Player Matchup

Thanatos
Thanatos
Gold II
B2Ez Fatal Fear
Thanatos
Gold II
Level 149
God Stats
11W - 12L
1,636 SR
Queue Stats
166W - 164L
1,623 MMR
Solo
Artemis
Artemis
Gold I
Dragon_Uraraka
Artemis
Gold I
Level 157
God Stats
2W - 6L
1,440 SR
Queue Stats
266W - 250L
1,570 MMR
Party 1
Geb
Geb
Gold V
GlassGhostss
Geb
Gold V
Level 147
God Stats
11W - 7L
1,711 SR
Queue Stats
30W - 28L
1,609 MMR
Solo
Kukulkan
Kukulkan
Gold V
RunTheSet
Kukulkan
Gold V
Level 79
God Stats
10W - 5L
1,268 SR
Queue Stats
29W - 30L
1,631 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
ig7_Jdm_
Cu Chulainn
Platinum V
Level 158
God Stats
60W - 66L
1,560 SR
Queue Stats
632W - 624L
1,660 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,523 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,606 SR
1,597 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
G_Lucky7_
Apollo
Gold II
Level 117
God Stats
3W - 5L
1,585 SR
Queue Stats
280W - 281L
1,621 MMR
Solo
Athena
Athena
Gold I
J71192
Athena
Gold I
Level 124
God Stats
6W - 4L
1,678 SR
Queue Stats
445W - 446L
1,606 MMR
Solo
Nemesis
Nemesis
Silver I
Skarlit
Nemesis
Silver I
Level 156
God Stats
8W - 0L
1,754 SR
Queue Stats
120W - 93L
1,630 MMR
Solo
Scylla
Scylla
Platinum V
TFC_Naruto
Scylla
Platinum V
Level 148
God Stats
10W - 7L
1,513 SR
Queue Stats
277W - 264L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 7 / 2
7,906
494
5,416
20,348
9,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 1
7,854
491
8,905
12,472
4,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 0 / 3
6,698
419
5,143
9,263
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
RunTheSet
Kukulkan
9
1 / 3 / 1
6,543
409
4,336
4,268
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
ig7_Jdm_
Cu Chulainn
14
2 / 5 / 1
8,468
529
10,941
16,244
15,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
PeleJanusAo KuangSun Wukong

VS

Bans
CabrakanKaliArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 3 / 2
9,253
578
5,193
11,669
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
G_Lucky7_
Apollo
15
3 / 2 / 5
9,377
586
9,386
10,939
5,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
J71192
Athena
14
2 / 0 / 6
8,700
544
5,571
13,551
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Skarlit
Nemesis
17
8 / 2 / 9
10,550
659
15,781
14,768
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TFC_Naruto
Scylla
17
7 / 0 / 1
10,410
651
7,816
5,877
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
21
21
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
3
2
0.67
L
Thanatos
2
7
2
0.43
L
2
6
1
0.42
W
Apollo
G_Lucky7_
Apollo
3
2
5
2.75
L
0
0
3
1.5
W
Athena
J71192
Athena
2
0
6
5
L
Kukulkan
RunTheSet
Kukulkan
1
3
1
0.5
W
Nemesis
Skarlit
Nemesis
8
2
9
6.25
W
Scylla
TFC_Naruto
Scylla
7
0
1
7.5
L
Cu Chulainn
ig7_Jdm_
Cu Chulainn
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
43,747
62,595
Taken
56,804
37,351
Mitigated
42,348
18,640
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,193
861
0
3,899
11,669
12,998
400
1,179
10,490
0
62,324
L
Thanatos
5,416
1,262
0
10,022
20,348
9,168
0
4,839
15,509
0
77,147
L
8,905
4,883
0
3,285
12,472
4,881
0
493
11,979
0
53,373
W
Apollo
G_Lucky7_
Apollo
9,386
5,437
0
4,098
10,939
5,575
525
1,140
9,799
0
70,716
L
5,143
782
0
3,043
9,263
6,389
0
1,561
7,702
19,088
0
W
Athena
J71192
Athena
5,571
1,636
0
3,461
13,551
13,865
0
4,098
9,453
25,409
0
L
Kukulkan
RunTheSet
Kukulkan
4,336
268
0
0
4,268
1,311
0
2,915
1,353
30,815
0
W
Nemesis
Skarlit
Nemesis
15,781
9,206
0
773
14,768
7,461
0
3,245
11,523
0
103,283
W
Scylla
TFC_Naruto
Scylla
7,816
1,217
0
500
5,877
2,449
294
1,963
3,914
87,512
0
L
Cu Chulainn
ig7_Jdm_
Cu Chulainn
10,941
1,184
0
2,290
16,244
15,602
0
3,579
11,929
2,889
67,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
48,290
397
Minions Killed
550
0
Camps Cleared
0
1,401,187
Distance Traveled
1,600,750
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,253
578
110
7
0
292,124
4
L
Thanatos
7,906
494
105
7
0
335,026
0
L
Artemis
7,854
491
88
6
0
244,587
5
W
Apollo
9,377
586
108
7
0
297,679
4
L
Geb
6,698
419
28
2
0
327,031
3
W
Athena
8,700
544
34
2
0
339,097
4
L
Kukulkan
6,543
409
60
4
0
198,450
0
W
Nemesis
10,550
659
139
9
0
378,627
0
W
Scylla
10,410
651
159
10
0
293,223
0
L
Cu Chulainn
8,468
529
116
7
0
296,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role