Player Matchup

Bastet
Bastet
Djoud26
Bastet
Level 142
God Stats
2W - 1L
1,533 SR
Queue Stats
131W - 137L
1,466 Elo+
Solo
Olorun
Olorun
ReBeLio
Olorun
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,486 Elo+
Solo
Chaac
Chaac
Snol
Chaac
Level 157
God Stats
7W - 1L
1,830 SR
Queue Stats
291W - 298L
1,463 Elo+
Solo
Sol
Sol
aK1CK2TheBallox
Sol
Level 119
God Stats
7W - 2L
1,694 SR
Queue Stats
232W - 232L
1,458 Elo+
Solo
Janus
Janus
zerkxes07
Janus
Level 120
God Stats
18W - 19L
1,613 SR
Queue Stats
924W - 915L
1,480 Elo+
Solo
Team Averages
Level 120
1,634 SR
1,471 Elo+

VS

Team Averages
Level 96
1,382 SR
1,455 Elo+
Janus
Janus
CAST_M_K
Janus
Level 82
God Stats
0W - 1L
1,338 SR
Queue Stats
44W - 43L
1,457 Elo+
Party 1
Thoth
Thoth
JAVI_El_PREPU
Thoth
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,453 Elo+
Party 1
Khepri
Khepri
MarkoMaiokai
Khepri
Level 129
God Stats
2W - 3L
1,518 SR
Queue Stats
106W - 122L
1,436 Elo+
Solo
Hercules
Hercules
Pabbz1
Hercules
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
50W - 57L
1,439 Elo+
Solo
Cupid
Cupid
einzweidrei
Cupid
Level 89
God Stats
0W - 2L
1,257 SR
Queue Stats
47W - 46L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Djoud26
Bastet
15
6 / 5 / 5
10,293
735
10,768
16,334
7,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
ReBeLio
Olorun
14
2 / 5 / 3
9,531
681
9,426
12,543
5,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Snol
Chaac
19
3 / 3 / 17
11,234
802
12,047
27,020
29,486
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 1 / 10
12,530
895
19,649
14,958
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
zerkxes07
Janus
19
2 / 0 / 12
10,825
773
16,290
7,802
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CAST_M_K
Janus
17
4 / 4 / 2
10,351
739
18,145
10,584
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 4
9,199
657
12,951
14,454
6,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
2 / 2 / 7
9,132
652
5,581
12,784
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Pabbz1
Hercules
16
1 / 6 / 8
9,034
645
7,241
23,533
27,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 4 / 5
9,197
657
13,522
13,615
6,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
23
Kills
12
14
Deaths
23
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
CAST_M_K
Janus
4
4
2
1.25
W
Bastet
Djoud26
Bastet
6
5
5
1.7
L
2
7
4
0.57
L
Khepri
2
2
7
2.75
L
Hercules
Pabbz1
Hercules
1
6
8
0.83
W
Olorun
ReBeLio
Olorun
2
5
3
0.7
W
Chaac
Snol
Chaac
3
3
17
3.83
W
10
1
10
15
L
3
4
5
1.38
W
Janus
zerkxes07
Janus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,180
Damage
57,440
78,657
Taken
74,970
54,600
Mitigated
58,553
38,336
Healing
27,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CAST_M_K
Janus
18,145
711
801
1,368
10,584
5,162
0
5,300
5,284
32,009
0
W
Bastet
Djoud26
Bastet
10,768
2,328
266
3,630
16,334
7,824
48
7,289
8,841
0
20,118
L
12,951
295
443
973
14,454
6,571
0
7,245
7,209
31,030
0
L
Khepri
5,581
135
2,370
4,153
12,784
12,467
0
8,016
4,768
11,203
0
L
Hercules
Pabbz1
Hercules
7,241
692
148
7,590
23,533
27,659
0
16,435
7,098
0
13,060
W
Olorun
ReBeLio
Olorun
9,426
3,508
2,767
2,595
12,543
5,782
1,428
8,466
3,819
19,142
0
W
Chaac
Snol
Chaac
12,047
453
774
12,785
27,020
29,486
84
9,955
16,605
0
20,045
W
19,649
4,098
1,763
8,521
14,958
7,421
4,233
6,262
8,524
44,583
0
L
13,522
6,767
4,937
4,326
13,615
6,694
0
8,369
5,246
0
28,685
W
Janus
zerkxes07
Janus
16,290
295
2,447
2,788
7,802
4,087
1,232
3,523
4,191
39,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
46,913
151
Minions Killed
133
0
Camps Cleared
0
1,399,791
Distance Traveled
1,189,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,351
739
53
4
0
241,015
0
W
Bastet
10,293
735
12
1
0
252,476
0
L
Thoth
9,199
657
38
3
0
214,227
0
L
Khepri
9,132
652
6
0
0
218,504
0
L
Hercules
9,034
645
13
1
0
262,598
0
W
Olorun
9,531
681
23
2
0
259,788
0
W
Chaac
11,234
802
16
1
0
298,321
0
W
Sol
12,530
895
62
4
0
268,696
0
L
Cupid
9,197
657
23
2
0
253,598
0
W
Janus
10,825
773
38
3
0
320,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role