Player Matchup

Bacchus
Bacchus
Silver II
AWESOM_O14
Bacchus
Silver II
Level 128
God Stats
2W - 3L
1,547 SR
Queue Stats
94W - 94L
1,512 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
THUMBSSLOW
Baron Samedi
Gold III
Level 144
God Stats
17W - 19L
1,594 SR
Queue Stats
908W - 914L
1,399 MMR
Solo
Bellona
Bellona
Gold II
thepenguinkicker
Bellona
Gold II
Level 89
God Stats
133W - 125L
1,565 SR
Queue Stats
394W - 415L
1,308 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,568 SR
1,406 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,602 SR
1,391 MMR
Ymir
Ymir
Silver I
Blackwylde999
Ymir
Silver I
Level 126
God Stats
34W - 32L
1,587 SR
Queue Stats
422W - 458L
1,215 MMR
Party 1
Sol
Sol
Gold I
Rathiel2112
Sol
Gold I
Level 148
God Stats
38W - 32L
1,648 SR
Queue Stats
208W - 201L
1,512 MMR
Party 1
Guan Yu
Guan Yu
Gold I
bahoda
Guan Yu
Gold I
Level 89
God Stats
72W - 63L
1,572 SR
Queue Stats
208W - 196L
1,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AWESOM_O14
Bacchus
15
2 / 1 / 18
13,097
770
14,412
19,009
26,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
THUMBSSLOW
Baron Samedi
16
8 / 3 / 10
13,895
817
27,927
16,119
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
11 / 2 / 7
14,417
848
17,889
24,110
26,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bans
HorusHeraScyllaThothAh Muzen Cab

VS

Bans
MartichorasAthenaHou YiAtlasDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
11,295
664
9,799
27,756
35,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 8 / 4
12,508
736
18,967
18,926
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
bahoda
Guan Yu
13
5 / 8 / 1
12,461
733
18,017
22,649
21,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
6
6
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AWESOM_O14
Bacchus
2
1
18
11
L
1
5
2
0.4
L
0
8
4
0.25
W
Baron Samedi
THUMBSSLOW
Baron Samedi
8
3
10
4.33
L
Guan Yu
bahoda
Guan Yu
5
8
1
0.69
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,228
Damage
46,783
59,238
Taken
69,331
61,038
Mitigated
64,513
27,214
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AWESOM_O14
Bacchus
14,412
2,031
0
4,640
19,009
26,657
270
9,411
8,882
33,975
0
L
9,799
2,302
0
3,323
27,756
35,231
405
17,002
9,040
23,599
0
L
18,967
4,561
0
3,800
18,926
7,412
1,195
11,922
6,291
76,531
4,941
W
Baron Samedi
THUMBSSLOW
Baron Samedi
27,927
1,560
6,562
7,674
16,119
7,869
1,354
7,405
8,427
77,118
0
L
Guan Yu
bahoda
Guan Yu
18,017
2,589
266
2,807
22,649
21,870
239
11,737
9,693
0
34,084
W
17,889
5,090
0
8,338
24,110
26,512
1,142
12,197
11,408
0
50,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,409
Gold Earned
36,264
163
Minions Killed
160
0
Camps Cleared
0
942,970
Distance Traveled
831,902
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,097
770
21
1
0
327,163
4
L
Ymir
11,295
664
19
1
0
258,943
0
L
Sol
12,508
736
114
7
0
263,059
4
W
Baron Samedi
13,895
817
87
5
0
275,907
0
L
Guan Yu
12,461
733
27
2
0
309,900
0
W
Bellona
14,417
848
55
3
0
339,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role