Player Matchup

Izanami
Izanami
HellaHoppE
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 2
He Bo
He Bo
luckydog5
He Bo
Level 75
God Stats
0W - 5L
1,171 SR
Queue Stats
13W - 25L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
xxtent101
Sun Wukong
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Party 2
Team Averages
Level 28
1,390 SR
1,499 Elo+

VS

Team Averages
Level 33
1,399 SR
1,395 Elo+
Cerberus
Cerberus
AdvancedAirbags
Cerberus
Level 10
God Stats
7W - 7L
1,490 SR
Queue Stats
10W - 8L
1,453 Elo+
Party 1
Hera
Hera
RebornEmperor
Hera
Level 75
God Stats
1W - 3L
1,196 SR
Queue Stats
15W - 13L
1,366 Elo+
Party 1
Izanami
Izanami
mobiusrick
Izanami
Level 15
God Stats
3W - 0L
1,510 SR
Queue Stats
10W - 10L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HellaHoppE
Izanami
13
0 / 6 / 6
9,653
743
3,853
8,521
2,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
luckydog5
He Bo
13
7 / 4 / 2
11,092
853
13,131
9,138
2,714
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
xxtent101
Sun Wukong
12
2 / 3 / 5
9,920
763
5,316
11,326
9,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
4 / 1 / 9
10,163
782
8,266
12,128
14,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 5 / 6
11,080
852
9,525
8,192
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
mobiusrick
Izanami
11
2 / 4 / 10
9,871
759
6,615
9,029
3,383
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
13
13
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
9
8.5
L
Izanami
HellaHoppE
Izanami
0
6
6
0.5
W
7
5
6
2
L
He Bo
luckydog5
He Bo
7
4
2
2
W
Izanami
mobiusrick
Izanami
2
4
10
1.75
L
Sun Wukong
xxtent101
Sun Wukong
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,300
Damage
24,406
28,985
Taken
29,349
14,582
Mitigated
21,543
1,472
Healing
1,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,266
104
0
877
12,128
14,642
319
3,459
8,669
22,551
0
L
Izanami
HellaHoppE
Izanami
3,853
2,774
0
226
8,521
2,712
0
5,306
3,215
0
26,437
W
9,525
1,628
0
250
8,192
3,518
372
4,758
3,434
31,416
0
L
He Bo
luckydog5
He Bo
13,131
1,190
0
0
9,138
2,714
30
6,274
2,864
43,224
0
W
Izanami
mobiusrick
Izanami
6,615
4,728
0
250
9,029
3,383
2,280
5,078
3,951
0
30,027
L
Sun Wukong
xxtent101
Sun Wukong
5,316
1,258
0
1,246
11,326
9,156
0
6,755
4,571
0
27,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
31,114
114
Minions Killed
120
0
Camps Cleared
0
767,370
Distance Traveled
728,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,163
782
41
3
0
261,737
0
L
Izanami
9,653
743
40
3
0
248,834
0
W
Hera
11,080
852
41
3
0
232,302
0
L
He Bo
11,092
853
48
4
0
264,512
0
W
Izanami
9,871
759
38
3
0
234,665
0
L
Sun Wukong
9,920
763
26
2
0
254,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role