Player Matchup

Apollo
Apollo
BSmitherzz
Apollo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,603 Elo+
Party 1
Geb
Geb
BlackFalconAS
Geb
Level 146
God Stats
2W - 2L
1,538 SR
Queue Stats
84W - 77L
1,527 Elo+
Party 1
Tiamat
Tiamat
Dx3Cubed
Tiamat
Level 151
God Stats
3W - 1L
1,539 SR
Queue Stats
49W - 42L
1,556 Elo+
Party 1
Bastet
Bastet
ShadowDemon-QT
Bastet
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,572 Elo+
Party 1
Pele
Pele
SytheFester
Pele
Level 149
God Stats
1W - 2L
1,137 SR
Queue Stats
116W - 127L
1,446 Elo+
Solo
Team Averages
Level 141
1,443 SR
1,541 Elo+

VS

Team Averages
Level 145
1,274 SR
1,491 Elo+
Ratatoskr
Ratatoskr
Afroman2098
Ratatoskr
Level 140
God Stats
0W - 4L
1,139 SR
Queue Stats
328W - 346L
1,474 Elo+
Solo
He Bo
He Bo
Tishawn13
He Bo
Level 158
God Stats
0W - 3L
1,195 SR
Queue Stats
200W - 239L
1,398 Elo+
Solo
Ravana
Ravana
arturcab
Ravana
Level 155
God Stats
1W - 3L
1,320 SR
Queue Stats
246W - 247L
1,564 Elo+
Solo
Cerberus
Cerberus
dmiddie10
Cerberus
Level 125
God Stats
6W - 8L
1,363 SR
Queue Stats
1,099W - 1,127L
1,510 Elo+
Solo
Osiris
Osiris
viper_elite770
Osiris
Level 147
God Stats
3W - 4L
1,352 SR
Queue Stats
582W - 580L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BSmitherzz
Apollo
18
6 / 2 / 15
11,594
828
12,234
10,153
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 1 / 15
11,363
812
7,079
12,971
13,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
Dx3Cubed
Tiamat
19
8 / 1 / 17
11,774
841
20,556
10,840
8,679
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 11
10,577
756
7,392
9,357
4,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 5 / 16
10,612
758
17,678
15,726
19,868
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Afroman2098
Ratatoskr
17
6 / 4 / 6
9,251
661
7,210
10,652
5,149
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Tishawn13
He Bo
17
2 / 4 / 3
9,279
663
11,911
11,094
4,480
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
arturcab
Ravana
16
1 / 7 / 6
8,770
626
7,991
15,410
13,512
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
dmiddie10
Cerberus
15
2 / 7 / 9
9,663
690
13,593
21,061
21,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 4 / 9
8,595
614
5,667
12,157
14,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
25
Kills
12
12
Deaths
26
74
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Afroman2098
Ratatoskr
6
4
6
2.25
W
Apollo
BSmitherzz
Apollo
6
2
15
6.75
W
2
1
15
9.5
W
Tiamat
Dx3Cubed
Tiamat
8
1
17
16.5
W
6
3
11
3.83
W
3
5
16
2.2
L
He Bo
Tishawn13
He Bo
2
4
3
0.88
L
Ravana
arturcab
Ravana
1
7
6
0.57
L
Cerberus
dmiddie10
Cerberus
2
7
9
0.93
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,939
Damage
46,372
59,047
Taken
70,374
52,260
Mitigated
58,875
19,962
Healing
17,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Afroman2098
Ratatoskr
7,210
2,276
1,682
1,744
10,652
5,149
0
3,468
7,184
0
14,402
W
Apollo
BSmitherzz
Apollo
12,234
4,648
0
1,246
10,153
5,750
4,867
5,324
4,651
0
33,628
W
7,079
261
4,416
2,934
12,971
13,563
778
6,499
6,256
15,819
0
W
Tiamat
Dx3Cubed
Tiamat
20,556
896
2,403
3,343
10,840
8,679
1,040
5,501
5,187
33,754
0
W
7,392
1,679
1,389
997
9,357
4,400
675
4,107
5,159
0
12,245
W
17,678
2,430
2,104
1,130
15,726
19,868
1,023
6,251
9,190
0
35,443
L
He Bo
Tishawn13
He Bo
11,911
693
589
1,562
11,094
4,480
308
4,475
6,619
32,786
0
L
Ravana
arturcab
Ravana
7,991
1,488
1,364
2,949
15,410
13,512
0
5,869
9,541
3,924
15,613
L
Cerberus
dmiddie10
Cerberus
13,593
469
742
5,257
21,061
21,234
0
8,982
12,079
25,027
0
L
5,667
589
590
1,202
12,157
14,500
0
4,841
7,316
0
10,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,920
Gold Earned
45,558
159
Minions Killed
147
0
Camps Cleared
0
1,309,704
Distance Traveled
1,098,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,251
661
23
2
0
221,593
0
W
Apollo
11,594
828
52
4
0
258,553
0
W
Geb
11,363
812
12
1
0
247,251
0
W
Tiamat
11,774
841
49
4
0
283,877
0
W
Bastet
10,577
756
8
1
0
287,308
0
W
Pele
10,612
758
38
3
0
232,715
0
L
He Bo
9,279
663
55
4
0
210,746
0
L
Ravana
8,770
626
23
2
0
231,572
0
L
Cerberus
9,663
690
33
2
0
219,888
0
L
Osiris
8,595
614
13
1
0
215,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role