Player Matchup

Cernunnos
Cernunnos
RJmeheh
Cernunnos
Level 49
God Stats
7W - 2L
1,850 SR
Queue Stats
141W - 103L
1,610 Elo+
Party 3
Ah Puch
Ah Puch
ThatGuyQuib
Ah Puch
Level 125
God Stats
14W - 7L
1,726 SR
Queue Stats
53W - 38L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
TheUsurper_
Sylvanus
Level 13
God Stats
4W - 2L
1,572 SR
Queue Stats
12W - 8L
1,733 Elo+
Party 3
Shiva
Shiva
comecollecter23
Shiva
Level 52
God Stats
1W - 5L
1,393 SR
Queue Stats
55W - 61L
1,478 Elo+
Party 1
Mercury
Mercury
ilysoul
Mercury
Level 43
God Stats
1W - 3L
1,380 SR
Queue Stats
65W - 62L
1,513 Elo+
Party 1
Team Averages
Level 56
1,584 SR
1,580 Elo+

VS

Team Averages
Level 100
1,638 SR
1,570 Elo+
Ullr
Ullr
IHeartConrad
Ullr
Level 109
God Stats
2W - 1L
1,800 SR
Queue Stats
86W - 84L
1,534 Elo+
Party 2
Thanatos
Thanatos
JMight74
Thanatos
Level 5
God Stats
5W - 2L
1,665 SR
Queue Stats
19W - 27L
1,655 Elo+
Party 2
Maui
Maui
Nerf Dair
Maui
Level 109
God Stats
0W - 1L
1,275 SR
Queue Stats
91W - 93L
1,516 Elo+
Party 2
Janus
Janus
SamuLr
Janus
Level 156
God Stats
20W - 14L
1,636 SR
Queue Stats
474W - 433L
1,609 Elo+
Solo
Amaterasu
Amaterasu
Xxchampion
Amaterasu
Level 123
God Stats
5W - 5L
1,813 SR
Queue Stats
493W - 448L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RJmeheh
Cernunnos
9
1 / 1 / 2
5,499
550
6,655
6,130
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
ThatGuyQuib
Ah Puch
12
2 / 0 / 2
6,733
673
5,034
4,133
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TheUsurper_
Sylvanus
9
3 / 0 / 1
5,446
545
4,579
4,207
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,020
502
3,845
8,809
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
ilysoul
Mercury
10
1 / 1 / 1
5,604
560
2,444
7,927
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,613
461
4,505
8,810
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
JMight74
Thanatos
8
2 / 2 / 0
5,176
518
1,963
6,948
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
7
0 / 1 / 1
4,905
491
1,328
6,906
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
SamuLr
Janus
11
0 / 1 / 0
6,135
614
3,327
4,999
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Xxchampion
Amaterasu
11
1 / 0 / 0
6,713
671
5,234
8,349
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Thanatos
JMight74
Thanatos
2
2
0
1
L
Maui
0
1
1
0.5
W
Cernunnos
RJmeheh
Cernunnos
1
1
2
2
L
Janus
SamuLr
Janus
0
1
0
0
W
Ah Puch
ThatGuyQuib
Ah Puch
2
0
2
3
W
Sylvanus
TheUsurper_
Sylvanus
3
0
1
3.5
L
Amaterasu
Xxchampion
Amaterasu
1
0
0
1
W
0
1
0
0
W
Mercury
ilysoul
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
16,357
31,206
Taken
36,012
15,758
Mitigated
16,904
8,723
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,505
1,720
0
1,377
8,810
3,004
0
3,212
5,598
0
27,273
L
Thanatos
JMight74
Thanatos
1,963
680
0
2,809
6,948
2,547
0
1,381
5,567
0
29,623
L
Maui
1,328
397
0
1,845
6,906
4,668
0
1,855
5,051
11,604
0
W
Cernunnos
RJmeheh
Cernunnos
6,655
4,082
0
2,221
6,130
2,109
672
938
5,188
0
34,019
L
Janus
SamuLr
Janus
3,327
90
0
974
4,999
1,908
0
2,651
2,348
51,696
0
W
Ah Puch
ThatGuyQuib
Ah Puch
5,034
266
0
1,576
4,133
1,629
0
719
3,408
63,422
0
W
Sylvanus
TheUsurper_
Sylvanus
4,579
2,193
516
897
4,207
3,055
424
1,060
3,141
13,068
4,396
L
Amaterasu
Xxchampion
Amaterasu
5,234
1,180
0
4,269
8,349
4,777
0
0
8,349
0
49,721
W
3,845
395
0
1,635
8,809
5,784
0
0
8,809
0
28,665
W
Mercury
ilysoul
Mercury
2,444
890
0
1,878
7,927
3,181
0
1,810
6,005
0
34,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
27,542
295
Minions Killed
314
0
Camps Cleared
0
1,031,510
Distance Traveled
1,064,796
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,613
461
47
5
0
202,469
0
L
Thanatos
5,176
518
46
5
0
224,158
0
L
Maui
4,905
491
24
2
0
215,190
0
W
Cernunnos
5,499
550
59
6
0
191,152
1
L
Janus
6,135
614
111
11
0
224,149
2
W
Ah Puch
6,733
673
105
11
0
193,597
0
W
Sylvanus
5,446
545
25
3
0
197,481
1
L
Amaterasu
6,713
671
86
9
0
198,830
0
W
Shiva
5,020
502
44
4
0
201,205
0
W
Mercury
5,604
560
62
6
0
248,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role