,965
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,022
1,608
6,160
6,934
16,972
9,740
1,860
5,075
11,607
56,980
0
W
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Drae Volganix
Charybdis
1,880
0
205
816
4,196
1,317
0
2,241
1,810
0
5,515
W
Martichoras
JINXFAZE96
Martichoras
9,234
3,063
589
1,310
14,882
8,089
649
4,069
10,710
0
18,288
W
Xbalanque
KingNoctum
Xbalanque
19,002
9,608
61
5,074
14,390
7,879
5,543
4,198
10,077
0
51,900
L
Ne Zha
16,511
3,837
251
1,912
14,332
8,201
738
6,086
7,955
0
30,543
W
14,227
1,605
3,498
3,339
16,395
21,437
461
4,101
12,225
1,200
22,831
L
4,324
608
707
878
20,194
16,268
37
8,363
11,483
0
7,879
L
Fafnir
imj0nsnow
Fafnir
4,817
1,525
545
1,526
23,382
34,322
0
6,464
16,113
12,052
0
L
13,066
56
3,427
6,674
15,079
8,722
179
4,144
10,544
45,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
48,160
166
Minions Killed
133
0
Camps Cleared
0
1,014,224
Distance Traveled
1,008,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,139
943
72
5
0
265,921
0
W
Hercules
4,406
294
0
0
0
0
0
L
Charybdis
7,531
502
6
0
0
71,639
0
W
Martichoras
11,174
745
25
2
0
204,125
0
W
Xbalanque
12,203
814
54
4
0
266,931
0
L
Ne Zha
10,311
687
24
2
0
231,632
0
W
Shiva
10,989
733
15
1
0
277,247
0
L
Fenrir
9,009
601
8
1
0
231,117
0
L
Fafnir
10,045
670
11
1
0
216,255
0
L
Ra
11,264
751
84
6
0
257,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role