Player Matchup

Anubis
Anubis
BigGatoLola
Anubis
Level 116
God Stats
25W - 18L
1,611 SR
Queue Stats
282W - 258L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TenzeiHanketsu
Ah Muzen Cab
Level 55
God Stats
0W - 3L
1,339 SR
Queue Stats
10W - 15L
1,527 Elo+
Party 2
Raijin
Raijin
bristol0nt0p
Raijin
Level 118
God Stats
1W - 7L
1,346 SR
Queue Stats
352W - 442L
1,407 Elo+
Solo
Bakasura
Bakasura
here2styalive
Bakasura
Level 115
God Stats
10W - 17L
1,323 SR
Queue Stats
299W - 291L
1,413 Elo+
Solo
Ares
Ares
kampi17
Ares
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,435 Elo+
Party 2
Team Averages
Level 104
1,424 SR
1,455 Elo+

VS

Team Averages
Level 86
1,582 SR
1,467 Elo+
Ganesha
Ganesha
Bishreksual
Ganesha
Level 58
God Stats
19W - 23L
1,627 SR
Queue Stats
116W - 118L
1,468 Elo+
Party 1
Discordia
Discordia
Echegaray4
Discordia
Level 101
God Stats
2W - 0L
1,784 SR
Queue Stats
161W - 157L
1,513 Elo+
Solo
Neith
Neith
IggyBoss153
Neith
Level 65
God Stats
44W - 28L
1,360 SR
Queue Stats
302W - 323L
1,370 Elo+
Solo
Thanatos
Thanatos
Sapphigo
Thanatos
Level 83
God Stats
4W - 2L
1,610 SR
Queue Stats
73W - 74L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hutchified
Cu Chulainn
Level 123
God Stats
13W - 11L
1,532 SR
Queue Stats
445W - 446L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 2 / 0
10,266
513
11,851
12,864
6,272
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
TenzeiHanketsu
Ah Muzen Cab
14
0 / 2 / 1
8,813
441
9,644
11,910
3,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
2
0 / 0 / 0
5,557
278
0
269
43
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
here2styalive
Bakasura
18
1 / 1 / 1
10,948
547
7,253
14,462
7,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
kampi17
Ares
13
2 / 7 / 0
8,563
428
5,430
21,972
21,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bishreksual
Ganesha
14
0 / 0 / 6
9,603
480
3,802
12,298
10,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Echegaray4
Discordia
17
3 / 1 / 1
10,742
537
12,362
12,381
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 2
9,091
455
5,932
11,808
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Sapphigo
Thanatos
17
5 / 0 / 1
10,542
527
6,675
10,597
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
hutchified
Cu Chulainn
16
1 / 2 / 2
10,443
522
6,336
19,531
16,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
11
12
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
2
0
1.5
W
Ganesha
Bishreksual
Ganesha
0
0
6
3
W
Discordia
Echegaray4
Discordia
3
1
1
3.5
W
2
3
2
1
W
Thanatos
Sapphigo
Thanatos
5
0
1
5.5
L
Ah Muzen Cab
TenzeiHanketsu
Ah Muzen Cab
0
2
1
0.25
L
Raijin
0
0
0
0
L
Bakasura
here2styalive
Bakasura
1
1
1
1.5
W
Cu Chulainn
hutchified
Cu Chulainn
1
2
2
1
L
Ares
kampi17
Ares
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,178
Damage
35,107
61,477
Taken
66,615
39,912
Mitigated
40,093
14,262
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,851
405
0
3,617
12,864
6,272
45
7,163
5,701
91,759
0
W
Ganesha
Bishreksual
Ganesha
3,802
379
2,569
3,323
12,298
10,194
30
4,168
8,060
33,208
0
W
Discordia
Echegaray4
Discordia
12,362
184
0
624
12,381
3,990
33
5,546
6,695
106,989
0
W
5,932
1,097
199
2,576
11,808
4,868
0
3,493
8,315
0
64,172
W
Thanatos
Sapphigo
Thanatos
6,675
1,694
0
11,040
10,597
4,531
976
1,289
9,308
0
83,208
L
Ah Muzen Cab
TenzeiHanketsu
Ah Muzen Cab
9,644
4,986
0
2,190
11,910
3,781
212
2,524
9,386
0
79,454
L
Raijin
0
0
0
31
269
43
0
0
269
1,330
0
L
Bakasura
here2styalive
Bakasura
7,253
4,480
0
7,054
14,462
7,950
0
2,507
11,955
0
76,732
W
Cu Chulainn
hutchified
Cu Chulainn
6,336
1,106
0
3,175
19,531
16,510
113
4,235
13,959
0
84,980
L
Ares
kampi17
Ares
5,430
665
0
1,370
21,972
21,866
204
3,970
18,002
29,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
50,421
472
Minions Killed
545
0
Camps Cleared
0
1,552,326
Distance Traveled
1,963,195
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,266
513
142
7
0
373,622
2
W
Ganesha
9,603
480
25
1
0
397,839
0
W
Discordia
10,742
537
155
8
0
408,357
0
W
Neith
9,091
455
115
6
0
330,346
0
W
Thanatos
10,542
527
120
6
0
465,021
0
L
Ah Muzen Cab
8,813
441
115
6
0
387,025
3
L
Raijin
5,557
278
7
0
0
21,962
0
L
Bakasura
10,948
547
169
8
0
407,205
2
W
Cu Chulainn
10,443
522
130
7
0
361,632
0
L
Ares
8,563
428
39
2
0
362,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role