Player Matchup

Neith
Neith
 
Neith
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BomdeBico
Raijin
Level 133
God Stats
17W - 9L
1,744 SR
Queue Stats
245W - 187L
1,490 Elo+
Party 1
Baba Yaga
Baba Yaga
GetúlioNargas
Baba Yaga
Level 112
God Stats
6W - 1L
1,614 SR
Queue Stats
112W - 43L
1,725 Elo+
Party 1
Mercury
Mercury
SexyErva
Mercury
Level 183
God Stats
9W - 4L
1,634 SR
Queue Stats
363W - 181L
1,496 Elo+
Party 1
Team Averages
Level 154
1,598 SR
1,542 Elo+

VS

Team Averages
Level 135
1,546 SR
1,417 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Kapirotto
Thor
Level 146
God Stats
1W - 2L
1,733 SR
Queue Stats
55W - 63L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
MagusZdk
Baron Samedi
Level 174
God Stats
0W - 1L
1,585 SR
Queue Stats
12W - 16L
1,385 Elo+
Party 2
Sylvanus
Sylvanus
Neguin157
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,466 Elo+
Party 2
Chernobog
Chernobog
Zorkelbrabo
Chernobog
Level 82
God Stats
2W - 1L
1,411 SR
Queue Stats
5W - 7L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 2
7,172
598
5,532
3,450
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
 
Athena
10
1 / 1 / 7
6,667
556
3,279
7,727
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
BomdeBico
Raijin
14
4 / 2 / 1
8,195
683
7,249
6,993
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
GetúlioNargas
Baba Yaga
12
1 / 0 / 9
7,582
632
7,235
5,339
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SexyErva
Mercury
13
7 / 0 / 4
7,920
660
4,864
6,879
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 0
6,071
506
2,775
7,907
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
10
1 / 5 / 0
6,064
505
4,622
11,747
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MagusZdk
Baron Samedi
10
0 / 7 / 1
5,620
468
2,957
9,576
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Neguin157
Sylvanus
9
1 / 2 / 0
5,019
418
1,895
9,300
7,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
Zorkelbrabo
Chernobog
9
0 / 1 / 0
5,896
491
2,013
4,094
1,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
3
3
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
W
Athena
 
Athena
1
1
7
4.5
L
Arachne
 
Arachne
1
1
0
1
W
Raijin
BomdeBico
Raijin
4
2
1
2.25
W
Baba Yaga
GetúlioNargas
Baba Yaga
1
0
9
5.5
L
Thor
1
5
0
0.2
L
Baron Samedi
MagusZdk
Baron Samedi
0
7
1
0.07
L
Sylvanus
Neguin157
Sylvanus
1
2
0
0.5
W
Mercury
SexyErva
Mercury
7
0
4
9
L
Chernobog
Zorkelbrabo
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
14,262
30,388
Taken
42,624
15,090
Mitigated
23,675
7,749
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,532
1,759
0
892
3,450
1,485
862
692
2,758
0
59,475
W
Athena
 
Athena
3,279
1,349
0
1,764
7,727
6,422
19
2,022
5,705
14,329
0
L
Arachne
 
Arachne
2,775
2,194
0
1,835
7,907
3,065
0
457
7,432
0
44,751
W
Raijin
BomdeBico
Raijin
7,249
960
0
2,590
6,993
2,524
0
0
6,993
62,216
0
W
Baba Yaga
GetúlioNargas
Baba Yaga
7,235
373
0
1,275
5,339
2,147
270
1,872
3,467
69,961
0
L
Thor
4,622
344
0
1,236
11,747
7,607
0
7,300
3,921
0
41,233
L
Baron Samedi
MagusZdk
Baron Samedi
2,957
201
0
1,202
9,576
4,513
0
5,028
4,548
34,893
0
L
Sylvanus
Neguin157
Sylvanus
1,895
336
911
1,435
9,300
7,274
0
4,207
5,093
13,393
0
W
Mercury
SexyErva
Mercury
4,864
2,877
0
1,228
6,879
2,512
448
266
6,613
0
64,856
L
Chernobog
Zorkelbrabo
Chernobog
2,013
1,729
0
0
4,094
1,216
0
227
3,867
0
40,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,536
Gold Earned
28,670
453
Minions Killed
321
0
Camps Cleared
0
1,299,972
Distance Traveled
1,120,145
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,172
598
104
9
0
191,696
3
W
Athena
6,667
556
20
2
0
271,589
9
L
Arachne
6,071
506
86
7
0
272,358
4
W
Raijin
8,195
683
110
9
0
244,094
2
W
Baba Yaga
7,582
632
126
11
0
269,257
0
L
Thor
6,064
505
68
6
0
198,034
1
L
Baron Samedi
5,620
468
68
6
0
217,362
2
L
Sylvanus
5,019
418
24
2
0
217,235
1
W
Mercury
7,920
660
93
8
0
323,336
0
L
Chernobog
5,896
491
75
6
0
215,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role