Player Matchup

Surtr
Surtr
 
Surtr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BurnedElscorcho
Fenrir
Level 127
God Stats
3W - 2L
1,644 SR
Queue Stats
42W - 63L
1,381 Elo+
Party 1
Baba Yaga
Baba Yaga
Shuttershock5
Baba Yaga
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,472 Elo+
Solo
Hun Batz
Hun Batz
The 3ternal Fox
Hun Batz
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 55L
1,404 Elo+
Party 1
Ix Chel
Ix Chel
icytas
Ix Chel
Level 42
God Stats
4W - 6L
1,177 SR
Queue Stats
25W - 46L
1,275 Elo+
Solo
Team Averages
Level 82
1,464 SR
1,406 Elo+

VS

Team Averages
Level 104
1,622 SR
1,446 Elo+
Loki
Loki
CraCkaBlappa
Loki
Level 89
God Stats
6W - 10L
1,747 SR
Queue Stats
188W - 201L
1,451 Elo+
Party 2
Cernunnos
Cernunnos
ItsMighty8383
Cernunnos
Level 58
God Stats
1W - 3L
1,461 SR
Queue Stats
208W - 238L
1,417 Elo+
Party 2
Ra
Ra
PotentPecks
Ra
Level 119
God Stats
18W - 23L
1,564 SR
Queue Stats
425W - 467L
1,451 Elo+
Solo
Charon
Charon
XxewwBILLxX
Charon
Level 116
God Stats
48W - 29L
1,671 SR
Queue Stats
294W - 311L
1,476 Elo+
Solo
Ares
Ares
yugo740
Ares
Level 138
God Stats
4W - 4L
1,668 SR
Queue Stats
324W - 316L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 2 / 5
8,835
1,104
10,006
11,323
11,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 1 / 8
8,949
1,119
8,394
7,156
3,772
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Shuttershock5
Baba Yaga
15
3 / 1 / 7
9,268
1,159
8,830
3,769
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
14
4 / 0 / 7
9,221
1,153
8,120
6,717
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
icytas
Ix Chel
14
2 / 1 / 7
8,677
1,085
8,157
5,722
2,423
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

337

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,938
992
4,179
8,641
3,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
ItsMighty8383
Cernunnos
13
1 / 3 / 1
8,257
1,032
9,298
16,134
6,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 2
8,833
1,104
6,649
11,279
5,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charon
13
1 / 2 / 2
8,120
1,015
7,644
10,490
4,920
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
yugo740
Ares
12
0 / 2 / 0
7,209
901
599
2,350
1,033
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
14
Kills
5
5
Deaths
14
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
2
5
2.75
W
2
1
8
6
L
0
5
3
0.3
L
Cernunnos
ItsMighty8383
Cernunnos
1
3
1
0.5
L
3
2
2
2
W
Baba Yaga
Shuttershock5
Baba Yaga
3
1
7
6.5
W
Hun Batz
4
0
7
7.5
L
Charon
1
2
2
1
W
Ix Chel
icytas
Ix Chel
2
1
7
5.5
L
Ares
yugo740
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,507
Damage
28,369
34,687
Taken
48,894
23,182
Mitigated
21,748
5,626
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,006
3,908
99
983
11,323
11,665
0
4,555
6,618
265
17,240
W
8,394
2,964
181
1,264
7,156
3,772
0
2,734
4,422
0
18,121
L
4,179
552
192
208
8,641
3,626
0
2,276
6,365
0
18,361
L
Cernunnos
ItsMighty8383
Cernunnos
9,298
5,229
0
556
16,134
6,823
0
6,514
9,470
0
24,655
L
6,649
382
1,376
545
11,279
5,346
0
3,334
7,945
21,385
0
W
Baba Yaga
Shuttershock5
Baba Yaga
8,830
124
0
880
3,769
1,529
0
1,466
2,295
26,381
0
W
Hun Batz
8,120
850
0
62
6,717
3,793
0
1,971
4,542
0
23,242
L
Charon
7,644
295
0
0
10,490
4,920
0
4,685
5,532
18,219
0
W
Ix Chel
icytas
Ix Chel
8,157
434
909
1,248
5,722
2,423
0
3,543
1,918
15,166
0
L
Ares
yugo740
Ares
599
137
10
26
2,350
1,033
0
596
1,754
1,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,950
Gold Earned
40,357
159
Minions Killed
147
9
Camps Cleared
3
860,753
Distance Traveled
616,801
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,835
1,104
26
3
0
163,072
0
W
Fenrir
8,949
1,119
20
3
6
188,018
3
L
Loki
7,938
992
31
4
0
142,334
0
L
Cernunnos
8,257
1,032
52
7
2
139,794
0
L
Ra
8,833
1,104
44
6
0
164,478
0
W
Baba Yaga
9,268
1,159
52
7
1
177,032
0
W
Hun Batz
9,221
1,153
47
6
2
183,849
0
L
Charon
8,120
1,015
18
2
0
147,696
0
W
Ix Chel
8,677
1,085
14
2
0
148,782
0
L
Ares
7,209
901
2
0
1
22,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role