Player Matchup

Hou Yi
Hou Yi
Gold I
MrCocostreert
Hou Yi
Gold I
Level 138
God Stats
85W - 83L
1,636 SR
Queue Stats
136W - 128L
1,644 MMR
Party 2
Nox
Nox
Platinum III
WaZa_KoRo
Nox
Platinum III
Level 156
God Stats
6W - 12L
1,391 SR
Queue Stats
946W - 894L
1,726 MMR
Party 2
Scylla
Scylla
Gold II
ragnarok67100
Scylla
Gold II
Level 155
God Stats
187W - 140L
1,563 SR
Queue Stats
422W - 397L
1,519 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,530 SR
1,630 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 71
1,673 SR
1,950 MMR
Thor
Thor
Platinum I
BlòódBathing
Thor
Platinum I
Level 38
God Stats
19W - 16L
1,781 SR
Queue Stats
466W - 386L
2,047 MMR
Party 1
Discordia
Discordia
Platinum II
ClumsyHips
Discordia
Platinum II
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 0L
2,182 MMR
Party 1
Chaac
Chaac
Platinum V
xSamford
Chaac
Platinum V
Level 129
God Stats
3W - 2L
1,739 SR
Queue Stats
142W - 170L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
7,151
715
1,983
10,200
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
7,301
730
2,323
8,496
6,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 5 / 1
6,938
694
4,234
9,038
2,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothAresMartichorasAchillesAthena

VS

Bans
RaijinSobekBacchusGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
8,464
846
6,088
6,615
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ClumsyHips
Discordia
13
3 / 0 / 5
9,191
919
11,774
6,639
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
xSamford
Chaac
12
2 / 0 / 6
8,821
882
7,306
9,146
7,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
1
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Discordia
ClumsyHips
Discordia
3
0
5
5.5
L
0
2
2
0.5
L
1
1
0
1
L
0
5
1
0.1
W
Chaac
xSamford
Chaac
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,540
Damage
25,168
27,734
Taken
22,400
12,051
Mitigated
12,583
3,146
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,088
728
0
910
6,615
2,378
777
1,414
5,077
0
27,970
W
Discordia
ClumsyHips
Discordia
11,774
591
0
1,799
6,639
2,365
1,558
2,617
3,814
51,668
0
L
1,983
1,008
0
1,250
10,200
2,822
0
4,448
5,503
0
16,010
L
2,323
130
0
1,026
8,496
6,920
0
3,414
4,682
17,918
0
L
4,234
226
0
870
9,038
2,309
0
4,052
4,705
26,813
0
W
Chaac
xSamford
Chaac
7,306
354
0
5,128
9,146
7,840
192
2,547
6,434
0
33,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,390
Gold Earned
26,476
77
Minions Killed
141
0
Camps Cleared
0
523,527
Distance Traveled
633,823
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,464
846
25
3
0
200,444
0
W
Discordia
9,191
919
73
7
0
212,926
0
L
Hou Yi
7,151
715
20
2
0
133,088
2
L
Nox
7,301
730
31
3
0
214,961
0
L
Scylla
6,938
694
26
3
0
175,478
3
W
Chaac
8,821
882
43
4
0
220,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role