Player Matchup

Charybdis
Charybdis
BonSpider
Charybdis
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,407 Elo+
Party 2
Maui
Maui
Boombhakarna
Maui
Level 102
God Stats
4W - 2L
1,798 SR
Queue Stats
6W - 8L
1,730 Elo+
Party 2
Chaac
Chaac
Danilotapa
Chaac
Level 129
God Stats
26W - 20L
1,596 SR
Queue Stats
79W - 87L
1,523 Elo+
Party 3
Discordia
Discordia
Gustavotapa
Discordia
Level 143
God Stats
5W - 5L
1,506 SR
Queue Stats
39W - 47L
1,451 Elo+
Party 3
Arachne
Arachne
Julianotapa092
Arachne
Level 157
God Stats
16W - 14L
1,486 SR
Queue Stats
102W - 118L
1,509 Elo+
Party 3
Team Averages
Level 118
1,577 SR
1,524 Elo+

VS

Team Averages
Level 80
1,438 SR
1,439 Elo+
Martichoras
Martichoras
AleCardum11
Martichoras
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 83L
1,358 Elo+
Party 1
Agni
Agni
F_R_USA
Agni
Level 37
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 76L
1,379 Elo+
Party 1
Erlang Shen
Erlang Shen
FerAded
Erlang Shen
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,485 Elo+
Solo
Chang'e
Chang'e
PACK
Chang'e
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
305W - 285L
1,561 Elo+
Solo
Pele
Pele
Topo188752
Pele
Level 122
God Stats
0W - 3L
1,191 SR
Queue Stats
377W - 430L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BonSpider
Charybdis
12
4 / 4 / 2
7,524
443
7,672
10,433
4,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 11
8,688
511
3,446
13,131
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
17
4 / 1 / 11
9,779
575
9,598
14,944
17,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Gustavotapa
Discordia
17
4 / 0 / 7
10,596
623
12,063
5,905
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 1 / 4
10,665
627
16,474
17,524
7,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AleCardum11
Martichoras
12
1 / 6 / 2
7,386
434
10,742
14,033
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
F_R_USA
Agni
14
1 / 6 / 0
7,990
470
3,599
11,801
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
FerAded
Erlang Shen
12
1 / 3 / 4
8,382
493
5,438
16,073
19,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
PACK
Chang'e
15
1 / 5 / 0
9,266
545
9,250
14,967
8,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 7 / 1
8,246
485
7,653
19,174
8,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
27
Kills
8
8
Deaths
27
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AleCardum11
Martichoras
1
6
2
0.33
W
Charybdis
BonSpider
Charybdis
4
4
2
1.25
W
3
2
11
4.25
W
Chaac
4
1
11
9.5
L
Agni
F_R_USA
Agni
1
6
0
0.17
L
Erlang Shen
FerAded
Erlang Shen
1
3
4
1
W
Discordia
Gustavotapa
Discordia
4
0
7
7.5
W
12
1
4
14
L
Chang'e
PACK
Chang'e
1
5
0
0.2
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,253
Damage
36,682
61,937
Taken
76,048
45,133
Mitigated
49,867
21,279
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AleCardum11
Martichoras
10,742
4,184
0
3,467
14,033
7,361
58
1,711
12,217
0
59,999
W
Charybdis
BonSpider
Charybdis
7,672
3,372
0
1,242
10,433
4,057
1,884
39
10,394
0
38,275
W
3,446
566
335
2,658
13,131
14,204
286
1,091
12,040
13,369
0
W
Chaac
9,598
789
0
6,114
14,944
17,490
152
5,769
9,175
0
64,298
L
Agni
F_R_USA
Agni
3,599
402
0
1,652
11,801
5,178
0
5,495
6,198
52,188
0
L
Erlang Shen
FerAded
Erlang Shen
5,438
1,922
0
3,308
16,073
19,899
9
2,886
13,027
0
36,413
W
Discordia
Gustavotapa
Discordia
12,063
179
109
2,414
5,905
2,259
816
1,654
4,251
87,209
0
W
16,474
10,512
0
8,407
17,524
7,123
955
4,296
13,228
0
92,302
L
Chang'e
PACK
Chang'e
9,250
821
332
5,976
14,967
8,612
481
1,415
12,982
82,812
0
L
7,653
1,539
0
2,011
19,174
8,817
23
4,002
15,083
0
58,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,252
Gold Earned
41,270
447
Minions Killed
456
0
Camps Cleared
0
1,710,514
Distance Traveled
1,598,986
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,386
434
72
4
0
293,921
2
W
Charybdis
7,524
443
60
4
0
274,514
0
W
Maui
8,688
511
18
1
0
341,216
3
W
Chaac
9,779
575
102
6
0
349,507
6
L
Agni
7,990
470
105
6
0
313,671
0
L
Erlang Shen
8,382
493
59
3
0
316,051
0
W
Discordia
10,596
623
154
9
0
345,249
10
W
Arachne
10,665
627
113
7
0
400,028
0
L
Chang'e
9,266
545
139
8
0
318,613
0
L
Pele
8,246
485
81
5
0
356,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role