Player Matchup

Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Sannnec46ru6
Tyr
Level 45
God Stats
9W - 6L
1,792 SR
Queue Stats
19W - 37L
1,369 Elo+
Solo
Lancelot
Lancelot
three uppal kin
Lancelot
Level 119
God Stats
4W - 6L
1,489 SR
Queue Stats
51W - 43L
1,459 Elo+
Solo
Team Averages
Level 87
1,594 SR
1,443 Elo+

VS

Team Averages
Level 108
1,489 SR
1,540 Elo+
Charon
Charon
Gontui
Charon
Level 127
God Stats
12W - 3L
1,670 SR
Queue Stats
39W - 30L
1,572 Elo+
Party 1
Poseidon
Poseidon
Kastiel89
Poseidon
Level 50
God Stats
138W - 153L
1,514 SR
Queue Stats
362W - 384L
1,438 Elo+
Solo
Nemesis
Nemesis
nymphawsome
Nemesis
Level 147
God Stats
2W - 0L
1,285 SR
Queue Stats
31W - 24L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 4 / 0
7,631
763
5,683
8,170
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 9 / 1
6,626
663
4,695
13,807
8,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Lancelot
8
0 / 6 / 1
6,777
678
7,290
10,642
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Gontui
Charon
11
4 / 0 / 15
8,689
869
7,202
10,556
9,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Kastiel89
Poseidon
12
6 / 1 / 10
9,072
907
12,661
6,839
2,565
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
nymphawsome
Nemesis
11
9 / 0 / 9
9,464
946
8,096
9,359
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
19
19
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
0
0.25
W
Charon
Gontui
Charon
4
0
15
11.5
W
Poseidon
Kastiel89
Poseidon
6
1
10
11
L
0
9
1
0.06
W
Nemesis
nymphawsome
Nemesis
9
0
9
13.5
L
Lancelot
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
27,959
32,619
Taken
26,754
16,041
Mitigated
17,674
3,385
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,683
35
36
469
8,170
2,654
0
5,550
2,620
28,349
0
W
Charon
Gontui
Charon
7,202
1,893
0
1,978
10,556
9,206
234
2,360
7,961
16,287
0
W
Poseidon
Kastiel89
Poseidon
12,661
1,815
0
1,604
6,839
2,565
158
1,715
5,045
49,325
0
L
4,695
336
0
1,467
13,807
8,528
0
8,033
5,774
0
17,279
W
Nemesis
nymphawsome
Nemesis
8,096
2,378
0
1,701
9,359
5,903
443
1,980
7,111
273
22,867
L
Lancelot
7,290
748
0
1,413
10,642
4,859
0
6,900
3,742
0
24,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,034
Gold Earned
27,225
87
Minions Killed
110
0
Camps Cleared
0
595,357
Distance Traveled
638,067
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,631
763
36
4
0
187,253
0
W
Charon
8,689
869
13
1
0
215,769
2
W
Poseidon
9,072
907
68
7
0
205,644
4
L
Tyr
6,626
663
25
3
0
187,251
0
W
Nemesis
9,464
946
29
3
0
216,654
1
L
Lancelot
6,777
678
26
3
0
220,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role