Player Matchup

Janus
Janus
 
Janus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GuyManDude87
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
PowerSurge49
Sun Wukong
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,390 Elo+
Party 1
Odin
Odin
ReconXMaverick
Odin
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
232W - 217L
1,639 Elo+
Solo
Kukulkan
Kukulkan
kevin2themax
Kukulkan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,525 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,489 Elo+

VS

Team Averages
Level 122
1,479 SR
1,523 Elo+
Nox
Nox
 
Nox
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EvaHoffmann
Da Ji
Level 128
God Stats
4W - 11L
1,416 SR
Queue Stats
477W - 488L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
Kios_ks
Gilgamesh
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
617W - 657L
1,504 Elo+
Solo
Freya
Freya
ScillaPlayer
Freya
Level 122
God Stats
0W - 2L
1,308 SR
Queue Stats
134W - 131L
1,467 Elo+
Solo
Danzaburou
Danzaburou
blackhaggs
Danzaburou
Level 108
God Stats
2W - 4L
1,670 SR
Queue Stats
227W - 234L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 4
6,553
819
6,439
2,941
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 5
7,411
926
2,646
6,407
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
PowerSurge49
Sun Wukong
13
2 / 1 / 7
7,416
927
3,729
7,693
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 5
6,345
793
4,764
6,119
5,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
kevin2themax
Kukulkan
14
4 / 1 / 5
7,704
963
7,950
3,501
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 2 / 3
6,646
831
3,099
4,188
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 1 / 2
6,506
813
2,831
6,261
5,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Kios_ks
Gilgamesh
10
1 / 4 / 1
6,035
754
1,660
7,087
3,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 1 / 2
7,083
885
7,039
6,440
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
blackhaggs
Danzaburou
11
1 / 3 / 1
6,466
808
4,762
6,122
2,629
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
10
Kills
5
5
Deaths
11
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
4
3
L
Nox
 
Nox
0
2
3
0.75
L
0
1
2
1
W
2
1
5
4.5
L
Gilgamesh
Kios_ks
Gilgamesh
1
4
1
0.38
W
Sun Wukong
PowerSurge49
Sun Wukong
2
1
7
5.5
W
1
1
5
3.5
L
3
1
2
4
L
Danzaburou
blackhaggs
Danzaburou
1
3
1
0.5
W
Kukulkan
kevin2themax
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,528
Damage
19,391
26,661
Taken
30,098
25,522
Mitigated
17,362
10,236
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,439
237
2,869
711
2,941
1,223
0
852
2,089
14,501
0
L
Nox
 
Nox
3,099
113
386
319
4,188
1,992
0
2,159
1,955
13,755
0
L
2,831
371
0
1,824
6,261
5,922
0
3,269
2,852
0
3,389
W
2,646
130
223
1,540
6,407
6,613
0
3,100
3,307
6,942
0
L
Gilgamesh
Kios_ks
Gilgamesh
1,660
36
48
272
7,087
3,893
116
3,993
2,960
0
3,233
W
Sun Wukong
PowerSurge49
Sun Wukong
3,729
731
452
1,643
7,693
9,940
0
3,190
4,503
0
8,030
W
4,764
360
778
1,068
6,119
5,961
0
1,649
4,470
0
6,133
L
7,039
1,821
1,192
2,508
6,440
2,926
37
3,557
2,763
13,649
0
L
Danzaburou
blackhaggs
Danzaburou
4,762
1,461
370
594
6,122
2,629
0
3,551
2,533
0
18,621
W
Kukulkan
kevin2themax
Kukulkan
7,950
680
429
523
3,501
1,785
0
1,347
2,154
27,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
32,736
99
Minions Killed
79
0
Camps Cleared
0
796,825
Distance Traveled
661,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,553
819
26
3
0
161,210
0
L
Nox
6,646
831
26
3
0
137,239
0
L
Da Ji
6,506
813
3
0
0
134,740
0
W
Geb
7,411
926
7
1
0
158,462
0
L
Gilgamesh
6,035
754
2
0
0
107,658
0
W
Sun Wukong
7,416
927
14
2
0
159,222
0
W
Odin
6,345
793
4
1
0
151,825
0
L
Freya
7,083
885
19
2
0
136,304
0
L
Danzaburou
6,466
808
29
4
0
145,488
0
W
Kukulkan
7,704
963
48
6
0
166,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role