Player Matchup

Sobek
Sobek
Anatidaephobia15
Sobek
Level 71
God Stats
8W - 12L
1,397 SR
Queue Stats
88W - 93L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
Batfire114
Ao Kuang
Level 69
God Stats
8W - 6L
1,534 SR
Queue Stats
82W - 75L
1,440 Elo+
Party 2
Izanami
Izanami
BigDaddyNero
Izanami
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,456 Elo+
Party 2
Team Averages
Level 78
1,477 SR
1,456 Elo+

VS

Team Averages
Level 68
1,625 SR
1,429 Elo+
Surtr
Surtr
IconicDonny
Surtr
Level 66
God Stats
0W - 1L
1,898 SR
Queue Stats
2W - 4L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
IuvSlidin
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,384 Elo+
Party 1
Mercury
Mercury
SpegetOnSauce
Mercury
Level 54
God Stats
27W - 29L
1,478 SR
Queue Stats
215W - 227L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
8,010
801
5,489
7,955
8,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Batfire114
Ao Kuang
10
0 / 4 / 6
7,149
715
3,635
7,706
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
BigDaddyNero
Izanami
12
4 / 0 / 3
8,462
846
11,737
7,635
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,959
696
8,405
10,064
6,173
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
IuvSlidin
Gilgamesh
10
2 / 1 / 2
7,263
726
4,999
8,313
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mercury
10
1 / 3 / 3
7,243
724
5,421
8,736
3,492
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
4
4
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Ao Kuang
Batfire114
Ao Kuang
0
4
6
0.75
W
Izanami
BigDaddyNero
Izanami
4
0
3
5.5
L
1
3
3
0.83
L
Gilgamesh
IuvSlidin
Gilgamesh
2
1
2
3
L
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,861
Damage
18,825
23,296
Taken
27,113
18,173
Mitigated
16,413
6,999
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,489
324
0
3,139
7,955
8,796
0
63
7,892
18,344
0
W
Ao Kuang
Batfire114
Ao Kuang
3,635
559
0
554
7,706
4,010
0
177
7,529
8,722
687
W
Izanami
BigDaddyNero
Izanami
11,737
7,384
0
3,306
7,635
5,367
314
255
7,380
0
60,998
L
8,405
3,634
0
975
10,064
6,173
14
2,828
7,236
353
25,936
L
Gilgamesh
IuvSlidin
Gilgamesh
4,999
1,271
0
830
8,313
6,748
0
3,733
4,580
0
22,559
L
Mercury
5,421
2,335
0
1,026
8,736
3,492
0
2,781
5,955
0
21,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
21,465
136
Minions Killed
95
0
Camps Cleared
0
550,019
Distance Traveled
577,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,010
801
15
2
0
203,893
0
W
Ao Kuang
7,149
715
12
1
0
172,806
0
W
Izanami
8,462
846
109
11
0
173,320
0
L
Surtr
6,959
696
34
3
0
172,127
0
L
Gilgamesh
7,263
726
27
3
0
190,839
0
L
Mercury
7,243
724
34
3
0
214,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role