Player Matchup

Osiris
Osiris
Anbu X Prime
Osiris
Level 146
God Stats
2W - 5L
1,396 SR
Queue Stats
131W - 135L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
BacknextNS
Nu Wa
Level 95
God Stats
2W - 0L
1,738 SR
Queue Stats
82W - 91L
1,500 Elo+
Solo
Pele
Pele
C3Zero
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 124L
1,552 Elo+
Party 1
Skadi
Skadi
Meatwagon-_-80
Skadi
Level 148
God Stats
30W - 22L
1,622 SR
Queue Stats
208W - 197L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
ghost61801
Cthulhu
Level 69
God Stats
26W - 12L
1,764 SR
Queue Stats
95W - 91L
1,462 Elo+
Party 2
Team Averages
Level 109
1,604 SR
1,498 Elo+

VS

Team Averages
Level 109
1,628 SR
1,531 Elo+
Chronos
Chronos
BigBenYuhh
Chronos
Level 88
God Stats
7W - 5L
1,597 SR
Queue Stats
126W - 115L
1,555 Elo+
Party 3
Chaac
Chaac
GeralTHELAG
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,359 Elo+
Solo
Danzaburou
Danzaburou
Matr1X Dark
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,520 Elo+
Party 4
Kumbhakarna
Kumbhakarna
SeñorStinky
Kumbhakarna
Level 88
God Stats
6W - 2L
1,805 SR
Queue Stats
83W - 80L
1,565 Elo+
Party 3
Ah Puch
Ah Puch
jagernauts
Ah Puch
Level 109
God Stats
10W - 5L
1,740 SR
Queue Stats
104W - 113L
1,655 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 0 / 9
11,528
607
10,519
12,834
15,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
15
4 / 3 / 11
9,947
524
13,267
10,613
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
C3Zero
Pele
18
9 / 2 / 11
11,651
613
17,792
17,854
8,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 3 / 4
10,777
567
9,421
9,980
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ghost61801
Cthulhu
16
4 / 1 / 14
10,632
560
12,710
15,084
13,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigBenYuhh
Chronos
16
4 / 4 / 1
9,349
492
9,190
16,836
6,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 0
8,295
437
3,563
15,954
13,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Matr1X Dark
Danzaburou
15
1 / 5 / 3
9,094
479
7,125
13,764
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
SeñorStinky
Kumbhakarna
11
1 / 5 / 3
7,610
401
3,876
22,599
18,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
jagernauts
Ah Puch
15
3 / 7 / 3
9,170
483
15,492
15,375
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
26
Kills
9
9
Deaths
26
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
0
9
8.5
W
Nu Wa
4
3
11
3.17
L
Chronos
BigBenYuhh
Chronos
4
4
1
1.13
W
Pele
C3Zero
Pele
9
2
11
7.25
L
0
5
0
0
L
Danzaburou
Matr1X Dark
Danzaburou
1
5
3
0.5
W
5
3
4
2.33
L
Kumbhakarna
SeñorStinky
Kumbhakarna
1
5
3
0.5
W
Cthulhu
ghost61801
Cthulhu
4
1
14
11
L
Ah Puch
jagernauts
Ah Puch
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,709
Damage
39,246
66,365
Taken
84,528
46,859
Mitigated
50,861
15,735
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,519
1,905
0
1,747
12,834
15,644
377
1,642
11,192
442
83,318
W
Nu Wa
13,267
2,545
0
1,067
10,613
5,223
665
9,146
1,467
68,495
0
L
Chronos
BigBenYuhh
Chronos
9,190
2,351
0
2,711
16,836
6,737
0
5,288
11,548
87,819
0
W
Pele
C3Zero
Pele
17,792
5,190
0
5,019
17,854
8,630
631
7,086
10,768
0
119,099
L
3,563
293
26
4,076
15,954
13,763
830
1,712
14,242
0
57,029
L
Danzaburou
Matr1X Dark
Danzaburou
7,125
2,484
0
3,151
13,764
5,705
0
3,749
10,015
0
77,284
W
9,421
4,542
0
741
9,980
4,265
4,900
3,140
6,840
0
90,142
L
Kumbhakarna
SeñorStinky
Kumbhakarna
3,876
340
0
2,918
22,599
18,956
0
8,916
13,683
19,648
0
W
Cthulhu
ghost61801
Cthulhu
12,710
575
2,814
4,347
15,084
13,097
0
8,116
6,968
36,461
0
L
Ah Puch
jagernauts
Ah Puch
15,492
194
0
4,603
15,375
5,700
374
6,737
8,638
82,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,535
Gold Earned
43,518
579
Minions Killed
488
0
Camps Cleared
0
1,818,374
Distance Traveled
1,665,404
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,528
607
134
7
0
339,019
3
W
Nu Wa
9,947
524
116
6
0
329,305
0
L
Chronos
9,349
492
125
7
0
379,334
0
W
Pele
11,651
613
134
7
0
419,686
4
L
Chaac
8,295
437
81
4
0
304,243
0
L
Danzaburou
9,094
479
129
7
0
332,108
0
W
Skadi
10,777
567
147
8
0
338,094
3
L
Kumbhakarna
7,610
401
19
1
0
337,765
8
W
Cthulhu
10,632
560
48
3
0
392,270
0
L
Ah Puch
9,170
483
134
7
0
311,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role