Player Matchup

Jing Wei
Jing Wei
Dingbat2003
Jing Wei
Level 115
God Stats
7W - 14L
1,329 SR
Queue Stats
246W - 262L
1,386 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Johnald98
Cu Chulainn
Level 15
God Stats
10W - 12L
1,529 SR
Queue Stats
40W - 50L
1,331 Elo+
Party 2
Serqet
Serqet
RAINBOLA
Serqet
Level 36
God Stats
3W - 10L
1,541 SR
Queue Stats
37W - 55L
1,415 Elo+
Party 1
Discordia
Discordia
Snowkaio
Discordia
Level 86
God Stats
10W - 11L
1,534 SR
Queue Stats
94W - 102L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
xD00Mz
Sylvanus
Level 194
God Stats
12W - 3L
1,886 SR
Queue Stats
203W - 202L
1,455 Elo+
Solo
Team Averages
Level 89
1,564 SR
1,408 Elo+

VS

Team Averages
Level 101
1,561 SR
1,459 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arsenic 844856
Neith
Level 94
God Stats
142W - 121L
1,500 SR
Queue Stats
142W - 122L
1,427 Elo+
Solo
Poseidon
Poseidon
Bebzon89
Poseidon
Level 145
God Stats
8W - 7L
1,564 SR
Queue Stats
520W - 508L
1,448 Elo+
Solo
Amaterasu
Amaterasu
koka31163
Amaterasu
Level 88
God Stats
10W - 7L
1,563 SR
Queue Stats
209W - 187L
1,457 Elo+
Solo
Thor
Thor
psisya
Thor
Level 69
God Stats
7W - 7L
1,680 SR
Queue Stats
166W - 171L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dingbat2003
Jing Wei
12
2 / 4 / 2
6,799
453
5,732
11,437
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Johnald98
Cu Chulainn
13
4 / 3 / 0
8,178
545
13,906
16,744
17,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
RAINBOLA
Serqet
12
2 / 3 / 3
7,168
478
3,949
11,444
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Snowkaio
Discordia
14
4 / 0 / 1
8,365
558
9,329
8,772
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
xD00Mz
Sylvanus
7
0 / 3 / 2
5,845
390
3,535
8,927
5,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 6
8,388
559
5,187
14,028
11,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 2 / 3
8,112
541
12,372
8,868
3,206
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Bebzon89
Poseidon
14
0 / 3 / 1
8,484
566
4,473
7,847
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
koka31163
Amaterasu
12
3 / 4 / 0
7,926
528
8,725
17,541
13,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
psisya
Thor
13
2 / 3 / 2
7,784
519
6,524
12,641
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
12
Kills
13
13
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
6
5
W
6
2
3
3.75
W
Poseidon
Bebzon89
Poseidon
0
3
1
0.17
L
Jing Wei
Dingbat2003
Jing Wei
2
4
2
0.75
L
Cu Chulainn
Johnald98
Cu Chulainn
4
3
0
1.33
L
Serqet
RAINBOLA
Serqet
2
3
3
1.17
L
Discordia
Snowkaio
Discordia
4
0
1
4.5
W
Amaterasu
koka31163
Amaterasu
3
4
0
0.75
W
Thor
psisya
Thor
2
3
2
1
L
Sylvanus
xD00Mz
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,451
Damage
37,281
57,324
Taken
60,925
34,103
Mitigated
36,694
8,018
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,187
2,324
217
4,200
14,028
11,872
722
2,124
11,742
25,305
0
W
12,372
5,389
311
1,727
8,868
3,206
2,652
2,170
6,698
0
54,552
W
Poseidon
Bebzon89
Poseidon
4,473
1,034
0
415
7,847
3,192
0
5,092
2,599
67,164
0
L
Jing Wei
Dingbat2003
Jing Wei
5,732
4,499
0
1,942
11,437
3,943
0
2,426
9,011
0
27,691
L
Cu Chulainn
Johnald98
Cu Chulainn
13,906
2,911
0
182
16,744
17,229
393
1,171
15,573
2,481
54,894
L
Serqet
RAINBOLA
Serqet
3,949
973
0
1,083
11,444
4,793
0
1,968
9,476
0
40,373
L
Discordia
Snowkaio
Discordia
9,329
567
0
1,000
8,772
3,110
0
2,422
6,350
68,998
0
W
Amaterasu
koka31163
Amaterasu
8,725
4,896
0
5,610
17,541
13,038
522
831
16,710
0
47,012
W
Thor
psisya
Thor
6,524
2,001
0
1,108
12,641
5,386
0
4,044
8,111
0
53,009
L
Sylvanus
xD00Mz
Sylvanus
3,535
965
1,604
2,207
8,927
5,028
0
1,673
7,254
14,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
40,694
312
Minions Killed
372
0
Camps Cleared
0
1,383,625
Distance Traveled
1,393,510
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,388
559
25
2
0
246,141
0
W
Neith
8,112
541
83
6
0
269,212
0
W
Poseidon
8,484
566
118
8
0
282,869
0
L
Jing Wei
6,799
453
40
3
0
279,593
0
L
Cu Chulainn
8,178
545
81
5
0
298,717
0
L
Serqet
7,168
478
64
4
0
334,787
0
L
Discordia
8,365
558
109
7
0
301,016
2
W
Amaterasu
7,926
528
72
5
0
284,795
0
W
Thor
7,784
519
74
5
0
310,493
0
L
Sylvanus
5,845
390
18
1
0
169,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role