Player Matchup

Maui
Maui
Hype InfusionzZ
Maui
Level 75
God Stats
1W - 1L
1,459 SR
Queue Stats
160W - 138L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
OOPSYOURDEAD88
Baron Samedi
Level 41
God Stats
8W - 3L
1,597 SR
Queue Stats
42W - 34L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
OccupiedTech75
Zhong Kui
Level 46
God Stats
5W - 6L
1,306 SR
Queue Stats
127W - 124L
1,452 Elo+
Party 1
Achilles
Achilles
Tris69420
Achilles
Level 71
God Stats
5W - 1L
1,591 SR
Queue Stats
49W - 34L
1,598 Elo+
Party 2
Thanatos
Thanatos
whirred
Thanatos
Level 6
God Stats
1W - 2L
1,238 SR
Queue Stats
7W - 5L
1,505 Elo+
Party 2
Team Averages
Level 48
1,438 SR
1,499 Elo+

VS

Team Averages
Level 50
1,470 SR
1,281 Elo+
Raijin
Raijin
Imorphous
Raijin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,308 Elo+
Party 3
Skadi
Skadi
cosperlikesducks
Skadi
Level 15
God Stats
1W - 5L
1,141 SR
Queue Stats
14W - 27L
1,124 Elo+
Party 3
Set
Set
loopyman765
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,270 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
rymorgue
Morgan Le Fay
Level 49
God Stats
5W - 1L
1,704 SR
Queue Stats
236W - 207L
1,504 Elo+
Solo
Charon
Charon
seejeezy
Charon
Level 17
God Stats
3W - 5L
1,504 SR
Queue Stats
11W - 21L
1,199 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
8,023
501
4,178
11,071
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
OOPSYOURDEAD88
Baron Samedi
14
3 / 1 / 3
8,331
521
6,512
8,949
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
OccupiedTech75
Zhong Kui
15
2 / 0 / 0
8,746
547
6,065
7,028
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Tris69420
Achilles
14
0 / 3 / 4
8,297
519
5,701
14,938
10,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
whirred
Thanatos
17
11 / 4 / 4
10,299
644
17,830
18,300
9,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Imorphous
Raijin
14
3 / 4 / 1
8,225
514
9,250
10,315
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,626
352
2,750
7,322
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 5 / 3
7,662
479
9,161
17,223
6,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
rymorgue
Morgan Le Fay
15
3 / 4 / 0
9,081
568
11,259
13,279
7,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
seejeezy
Charon
10
0 / 2 / 1
6,532
408
5,664
12,130
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
8
8
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Raijin
Imorphous
Raijin
3
4
1
0.88
W
Baron Samedi
OOPSYOURDEAD88
Baron Samedi
3
1
3
4.5
W
Zhong Kui
OccupiedTech75
Zhong Kui
2
0
0
2
W
Achilles
Tris69420
Achilles
0
3
4
0.67
L
0
2
0
0
L
2
5
3
0.7
L
Morgan Le Fay
rymorgue
Morgan Le Fay
3
4
0
0.75
L
Charon
seejeezy
Charon
0
2
1
0.25
W
Thanatos
whirred
Thanatos
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,286
Damage
38,084
60,286
Taken
60,269
40,886
Mitigated
29,781
31,262
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,178
758
0
2,318
11,071
9,695
289
5,198
5,825
24,715
0
L
Raijin
Imorphous
Raijin
9,250
432
0
1,904
10,315
3,534
0
2,958
7,357
60,072
0
W
Baron Samedi
OOPSYOURDEAD88
Baron Samedi
6,512
472
808
4,490
8,949
4,464
544
5,028
3,913
55,292
0
W
Zhong Kui
OccupiedTech75
Zhong Kui
6,065
1,693
0
5,062
7,028
6,341
1,077
1,570
5,458
72,436
8,243
W
Achilles
Tris69420
Achilles
5,701
648
0
1,397
14,938
10,949
0
10,151
4,250
660
49,198
L
2,750
830
0
17
7,322
2,563
0
4,055
3,267
0
23,245
L
9,161
5,204
0
2,094
17,223
6,799
0
1,911
15,312
0
64,606
L
Morgan Le Fay
rymorgue
Morgan Le Fay
11,259
1,330
0
4,205
13,279
7,977
0
1,765
11,514
64,486
0
L
Charon
seejeezy
Charon
5,664
764
0
1,300
12,130
8,908
0
6,385
5,745
30,435
0
W
Thanatos
whirred
Thanatos
17,830
6,734
0
17,187
18,300
9,437
0
3,625
14,667
0
93,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,696
Gold Earned
37,126
445
Minions Killed
409
0
Camps Cleared
0
1,527,545
Distance Traveled
1,433,111
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,023
501
33
2
0
280,124
0
L
Raijin
8,225
514
115
7
0
271,676
0
W
Baron Samedi
8,331
521
97
6
0
287,609
0
W
Zhong Kui
8,746
547
129
8
0
292,083
4
W
Achilles
8,297
519
78
5
0
297,189
1
L
Skadi
5,626
352
41
3
0
272,216
0
L
Set
7,662
479
82
5
0
308,042
0
L
Morgan Le Fay
9,081
568
137
9
0
270,200
0
L
Charon
6,532
408
34
2
0
310,977
0
W
Thanatos
10,299
644
108
7
0
370,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role