Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EB3883
Surtr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,802 Elo+
Party 2
Danzaburou
Danzaburou
FishMan21341
Danzaburou
Level 34
God Stats
7W - 4L
1,605 SR
Queue Stats
39W - 32L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
GrassHopper7887
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,720 Elo+
Party 2
Terra
Terra
Jayge3006
Terra
Level 46
God Stats
2W - 1L
1,818 SR
Queue Stats
67W - 60L
1,541 Elo+
Party 1
Team Averages
Level 71
1,585 SR
1,616 Elo+

VS

Team Averages
Level 96
1,572 SR
1,467 Elo+
Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RTFxJefe
Cernunnos
Level 109
God Stats
2W - 0L
1,860 SR
Queue Stats
50W - 54L
1,453 Elo+
Solo
Nox
Nox
Sandovals01
Nox
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,349 Elo+
Solo
Amaterasu
Amaterasu
Turfed
Amaterasu
Level 104
God Stats
28W - 10L
1,665 SR
Queue Stats
619W - 610L
1,567 Elo+
Solo
Apollo
Apollo
tjgotbandzz
Apollo
Level 124
God Stats
1W - 1L
1,338 SR
Queue Stats
68W - 70L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 3 / 1
6,647
1,329
9,372
10,374
4,149
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
EB3883
Surtr
9
0 / 0 / 0
5,372
1,074
0
0
0
Danzaburou
FishMan21341
Danzaburou
11
0 / 1 / 2
6,157
1,231
3,841
6,587
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
9
0 / 0 / 0
3,881
776
0
0
0
Terra
Jayge3006
Terra
11
1 / 1 / 1
6,948
1,390
4,310
7,877
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

326

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 1 / 3
6,584
1,317
3,138
6,882
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
RTFxJefe
Cernunnos
11
2 / 0 / 2
6,720
1,344
2,977
2,632
1,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 2
6,891
1,378
5,445
3,028
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Turfed
Amaterasu
11
0 / 1 / 4
6,035
1,207
5,178
6,140
5,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
11
0 / 0 / 2
6,302
1,260
5,128
3,652
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
5
5
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
W
Bacchus
 
Bacchus
0
1
3
1.5
L
Surtr
EB3883
Surtr
0
0
0
0
L
Danzaburou
FishMan21341
Danzaburou
0
1
2
1
L
Hun Batz
0
0
0
0
L
Terra
Jayge3006
Terra
1
1
1
1.5
W
Cernunnos
RTFxJefe
Cernunnos
2
0
2
3
W
3
0
2
4
W
Amaterasu
Turfed
Amaterasu
0
1
4
2
W
Apollo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,523
Damage
21,866
24,838
Taken
22,334
13,739
Mitigated
15,822
2,807
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,372
5,395
0
1,319
10,374
4,149
0
4,304
5,788
25,525
0
W
Bacchus
 
Bacchus
3,138
362
0
850
6,882
6,839
0
4,084
2,798
9,901
0
L
Surtr
EB3883
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
FishMan21341
Danzaburou
3,841
1,457
0
461
6,587
2,700
0
1,565
4,857
0
13,171
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Jayge3006
Terra
4,310
349
193
834
7,877
6,890
0
2,564
5,233
13,042
0
W
Cernunnos
RTFxJefe
Cernunnos
2,977
1,210
0
1,648
2,632
1,023
0
1,901
731
0
10,175
W
5,445
452
0
0
3,028
1,213
0
2,160
868
16,974
0
W
Amaterasu
Turfed
Amaterasu
5,178
2,094
0
529
6,140
5,128
0
3,362
2,674
0
7,998
W
Apollo
5,128
2,658
0
139
3,652
1,619
0
2,071
1,581
0
21,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
32,532
78
Minions Killed
121
6
Camps Cleared
6
297,610
Distance Traveled
529,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,647
1,329
35
7
5
100,160
0
W
Bacchus
6,584
1,317
9
2
0
115,637
0
L
Surtr
5,372
1,074
0
0
0
0
0
L
Danzaburou
6,157
1,231
19
4
0
85,640
0
L
Hun Batz
3,881
776
0
0
0
0
0
L
Terra
6,948
1,390
24
5
1
111,810
0
W
Cernunnos
6,720
1,344
20
4
0
91,981
0
W
Nox
6,891
1,378
36
7
1
107,271
0
W
Amaterasu
6,035
1,207
15
3
0
121,556
0
W
Apollo
6,302
1,260
41
8
5
93,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role