Player Matchup

Sol
Sol
AcquiredCone143
Sol
Level 108
God Stats
253W - 245L
1,550 SR
Queue Stats
583W - 555L
1,493 Elo+
Party 1
Anubis
Anubis
Honeydzznutz
Anubis
Level 62
God Stats
27W - 17L
1,634 SR
Queue Stats
266W - 271L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
Lômo
Xbalanque
Level 83
God Stats
12W - 4L
1,674 SR
Queue Stats
150W - 140L
1,466 Elo+
Party 2
Terra
Terra
PENGUINO230
Terra
Level 101
God Stats
9W - 8L
1,479 SR
Queue Stats
59W - 59L
1,483 Elo+
Party 2
Loki
Loki
XxIMinos96IxX
Loki
Level 104
God Stats
6W - 5L
1,486 SR
Queue Stats
79W - 64L
1,564 Elo+
Solo
Team Averages
Level 92
1,565 SR
1,501 Elo+

VS

Team Averages
Level 74
1,461 SR
1,481 Elo+
Zhong Kui
Zhong Kui
AdmiralSkippy
Zhong Kui
Level 55
God Stats
1W - 2L
1,565 SR
Queue Stats
55W - 50L
1,525 Elo+
Solo
Thor
Thor
Dani Huchiha253
Thor
Level 47
God Stats
4W - 4L
1,325 SR
Queue Stats
155W - 164L
1,506 Elo+
Solo
Charon
Charon
GottoPR
Charon
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,432 Elo+
Solo
Vulcan
Vulcan
IvanH622
Vulcan
Level 106
God Stats
2W - 5L
1,417 SR
Queue Stats
151W - 147L
1,400 Elo+
Solo
Hou Yi
Hou Yi
New Noble Six6
Hou Yi
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 147L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,372
597
2,188
5,213
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
11
2 / 0 / 2
6,260
696
5,286
5,864
2,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Lômo
Xbalanque
7
0 / 1 / 2
4,121
458
4,219
5,934
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 1
4,819
535
2,360
7,440
3,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 0 / 1
5,403
600
3,199
6,233
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdmiralSkippy
Zhong Kui
6
0 / 2 / 0
4,129
459
2,046
6,011
3,560
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 1 / 1
4,929
548
4,145
8,139
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
GottoPR
Charon
7
0 / 1 / 2
4,739
527
2,487
5,755
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
IvanH622
Vulcan
9
0 / 2 / 0
4,957
551
3,690
4,702
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,071
563
4,820
4,358
1,546
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
2
2
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Zhong Kui
AdmiralSkippy
Zhong Kui
0
2
0
0
L
1
1
1
1.5
L
Charon
GottoPR
Charon
0
1
2
1
W
Anubis
2
0
2
3
L
Vulcan
IvanH622
Vulcan
0
2
0
0
W
Xbalanque
Lômo
Xbalanque
0
1
2
1
L
1
0
1
1.5
W
1
1
1
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,252
Damage
17,188
30,684
Taken
28,965
11,828
Mitigated
13,643
16,809
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,188
283
0
3,182
5,213
1,707
0
2,960
2,253
36,911
0
L
Zhong Kui
AdmiralSkippy
Zhong Kui
2,046
362
0
2,627
6,011
3,560
0
3,667
2,344
19,770
0
L
4,145
1,339
0
405
8,139
3,045
0
818
7,321
0
33,119
L
Charon
GottoPR
Charon
2,487
908
0
1,783
5,755
4,122
0
567
5,188
16,191
0
W
Anubis
5,286
578
65
4,673
5,864
2,909
0
2,046
3,818
49,781
0
L
Vulcan
IvanH622
Vulcan
3,690
1,441
0
1,442
4,702
1,370
0
3,465
1,237
35,523
0
W
Xbalanque
Lômo
Xbalanque
4,219
2,112
259
1,937
5,934
1,788
0
811
5,123
0
22,696
L
4,820
2,921
0
2,086
4,358
1,546
0
1,317
3,041
0
34,640
W
2,360
498
1,144
2,221
7,440
3,403
0
1,310
6,130
11,533
0
W
3,199
909
0
3,328
6,233
2,021
0
1,096
5,137
0
37,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
23,825
268
Minions Killed
224
0
Camps Cleared
0
891,231
Distance Traveled
825,599
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,372
597
79
9
0
172,850
3
L
Zhong Kui
4,129
459
32
4
0
96,103
0
L
Thor
4,929
548
49
5
0
218,735
0
L
Charon
4,739
527
23
3
0
156,671
2
W
Anubis
6,260
696
78
9
0
172,281
4
L
Vulcan
4,957
551
66
7
0
193,887
0
W
Xbalanque
4,121
458
32
4
0
162,305
3
L
Hou Yi
5,071
563
54
6
0
160,203
0
W
Terra
4,819
535
14
2
0
154,563
0
W
Loki
5,403
600
65
7
0
229,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role