Player Matchup

Apollo
Apollo
Snofall
Apollo
Level 67
God Stats
6W - 7L
1,398 SR
Queue Stats
62W - 87L
1,237 Elo+
Party 1
Cerberus
Cerberus
Stupidyapp3r
Cerberus
Level 13
God Stats
3W - 7L
1,345 SR
Queue Stats
7W - 22L
1,172 Elo+
Party 1
Discordia
Discordia
zachmaniac108
Discordia
Level 53
God Stats
22W - 21L
1,621 SR
Queue Stats
223W - 199L
1,478 Elo+
Solo
Team Averages
Level 44
1,455 SR
1,296 Elo+

VS

Team Averages
Level 35
1,396 SR
1,373 Elo+
Janus
Janus
ComoFueLoka
Janus
Level 19
God Stats
3W - 9L
1,148 SR
Queue Stats
49W - 60L
1,329 Elo+
Party 2
Chaac
Chaac
SQUIRTESTELAR
Chaac
Level 30
God Stats
2W - 1L
1,502 SR
Queue Stats
27W - 16L
1,409 Elo+
Solo
Hades
Hades
stevan29d654
Hades
Level 55
God Stats
151W - 115L
1,539 SR
Queue Stats
183W - 172L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Snofall
Apollo
10
2 / 6 / 2
7,562
756
3,973
10,730
4,567
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Stupidyapp3r
Cerberus
10
2 / 4 / 3
7,794
779
5,317
10,658
8,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
zachmaniac108
Discordia
10
1 / 4 / 2
7,462
746
8,225
6,979
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
8,187
819
6,580
5,137
1,797
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 3 / 7
9,020
902
10,010
11,230
9,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
4 / 0 / 7
8,448
845
6,493
8,098
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
14
14
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
6
3
7
3.17
L
Apollo
Snofall
Apollo
2
6
2
0.5
L
Cerberus
Stupidyapp3r
Cerberus
2
4
3
0.88
W
4
0
7
7.5
L
Discordia
zachmaniac108
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,515
Damage
23,083
28,367
Taken
24,465
15,858
Mitigated
15,480
2,646
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,580
341
0
251
5,137
1,797
683
2,823
2,228
24,928
0
W
10,010
1,507
0
1,366
11,230
9,723
185
5,697
5,237
0
20,853
L
Apollo
Snofall
Apollo
3,973
2,159
0
904
10,730
4,567
0
5,123
5,607
0
17,566
L
Cerberus
Stupidyapp3r
Cerberus
5,317
377
0
1,742
10,658
8,708
0
5,179
5,479
12,850
343
W
6,493
193
313
4,354
8,098
3,960
464
4,632
3,430
33,347
0
L
Discordia
zachmaniac108
Discordia
8,225
253
0
0
6,979
2,583
0
3,050
3,929
32,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
25,655
87
Minions Killed
93
0
Camps Cleared
0
480,754
Distance Traveled
571,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,187
819
29
3
0
187,579
0
W
Chaac
9,020
902
17
2
0
183,914
0
L
Apollo
7,562
756
26
3
0
167,934
0
L
Cerberus
7,794
779
13
1
0
157,085
0
W
Hades
8,448
845
47
5
0
199,598
0
L
Discordia
7,462
746
48
5
0
155,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role