Player Matchup

Ares
Ares
AdmiralSkippy
Ares
Level 55
God Stats
4W - 1L
1,926 SR
Queue Stats
55W - 50L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
OceanioLupis
Gilgamesh
Level 139
God Stats
2W - 1L
1,748 SR
Queue Stats
465W - 400L
1,577 Elo+
Solo
Tiamat
Tiamat
OЯCBOLG
Tiamat
Level 109
God Stats
1W - 2L
1,305 SR
Queue Stats
116W - 93L
1,618 Elo+
Solo
Rama
Rama
SouthPaw7204
Rama
Level 156
God Stats
9W - 8L
1,600 SR
Queue Stats
115W - 107L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
jonesy76blitz
Ne Zha
Level 208
God Stats
3W - 4L
1,727 SR
Queue Stats
86W - 85L
1,508 Elo+
Party 1
Team Averages
Level 133
1,661 SR
1,554 Elo+

VS

Team Averages
Level 149
1,530 SR
1,540 Elo+
Thanatos
Thanatos
 
Thanatos
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ABlazzer2NE1
Kukulkan
Level 156
God Stats
26W - 23L
1,527 SR
Queue Stats
319W - 297L
1,497 Elo+
Solo
Anhur
Anhur
Clucknuts
Anhur
Level 174
God Stats
3W - 4L
1,424 SR
Queue Stats
297W - 281L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
DMorningstar
Sun Wukong
Level 148
God Stats
1W - 1L
1,748 SR
Queue Stats
94W - 74L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
SmirnoffSipper
Kuzenbo
Level 96
God Stats
4W - 1L
1,449 SR
Queue Stats
71W - 58L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,587
549
6,542
6,943
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
OceanioLupis
Gilgamesh
11
0 / 2 / 0
6,510
543
7,191
13,961
13,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
OЯCBOLG
Tiamat
12
0 / 0 / 1
6,934
578
5,200
7,265
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 2
7,205
600
6,432
10,369
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 2
6,434
536
4,936
11,126
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 0 / 2
7,568
631
8,557
10,413
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ABlazzer2NE1
Kukulkan
13
0 / 1 / 1
7,464
622
1,400
6,659
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Clucknuts
Anhur
12
2 / 3 / 2
7,096
591
9,253
9,989
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
DMorningstar
Sun Wukong
14
1 / 0 / 2
7,784
649
8,625
11,411
7,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 1 / 4
6,008
501
4,629
10,313
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
10
11
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
2
7
W
Kukulkan
ABlazzer2NE1
Kukulkan
0
1
1
0.5
L
2
3
2
1
W
Anhur
Clucknuts
Anhur
2
3
2
1
W
Sun Wukong
DMorningstar
Sun Wukong
1
0
2
2
L
Gilgamesh
OceanioLupis
Gilgamesh
0
2
0
0
L
Tiamat
OЯCBOLG
Tiamat
0
0
1
0.5
W
1
1
4
3
L
2
3
2
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,301
Damage
32,464
49,664
Taken
48,785
28,953
Mitigated
29,757
11,342
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,557
3,674
0
9,699
10,413
4,312
0
1,888
8,525
0
66,764
W
Kukulkan
ABlazzer2NE1
Kukulkan
1,400
106
0
787
6,659
2,796
0
2,807
3,795
70,765
0
L
6,542
163
0
1,438
6,943
4,684
0
1,031
5,867
13,375
0
W
Anhur
Clucknuts
Anhur
9,253
6,693
0
3,549
9,989
4,284
0
1,998
7,991
0
58,233
W
Sun Wukong
DMorningstar
Sun Wukong
8,625
2,688
0
5,059
11,411
7,647
0
144
11,267
0
71,007
L
Gilgamesh
OceanioLupis
Gilgamesh
7,191
2,099
0
2,774
13,961
13,881
0
0
13,961
600
51,551
L
Tiamat
OЯCBOLG
Tiamat
5,200
735
0
2,614
7,265
3,094
10
2,147
5,118
59,899
0
W
4,629
1,950
0
1,652
10,313
10,718
0
4,882
5,321
12,837
0
L
6,432
4,931
0
3,011
10,369
3,356
0
1,633
8,567
0
58,677
L
4,936
1,380
0
1,505
11,126
3,938
0
1,004
10,122
0
51,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
35,920
396
Minions Killed
479
0
Camps Cleared
0
1,226,907
Distance Traveled
1,347,432
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,568
631
98
8
0
307,023
1
W
Kukulkan
7,464
622
131
11
0
241,199
2
L
Ares
6,587
549
11
1
0
254,354
2
W
Anhur
7,096
591
109
9
0
249,024
0
W
Sun Wukong
7,784
649
131
11
0
268,034
2
L
Gilgamesh
6,510
543
80
7
0
232,869
0
L
Tiamat
6,934
578
120
10
0
243,925
3
W
Kuzenbo
6,008
501
10
1
0
282,152
0
L
Rama
7,205
600
105
9
0
232,505
4
L
Ne Zha
6,434
536
80
7
0
263,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role