Player Matchup

Susano
Susano
HandsumJack
Susano
Level 88
God Stats
0W - 1L
1,287 SR
Queue Stats
51W - 45L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
Tayd3rTot
Heimdallr
Level 100
God Stats
0W - 1L
1,329 SR
Queue Stats
36W - 32L
1,550 Elo+
Solo
Achilles
Achilles
WilliamRXN
Achilles
Level 157
God Stats
1W - 2L
1,539 SR
Queue Stats
15W - 24L
1,340 Elo+
Party 3
Charon
Charon
shnarfinator8
Charon
Level 105
God Stats
0W - 1L
1,761 SR
Queue Stats
137W - 142L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
ㅠ므ㅠㅁㅇㅁ행
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 3
Team Averages
Level 106
1,483 SR
1,465 Elo+

VS

Team Averages
Level 79
1,683 SR
1,542 Elo+
Shiva
Shiva
BigTom10
Shiva
Level 63
God Stats
5W - 1L
1,849 SR
Queue Stats
93W - 81L
1,491 Elo+
Party 2
Cupid
Cupid
Exile one12671
Cupid
Level 152
God Stats
4W - 0L
1,751 SR
Queue Stats
249W - 227L
1,539 Elo+
Solo
Ares
Ares
JPMags
Ares
Level 108
God Stats
2W - 1L
1,530 SR
Queue Stats
104W - 87L
1,492 Elo+
Party 2
Sol
Sol
RiSimp
Sol
Level 29
God Stats
10W - 6L
1,500 SR
Queue Stats
102W - 102L
1,452 Elo+
Party 2
Arachne
Arachne
ViciousJuuNi
Arachne
Level 44
God Stats
24W - 13L
1,783 SR
Queue Stats
25W - 14L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 3 / 3
7,159
716
7,350
8,025
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Tayd3rTot
Heimdallr
12
0 / 3 / 4
6,925
693
6,128
8,056
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
WilliamRXN
Achilles
13
4 / 1 / 1
7,171
717
7,851
11,893
12,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 4
6,796
680
5,154
13,262
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
15
1 / 2 / 4
7,775
778
8,358
9,402
5,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigTom10
Shiva
14
3 / 2 / 9
8,068
807
10,807
8,965
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 5
7,985
799
6,782
8,487
3,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
JPMags
Ares
14
2 / 1 / 10
8,623
862
10,030
11,256
9,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
RiSimp
Sol
14
2 / 0 / 8
8,084
808
5,983
8,071
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
ViciousJuuNi
Arachne
15
6 / 2 / 6
8,468
847
10,788
8,376
4,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
6
Kills
14
14
Deaths
6
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Shiva
BigTom10
Shiva
3
2
9
3.75
W
1
1
5
3.5
L
Susano
1
3
3
0.83
W
Ares
JPMags
Ares
2
1
10
7
W
Sol
RiSimp
Sol
2
0
8
6
L
Heimdallr
Tayd3rTot
Heimdallr
0
3
4
0.67
W
Arachne
ViciousJuuNi
Arachne
6
2
6
4.5
L
Achilles
WilliamRXN
Achilles
4
1
1
4.5
L
0
5
4
0.4
L
Baron Samedi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,841
Damage
44,390
50,638
Taken
45,155
36,762
Mitigated
26,640
9,775
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BigTom10
Shiva
10,807
1,166
295
752
8,965
6,213
450
1,605
6,780
0
22,419
W
6,782
4,024
786
4,306
8,487
3,891
1,703
3,713
4,435
0
32,928
L
Susano
7,350
529
0
973
8,025
3,816
797
2,195
5,830
0
23,497
W
Ares
JPMags
Ares
10,030
421
0
2,726
11,256
9,111
0
3,919
6,650
18,322
0
W
Sol
RiSimp
Sol
5,983
2,247
0
4,166
8,071
3,362
3,049
2,050
5,702
22,683
0
L
Heimdallr
Tayd3rTot
Heimdallr
6,128
1,909
0
1,247
8,056
3,550
0
2,872
5,184
0
24,848
W
Arachne
ViciousJuuNi
Arachne
10,788
8,541
239
1,407
8,376
4,063
934
1,010
7,156
0
22,204
L
Achilles
WilliamRXN
Achilles
7,851
1,345
0
1,551
11,893
12,513
0
4,586
7,307
0
18,089
L
5,154
873
0
1,389
13,262
11,169
0
2,605
10,657
15,930
0
L
Baron Samedi
8,358
725
1,140
3,475
9,402
5,714
0
3,755
5,647
35,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,826
Gold Earned
41,228
214
Minions Killed
168
0
Camps Cleared
0
1,016,058
Distance Traveled
1,194,716
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,068
807
22
2
0
230,025
0
W
Cupid
7,985
799
67
7
0
224,989
0
L
Susano
7,159
716
36
4
0
226,860
0
W
Ares
8,623
862
13
1
0
254,101
0
W
Sol
8,084
808
40
4
0
218,907
0
L
Heimdallr
6,925
693
57
6
0
198,501
0
W
Arachne
8,468
847
26
3
0
266,694
0
L
Achilles
7,171
717
13
1
0
209,869
0
L
Charon
6,796
680
22
2
0
172,624
0
L
Baron Samedi
7,775
778
86
9
0
208,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role