Player Matchup

Neith
Neith
Alkalinebread
Neith
Level 43
God Stats
3W - 2L
1,479 SR
Queue Stats
17W - 10L
1,559 Elo+
Party 1
Bacchus
Bacchus
Banquillo1207
Bacchus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
D16_J-Dub
Zhong Kui
Level 43
God Stats
3W - 7L
1,406 SR
Queue Stats
100W - 106L
1,335 Elo+
Solo
Nemesis
Nemesis
Fontaine1379
Nemesis
Level 23
God Stats
2W - 0L
1,772 SR
Queue Stats
8W - 6L
1,488 Elo+
Party 1
Janus
Janus
Mehssif
Janus
Level 69
God Stats
1W - 0L
1,364 SR
Queue Stats
41W - 27L
1,555 Elo+
Party 1
Team Averages
Level 58
1,504 SR
1,495 Elo+

VS

Team Averages
Level 70
1,444 SR
1,470 Elo+
Baron Samedi
Baron Samedi
GiblyGark
Baron Samedi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 147L
1,491 Elo+
Party 2
Loki
Loki
POWDEREDNUT
Loki
Level 17
God Stats
4W - 6L
1,357 SR
Queue Stats
80W - 79L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
WxIf
Cernunnos
Level 85
God Stats
19W - 23L
1,518 SR
Queue Stats
345W - 369L
1,466 Elo+
Solo
Sobek
Sobek
elden1618
Sobek
Level 66
God Stats
3W - 7L
1,319 SR
Queue Stats
140W - 140L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
iz_Rock
Erlang Shen
Level 102
God Stats
6W - 9L
1,524 SR
Queue Stats
650W - 620L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,643
627
6,322
4,486
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
9
1 / 0 / 4
5,623
625
3,227
6,160
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
D16_J-Dub
Zhong Kui
10
1 / 1 / 0
5,928
659
3,256
4,064
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Fontaine1379
Nemesis
9
1 / 1 / 1
5,156
573
1,638
6,381
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Mehssif
Janus
10
2 / 2 / 0
6,028
670
3,060
4,922
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GiblyGark
Baron Samedi
10
2 / 1 / 0
5,498
611
4,177
5,912
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 0
5,094
566
2,359
6,190
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
WxIf
Cernunnos
6
0 / 2 / 0
4,082
454
2,207
5,028
1,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
elden1618
Sobek
4
0 / 2 / 0
4,122
458
1,592
6,144
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
iz_Rock
Erlang Shen
9
0 / 0 / 2
5,093
566
1,739
6,268
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
4
4
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Bacchus
1
0
4
3
W
Zhong Kui
D16_J-Dub
Zhong Kui
1
1
0
1
W
Nemesis
Fontaine1379
Nemesis
1
1
1
1.5
L
Baron Samedi
GiblyGark
Baron Samedi
2
1
0
2
W
Janus
Mehssif
Janus
2
2
0
1
L
2
2
0
1
L
Cernunnos
WxIf
Cernunnos
0
2
0
0
L
Sobek
elden1618
Sobek
0
2
0
0
L
Erlang Shen
iz_Rock
Erlang Shen
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
12,074
26,013
Taken
29,542
12,187
Mitigated
13,955
6,731
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,322
2,983
0
937
4,486
1,528
741
657
3,829
0
39,918
W
Bacchus
3,227
383
0
2,625
6,160
4,073
0
786
5,374
12,588
0
W
Zhong Kui
D16_J-Dub
Zhong Kui
3,256
745
0
2,276
4,064
3,031
0
0
4,064
32,571
5,587
W
Nemesis
Fontaine1379
Nemesis
1,638
632
0
143
6,381
1,915
0
792
5,589
0
33,299
L
Baron Samedi
GiblyGark
Baron Samedi
4,177
384
0
1,781
5,912
2,426
0
2,302
3,390
31,714
0
W
Janus
Mehssif
Janus
3,060
497
0
750
4,922
1,640
88
3,534
1,388
34,578
0
L
2,359
441
0
1,428
6,190
2,080
0
1,792
4,356
0
22,601
L
Cernunnos
WxIf
Cernunnos
2,207
1,191
0
1,360
5,028
1,678
0
1,626
3,402
0
22,527
L
Sobek
elden1618
Sobek
1,592
158
0
2,993
6,144
4,042
0
1,090
5,054
8,136
0
L
Erlang Shen
iz_Rock
Erlang Shen
1,739
761
0
2,602
6,268
3,729
0
2,272
3,996
0
26,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
23,889
271
Minions Killed
195
0
Camps Cleared
0
928,713
Distance Traveled
782,763
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,643
627
70
8
0
167,275
0
W
Bacchus
5,623
625
6
1
0
204,210
4
W
Zhong Kui
5,928
659
62
7
0
155,991
0
W
Nemesis
5,156
573
58
6
0
222,282
0
L
Baron Samedi
5,498
611
54
6
0
147,708
0
W
Janus
6,028
670
75
8
0
178,955
0
L
Loki
5,094
566
37
4
0
210,947
0
L
Cernunnos
4,082
454
39
4
0
131,522
0
L
Sobek
4,122
458
9
1
0
118,341
0
L
Erlang Shen
5,093
566
56
6
0
174,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role