Player Matchup

Jormungandr
Jormungandr
CravenMorhead
Jormungandr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,455 Elo+
Solo
Loki
Loki
IQueenOfScrubsI
Loki
Level 138
God Stats
2W - 1L
1,869 SR
Queue Stats
392W - 392L
1,506 Elo+
Party 1
Cerberus
Cerberus
JAYY SLUMPED
Cerberus
Level 104
God Stats
7W - 2L
1,484 SR
Queue Stats
264W - 262L
1,499 Elo+
Party 1
Khepri
Khepri
LowkeyUrMyDaddy
Khepri
Level 109
God Stats
7W - 7L
1,766 SR
Queue Stats
288W - 282L
1,505 Elo+
Party 1
Tyr
Tyr
Patjoew
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,421 Elo+
Party 1
Team Averages
Level 98
1,624 SR
1,477 Elo+

VS

Team Averages
Level 171
1,478 SR
1,438 Elo+
Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Baby_Back_Ribs_1
Xbalanque
Level 123
God Stats
2W - 0L
1,667 SR
Queue Stats
85W - 99L
1,421 Elo+
Solo
Atlas
Atlas
CeJayVe
Atlas
Level 140
God Stats
1W - 0L
1,395 SR
Queue Stats
13W - 18L
1,420 Elo+
Party 2
Ymir
Ymir
GODYO
Ymir
Level 291
God Stats
33W - 21L
1,518 SR
Queue Stats
2,087W - 2,084L
1,425 Elo+
Solo
Nemesis
Nemesis
SloshyMINTSAUCE
Nemesis
Level 143
God Stats
1W - 0L
1,311 SR
Queue Stats
16W - 17L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CravenMorhead
Jormungandr
16
7 / 2 / 3
8,781
878
14,884
11,116
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 3 / 2
7,103
710
8,141
7,731
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
JAYY SLUMPED
Cerberus
15
0 / 3 / 8
7,780
778
9,735
14,024
8,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 2 / 9
7,716
772
5,347
7,498
7,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
11
1 / 6 / 6
6,791
679
6,753
13,092
10,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
1 / 2 / 9
7,750
775
6,608
9,286
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
15
3 / 3 / 11
8,643
864
11,822
8,210
3,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
CeJayVe
Atlas
16
5 / 1 / 8
9,336
934
10,563
19,134
15,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
GODYO
Ymir
14
1 / 3 / 13
8,148
815
6,774
11,796
11,356
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
6 / 2 / 10
8,851
885
11,124
9,875
5,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
11
Kills
16
16
Deaths
11
28
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
2
9
2.75
W
Xbalanque
3
3
11
2.83
W
Atlas
CeJayVe
Atlas
5
1
8
9
L
Jormungandr
CravenMorhead
Jormungandr
7
2
3
4.25
W
Ymir
GODYO
Ymir
1
3
13
2.5
L
3
3
2
1.33
L
Cerberus
JAYY SLUMPED
Cerberus
0
3
8
1.33
L
0
2
9
2.25
L
Tyr
1
6
6
0.67
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,860
Damage
46,891
53,461
Taken
58,301
42,818
Mitigated
40,593
13,592
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,608
1,786
396
1,485
9,286
4,884
405
4,150
4,970
0
13,802
W
Xbalanque
11,822
5,730
0
2,231
8,210
3,951
1,578
4,835
3,233
0
21,400
W
Atlas
CeJayVe
Atlas
10,563
4,674
2,141
10,419
19,134
15,002
0
9,397
9,423
21,226
0
L
Jormungandr
CravenMorhead
Jormungandr
14,884
2,036
991
1,391
11,116
13,059
135
3,719
7,397
29,982
1,946
W
Ymir
GODYO
Ymir
6,774
755
1,322
2,389
11,796
11,356
483
4,778
6,766
20,704
0
L
8,141
954
840
785
7,731
3,034
95
1,798
5,933
0
14,942
L
Cerberus
JAYY SLUMPED
Cerberus
9,735
266
732
5,857
14,024
8,807
61
4,524
9,500
20,666
0
L
5,347
118
369
959
7,498
7,382
0
2,556
4,942
9,385
0
L
Tyr
6,753
1,499
683
985
13,092
10,536
0
4,740
8,352
0
10,192
W
11,124
3,462
495
2,339
9,875
5,400
831
3,748
5,889
0
16,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,171
Gold Earned
42,728
113
Minions Killed
107
0
Camps Cleared
0
903,324
Distance Traveled
940,688
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,750
775
18
2
0
214,059
0
W
Xbalanque
8,643
864
29
3
0
164,603
0
W
Atlas
9,336
934
10
1
0
197,949
0
L
Jormungandr
8,781
878
32
3
0
187,146
0
W
Ymir
8,148
815
34
3
0
148,448
2
L
Loki
7,103
710
11
1
0
172,867
0
L
Cerberus
7,780
778
46
5
0
184,191
0
L
Khepri
7,716
772
15
2
0
187,615
0
L
Tyr
6,791
679
9
1
0
171,505
0
W
Nemesis
8,851
885
16
2
0
215,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role