Player Matchup

Ares
Ares
Gold IV
Emperor Bloody
Ares
Gold IV
Level 110
God Stats
3W - 3L
1,578 SR
Queue Stats
77W - 84L
1,502 MMR
Solo
Nemesis
Nemesis
Bronze V
Kuijey
Nemesis
Bronze V
Level 60
God Stats
0W - 1L
1,701 SR
Queue Stats
2W - 4L
1,552 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
Ruggerx69
Cu Chulainn
Gold III
Level 123
God Stats
5W - 5L
1,604 SR
Queue Stats
151W - 147L
1,548 MMR
Party 1
Chiron
Chiron
Bronze III
The-Jordanos
Chiron
Bronze III
Level 123
God Stats
0W - 2L
1,475 SR
Queue Stats
1W - 4L
1,485 MMR
Party 2
The Morrigan
The Morrigan
Gold III
XxChaosL3G1TxX
The Morrigan
Gold III
Level 144
God Stats
0W - 4L
1,051 SR
Queue Stats
81W - 82L
1,425 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,482 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,611 SR
1,498 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold I
KingxFish97
Surtr
Gold I
Level 155
God Stats
3W - 1L
2,002 SR
Queue Stats
317W - 311L
1,485 MMR
Solo
Kali
Kali
Gold IV
Matthewcool
Kali
Gold IV
Level 107
God Stats
3W - 4L
1,513 SR
Queue Stats
135W - 153L
1,488 MMR
Solo
Freya
Freya
Gold IV
chuckwood
Freya
Gold IV
Level 126
God Stats
28W - 21L
1,591 SR
Queue Stats
135W - 140L
1,525 MMR
Solo
Geb
Geb
Gold I
djisnotonfire
Geb
Gold I
Level 106
God Stats
12W - 14L
1,448 SR
Queue Stats
410W - 411L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,637
442
4,402
13,922
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Kuijey
Nemesis
11
1 / 5 / 1
6,417
428
3,609
13,307
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Ruggerx69
Cu Chulainn
11
2 / 5 / 1
7,538
503
10,844
17,270
15,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
12
0 / 4 / 1
6,892
459
7,007
11,167
4,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
XxChaosL3G1TxX
The Morrigan
13
0 / 1 / 0
7,233
482
5,301
6,640
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorPeleRavanaDanzaburou

VS

Bans
Sun WukongThanatosThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 6
8,673
578
8,863
6,062
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 5
9,239
616
10,399
15,711
14,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 4
8,800
587
5,095
13,709
5,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
chuckwood
Freya
14
4 / 0 / 2
8,555
570
9,223
9,498
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 4
7,682
512
3,947
12,248
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
17
17
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
6
4
L
1
2
0
0.5
W
4
2
5
3.25
L
Nemesis
Kuijey
Nemesis
1
5
1
0.3
W
6
2
4
4
L
Cu Chulainn
Ruggerx69
Cu Chulainn
2
5
1
0.5
L
Chiron
0
4
1
0.13
L
The Morrigan
XxChaosL3G1TxX
The Morrigan
0
1
0
0
W
Freya
chuckwood
Freya
4
0
2
5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,163
Damage
37,527
62,306
Taken
57,228
40,067
Mitigated
36,489
14,149
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,863
1,647
0
2,465
6,062
2,520
469
2,218
3,844
73,655
0
L
4,402
135
207
3,458
13,922
12,161
0
4,426
9,226
32,040
0
W
10,399
3,697
0
4,552
15,711
14,769
131
1,418
14,293
705
62,936
L
Nemesis
Kuijey
Nemesis
3,609
1,232
203
1,936
13,307
5,031
0
3,886
9,325
0
52,303
W
5,095
2,131
0
5,021
13,709
5,661
257
1,532
12,177
0
61,414
L
Cu Chulainn
Ruggerx69
Cu Chulainn
10,844
2,291
0
3,634
17,270
15,895
9
2,667
14,603
2,841
61,049
L
Chiron
7,007
1,986
378
2,776
11,167
4,286
802
7,057
3,756
0
54,458
L
The Morrigan
XxChaosL3G1TxX
The Morrigan
5,301
357
0
1,557
6,640
2,694
0
3,682
2,958
66,700
1,877
W
Freya
chuckwood
Freya
9,223
3,313
0
3,209
9,498
4,139
655
969
8,529
60,245
0
W
3,947
678
0
2,873
12,248
9,400
0
4,371
7,877
19,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
42,949
425
Minions Killed
417
0
Camps Cleared
0
1,422,405
Distance Traveled
1,530,305
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,673
578
109
7
0
305,635
0
L
Ares
6,637
442
41
3
0
259,583
0
W
Surtr
9,239
616
100
7
0
278,132
4
L
Nemesis
6,417
428
65
4
0
345,387
0
W
Kali
8,800
587
88
6
0
353,125
0
L
Cu Chulainn
7,538
503
105
7
0
262,037
5
L
Chiron
6,892
459
92
6
0
294,397
2
L
The Morrigan
7,233
482
122
8
0
261,001
0
W
Freya
8,555
570
98
7
0
303,398
3
W
Geb
7,682
512
22
1
0
290,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role