Player Matchup

Neith
Neith
FernandoSS
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Thor
Thor
Robisonjr10
Thor
Level 7
God Stats
2W - 1L
1,258 SR
Queue Stats
2W - 3L
1,262 Elo+
Party 2
Agni
Agni
Xablamon
Agni
Level 43
God Stats
1W - 1L
1,340 SR
Queue Stats
17W - 22L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
jcsilvabelt
Sun Wukong
Level 48
God Stats
3W - 3L
1,278 SR
Queue Stats
81W - 87L
1,347 Elo+
Solo
Geb
Geb
xXGuga19Xx
Geb
Level 103
God Stats
24W - 16L
1,553 SR
Queue Stats
695W - 691L
1,450 Elo+
Party 2
Team Averages
Level 44
1,386 SR
1,385 Elo+

VS

Team Averages
Level 46
1,418 SR
1,419 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EliTwang
Charybdis
Level 38
God Stats
7W - 15L
1,227 SR
Queue Stats
29W - 35L
1,334 Elo+
Solo
Fenrir
Fenrir
FH Apocalypse
Fenrir
Level 69
God Stats
92W - 75L
1,516 SR
Queue Stats
129W - 127L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
FH Knowledge
Nu Wa
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 126L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
FHVengeance
Aphrodite
Level 18
God Stats
14W - 15L
1,349 SR
Queue Stats
15W - 19L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
4 / 1 / 1
6,176
618
4,958
5,688
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 3
5,444
544
1,848
7,135
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
10
0 / 0 / 0
5,452
545
380
3,867
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
jcsilvabelt
Sun Wukong
11
0 / 1 / 0
6,534
653
3,064
7,099
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 5
5,873
587
2,183
7,587
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
1
0 / 0 / 0
3,411
341
0
0
0
Charybdis
EliTwang
Charybdis
9
3 / 3 / 2
5,413
541
3,947
7,862
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
5,254
525
2,520
6,779
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,543
554
3,287
2,140
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
FHVengeance
Aphrodite
9
2 / 2 / 3
4,837
484
2,212
4,826
1,730
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
5
Kills
6
6
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
Charybdis
EliTwang
Charybdis
3
3
2
1.33
L
1
0
0
1
L
0
0
0
0
L
Aphrodite
FHVengeance
Aphrodite
2
2
3
1.75
W
Neith
4
1
1
4.5
W
1
1
3
2.5
W
Agni
0
0
0
0
W
Sun Wukong
jcsilvabelt
Sun Wukong
0
1
0
0
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,433
Damage
11,966
31,376
Taken
21,607
14,951
Mitigated
7,900
4,829
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
EliTwang
Charybdis
3,947
1,942
0
1,382
7,862
2,917
0
1,468
6,394
0
35,190
L
2,520
320
0
2,828
6,779
2,670
0
0
6,779
0
30,032
L
3,287
749
0
500
2,140
583
0
380
1,760
29,082
0
L
Aphrodite
FHVengeance
Aphrodite
2,212
519
2,341
2,022
4,826
1,730
0
715
4,111
15,198
0
W
Neith
4,958
1,779
0
1,184
5,688
1,940
799
683
4,977
0
37,757
W
1,848
258
0
190
7,135
2,382
0
442
6,665
0
35,313
W
Agni
380
0
0
174
3,867
1,372
0
1,813
1,906
36,125
0
W
Sun Wukong
jcsilvabelt
Sun Wukong
3,064
563
0
1,689
7,099
3,974
1
230
6,841
0
45,509
W
2,183
0
0
1,592
7,587
5,283
125
2,037
5,488
13,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,479
Gold Earned
24,458
297
Minions Killed
191
0
Camps Cleared
0
894,981
Distance Traveled
780,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,411
341
0
0
0
0
0
L
Charybdis
5,413
541
59
6
0
189,412
0
L
Fenrir
5,254
525
52
5
0
210,977
0
L
Nu Wa
5,543
554
53
5
0
199,396
0
L
Aphrodite
4,837
484
27
3
0
180,816
0
W
Neith
6,176
618
80
8
0
157,672
0
W
Thor
5,444
544
48
5
0
177,256
0
W
Agni
5,452
545
72
7
0
173,766
0
W
Sun Wukong
6,534
653
88
9
0
189,357
0
W
Geb
5,873
587
9
1
0
196,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role