Player Matchup

Bastet
Bastet
BackDoorBuffet
Bastet
Level 145
God Stats
3W - 2L
1,606 SR
Queue Stats
122W - 129L
1,446 Elo+
Party 2
Ne Zha
Ne Zha
JokerKingJ
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,417 Elo+
Solo
Surtr
Surtr
Xiouse
Surtr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 63L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
fertshooo
Guan Yu
Level 126
God Stats
9W - 5L
1,630 SR
Queue Stats
373W - 383L
1,480 Elo+
Solo
Nike
Nike
snowskater96
Nike
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 102L
1,448 Elo+
Party 2
Team Averages
Level 92
1,547 SR
1,457 Elo+

VS

Team Averages
Level 111
1,725 SR
1,489 Elo+
Janus
Janus
BeardedTwinkie
Janus
Level 27
God Stats
3W - 2L
1,501 SR
Queue Stats
63W - 61L
1,497 Elo+
Party 1
Rama
Rama
Darth Remz
Rama
Level 157
God Stats
5W - 3L
1,768 SR
Queue Stats
334W - 300L
1,534 Elo+
Solo
Xing Tian
Xing Tian
Hamiepanda
Xing Tian
Level 109
God Stats
5W - 1L
1,743 SR
Queue Stats
111W - 111L
1,486 Elo+
Party 1
Ymir
Ymir
Locoskull
Ymir
Level 123
God Stats
4W - 0L
1,900 SR
Queue Stats
77W - 76L
1,499 Elo+
Party 1
Horus
Horus
Mõth
Horus
Level 141
God Stats
3W - 1L
1,710 SR
Queue Stats
140W - 163L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
6,128
1,021
7,438
7,562
3,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
JokerKingJ
Ne Zha
6
0 / 1 / 0
4,679
780
184
1,646
985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
Xiouse
Surtr
12
0 / 2 / 4
6,194
1,032
3,949
5,754
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
fertshooo
Guan Yu
10
2 / 2 / 2
6,057
1,010
3,496
6,241
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 1 / 1
5,629
938
3,542
3,382
3,324
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,997
1,000
5,280
4,098
1,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 5
6,481
1,080
5,686
3,818
1,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Hamiepanda
Xing Tian
11
2 / 2 / 5
6,500
1,083
3,015
7,181
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
12
1 / 2 / 7
6,629
1,105
3,011
6,517
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Mõth
Horus
11
2 / 1 / 6
6,559
1,093
3,480
6,342
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
5
Kills
8
8
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
1
2
5
1.75
W
2
0
5
4.5
W
Xing Tian
Hamiepanda
Xing Tian
2
2
5
2.25
L
Ne Zha
JokerKingJ
Ne Zha
0
1
0
0
W
Ymir
1
2
7
2.25
W
Horus
Mõth
Horus
2
1
6
5
L
Surtr
Xiouse
Surtr
0
2
4
1
L
Guan Yu
fertshooo
Guan Yu
2
2
2
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,609
Damage
20,472
24,585
Taken
27,956
17,129
Mitigated
23,748
8,622
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,438
1,189
934
1,855
7,562
3,515
0
3,620
3,942
0
17,559
W
5,280
597
441
70
4,098
1,361
921
21
4,077
11,723
0
W
5,686
4,069
1,339
1,177
3,818
1,379
1,284
63
3,755
0
14,192
W
Xing Tian
Hamiepanda
Xing Tian
3,015
434
208
1,618
7,181
5,766
138
17
7,164
5,693
0
L
Ne Zha
JokerKingJ
Ne Zha
184
29
0
113
1,646
985
0
342
1,304
0
382
W
Ymir
3,011
577
137
699
6,517
8,058
404
0
6,517
9,942
0
W
Horus
Mõth
Horus
3,480
1,171
2,986
3,408
6,342
7,184
336
60
6,282
3,171
5,109
L
Surtr
Xiouse
Surtr
3,949
1,235
495
928
5,754
4,848
0
2,646
3,108
161
9,088
L
Guan Yu
fertshooo
Guan Yu
3,496
536
1,862
1,550
6,241
4,457
0
4,038
2,203
0
6,295
L
3,542
182
300
585
3,382
3,324
0
2,071
1,311
0
6,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
32,166
42
Minions Killed
79
0
Camps Cleared
0
497,448
Distance Traveled
574,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,128
1,021
23
4
0
143,087
0
W
Janus
5,997
1,000
22
4
0
96,420
0
W
Rama
6,481
1,080
21
4
0
120,246
0
W
Xing Tian
6,500
1,083
7
1
0
114,633
0
L
Ne Zha
4,679
780
0
0
0
32,955
0
W
Ymir
6,629
1,105
18
3
0
102,296
0
W
Horus
6,559
1,093
11
2
0
141,118
0
L
Surtr
6,194
1,032
9
2
0
117,286
0
L
Guan Yu
6,057
1,010
1
0
0
127,717
0
L
Nike
5,629
938
9
2
0
76,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role