Player Matchup

Thanatos
Thanatos
AnUncookedNoodle
Thanatos
Level 84
God Stats
19W - 15L
1,492 SR
Queue Stats
182W - 147L
1,533 Elo+
Solo
Freya
Freya
DonkeyTeeth8703
Freya
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 27L
1,480 Elo+
Solo
Ares
Ares
LegitHamm
Ares
Level 96
God Stats
3W - 1L
1,647 SR
Queue Stats
188W - 162L
1,508 Elo+
Solo
Chiron
Chiron
Miacacia
Chiron
Level 104
God Stats
14W - 5L
1,759 SR
Queue Stats
185W - 185L
1,578 Elo+
Solo
Jormungandr
Jormungandr
ijoc
Jormungandr
Level 87
God Stats
71W - 53L
1,604 SR
Queue Stats
261W - 245L
1,488 Elo+
Solo
Team Averages
Level 81
1,601 SR
1,517 Elo+

VS

Team Averages
Level 68
1,372 SR
1,474 Elo+
Zhong Kui
Zhong Kui
AstroWack
Zhong Kui
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 201L
1,557 Elo+
Solo
Hades
Hades
KhuntMash
Hades
Level 66
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
PureViper2563
King Arthur
Level 60
God Stats
0W - 4L
1,099 SR
Queue Stats
13W - 15L
1,480 Elo+
Solo
Set
Set
chewyQC
Set
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,328 Elo+
Solo
Discordia
Discordia
rymorgue
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 207L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 4
11,704
650
12,836
19,048
9,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 5
10,655
592
11,379
11,147
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
14
1 / 0 / 8
9,067
504
6,867
15,664
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Miacacia
Chiron
15
2 / 0 / 5
9,516
529
10,706
8,146
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ijoc
Jormungandr
14
2 / 0 / 9
9,867
548
8,920
11,554
9,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AstroWack
Zhong Kui
13
1 / 3 / 0
8,139
452
6,267
11,307
9,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Hades
KhuntMash
Hades
12
0 / 5 / 0
6,949
386
7,994
15,802
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
PureViper2563
King Arthur
12
0 / 6 / 0
7,204
400
4,685
17,309
15,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Set
14
1 / 4 / 0
8,188
455
5,855
15,936
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
rymorgue
Discordia
12
0 / 2 / 0
7,563
420
8,231
12,151
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
20
Kills
2
3
Deaths
20
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
L
Zhong Kui
AstroWack
Zhong Kui
1
3
0
0.33
W
4
0
5
6.5
L
Hades
KhuntMash
Hades
0
5
0
0
W
Ares
1
0
8
5
W
Chiron
Miacacia
Chiron
2
0
5
4.5
L
King Arthur
PureViper2563
King Arthur
0
6
0
0
L
Set
1
4
0
0.25
W
Jormungandr
ijoc
Jormungandr
2
0
9
6.5
L
Discordia
rymorgue
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,708
Damage
33,032
65,559
Taken
72,505
43,022
Mitigated
47,965
37,367
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,836
4,344
0
20,247
19,048
9,315
1,730
2,444
16,604
0
113,728
L
Zhong Kui
AstroWack
Zhong Kui
6,267
2,057
0
2,790
11,307
9,710
0
5,363
5,944
55,535
9,281
W
11,379
3,252
0
5,964
11,147
5,469
2,313
4,873
6,274
80,188
3,537
L
Hades
KhuntMash
Hades
7,994
408
40
4,832
15,802
8,093
386
4,688
11,114
35,182
0
W
Ares
6,867
486
0
2,924
15,664
14,607
114
8,295
7,369
29,005
0
W
Chiron
Miacacia
Chiron
10,706
2,427
661
3,687
8,146
4,117
665
5,606
2,540
0
72,563
L
King Arthur
PureViper2563
King Arthur
4,685
873
0
1,694
17,309
15,374
0
7,137
10,172
0
37,277
L
Set
5,855
1,796
0
2,048
15,936
8,049
0
4,399
11,537
0
83,904
W
Jormungandr
ijoc
Jormungandr
8,920
3,010
0
3,884
11,554
9,514
631
1,472
10,082
60,374
0
L
Discordia
rymorgue
Discordia
8,231
1,505
0
4,674
12,151
6,739
0
5,557
6,594
45,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,809
Gold Earned
38,043
521
Minions Killed
395
0
Camps Cleared
0
1,809,679
Distance Traveled
1,585,311
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,704
650
135
8
0
403,644
0
L
Zhong Kui
8,139
452
117
7
0
276,332
4
W
Freya
10,655
592
121
7
0
341,995
0
L
Hades
6,949
386
52
3
0
305,716
0
W
Ares
9,067
504
39
2
0
381,227
2
W
Chiron
9,516
529
112
6
0
341,732
4
L
King Arthur
7,204
400
42
2
0
318,750
4
L
Set
8,188
455
119
7
0
367,931
4
W
Jormungandr
9,867
548
114
6
0
341,081
7
L
Discordia
7,563
420
65
4
0
316,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role