Player Matchup

Izanami
Izanami
FREELOUD86
Izanami
Level 63
God Stats
28W - 34L
1,444 SR
Queue Stats
67W - 73L
1,467 Elo+
Party 2
Janus
Janus
LegendDusty
Janus
Level 108
God Stats
13W - 25L
1,362 SR
Queue Stats
278W - 363L
1,424 Elo+
Party 3
Hercules
Hercules
Quinn_Onedera
Hercules
Level 59
God Stats
39W - 49L
1,468 SR
Queue Stats
206W - 276L
1,415 Elo+
Party 3
Charon
Charon
cocoQTpi
Charon
Level 49
God Stats
16W - 11L
1,515 SR
Queue Stats
210W - 236L
1,438 Elo+
Party 3
Thor
Thor
i3l00d5la5h
Thor
Level 47
God Stats
32W - 27L
1,575 SR
Queue Stats
66W - 58L
1,492 Elo+
Party 2
Team Averages
Level 65
1,473 SR
1,447 Elo+

VS

Team Averages
Level 103
1,630 SR
1,465 Elo+
Jormungandr
Jormungandr
LikeToySoldiers
Jormungandr
Level 125
God Stats
4W - 1L
1,726 SR
Queue Stats
351W - 355L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Phalicious
Kukulkan
Level 94
God Stats
5W - 2L
1,574 SR
Queue Stats
37W - 29L
1,549 Elo+
Party 4
Medusa
Medusa
SteezeJahMuda
Medusa
Level 69
God Stats
2W - 0L
1,490 SR
Queue Stats
48W - 59L
1,452 Elo+
Party 4
Bastet
Bastet
human111
Bastet
Level 121
God Stats
2W - 3L
1,863 SR
Queue Stats
153W - 160L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
iSavFrost
Sun Wukong
Level 106
God Stats
1W - 0L
1,496 SR
Queue Stats
34W - 22L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FREELOUD86
Izanami
13
0 / 0 / 0
6,659
666
4,864
7,368
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 1 / 1
6,772
677
3,218
3,387
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Quinn_Onedera
Hercules
12
0 / 4 / 1
6,661
666
7,312
13,236
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
cocoQTpi
Charon
13
0 / 0 / 0
7,391
739
4,657
11,265
8,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 0
7,060
706
6,990
10,686
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LikeToySoldiers
Jormungandr
13
0 / 0 / 6
7,663
766
7,870
8,005
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Phalicious
Kukulkan
14
1 / 0 / 2
7,886
789
8,884
3,875
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 2
7,729
773
7,712
7,570
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
human111
Bastet
15
3 / 0 / 2
8,008
801
7,725
9,330
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
iSavFrost
Sun Wukong
13
1 / 1 / 3
7,158
716
7,478
8,279
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
FREELOUD86
Izanami
0
0
0
0
L
0
1
1
0.5
W
Jormungandr
LikeToySoldiers
Jormungandr
0
0
6
3
W
Kukulkan
Phalicious
Kukulkan
1
0
2
2
L
Hercules
Quinn_Onedera
Hercules
0
4
1
0.13
W
3
0
2
4
L
Charon
cocoQTpi
Charon
0
0
0
0
W
Bastet
human111
Bastet
3
0
2
4
L
1
3
0
0.33
W
Sun Wukong
iSavFrost
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,041
Damage
39,669
45,942
Taken
37,059
25,891
Mitigated
26,364
5,663
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FREELOUD86
Izanami
4,864
2,486
0
1,587
7,368
3,006
545
3,750
3,454
0
17,580
L
3,218
0
0
388
3,387
1,039
111
1,177
2,128
14,734
0
W
Jormungandr
LikeToySoldiers
Jormungandr
7,870
1,746
0
563
8,005
9,889
0
1,066
6,769
19,913
0
W
Kukulkan
Phalicious
Kukulkan
8,884
314
0
61
3,875
1,609
892
686
3,159
37,005
0
L
Hercules
Quinn_Onedera
Hercules
7,312
1,487
0
2,350
13,236
8,330
0
5,122
7,867
0
13,203
W
7,712
2,604
0
230
7,570
3,268
1,400
1,964
5,455
0
33,127
L
Charon
cocoQTpi
Charon
4,657
544
0
722
11,265
8,846
314
4,984
6,065
21,545
0
W
Bastet
human111
Bastet
7,725
1,896
0
1,947
9,330
4,132
126
2,551
6,490
0
27,621
L
6,990
509
0
616
10,686
4,670
380
1,721
8,794
60
17,882
W
Sun Wukong
iSavFrost
Sun Wukong
7,478
1,938
0
1,339
8,279
7,466
626
1,376
6,614
0
17,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
38,444
162
Minions Killed
219
0
Camps Cleared
0
1,048,096
Distance Traveled
1,184,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,659
666
43
4
0
206,599
0
L
Janus
6,772
677
39
4
0
201,584
0
W
Jormungandr
7,663
766
33
3
0
222,424
0
W
Kukulkan
7,886
789
73
7
0
246,054
0
L
Hercules
6,661
666
23
2
0
190,594
0
W
Medusa
7,729
773
41
4
0
232,140
0
L
Charon
7,391
739
27
3
0
233,478
0
W
Bastet
8,008
801
52
5
0
265,313
0
L
Thor
7,060
706
30
3
0
215,841
0
W
Sun Wukong
7,158
716
20
2
0
219,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role