Player Matchup

Vulcan
Vulcan
DurtyPigBoi
Vulcan
Level 97
God Stats
3W - 0L
1,658 SR
Queue Stats
167W - 141L
1,552 Elo+
Solo
Surtr
Surtr
Fuzzski
Surtr
Level 126
God Stats
4W - 3L
1,395 SR
Queue Stats
343W - 358L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
GriffSet716
Kumbhakarna
Level 127
God Stats
3W - 1L
1,543 SR
Queue Stats
175W - 154L
1,464 Elo+
Solo
Anhur
Anhur
Jman00232
Anhur
Level 63
God Stats
1W - 0L
1,573 SR
Queue Stats
128W - 122L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
Xicewolf
Xing Tian
Level 142
God Stats
5W - 3L
1,479 SR
Queue Stats
234W - 242L
1,459 Elo+
Party 1
Team Averages
Level 111
1,530 SR
1,482 Elo+

VS

Team Averages
Level 100
1,544 SR
1,441 Elo+
Anhur
Anhur
BinkorBimTTV_YT
Anhur
Level 81
God Stats
0W - 1L
1,723 SR
Queue Stats
19W - 14L
1,465 Elo+
Party 2
Geb
Geb
RinnAddeci
Geb
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,414 Elo+
Party 2
Hachiman
Hachiman
Saveita
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,344 Elo+
Solo
Mercury
Mercury
TheSpankyDude
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
Unknown Wh1sper
Erlang Shen
Level 145
God Stats
0W - 4L
1,495 SR
Queue Stats
136W - 163L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
6 / 1 / 17
10,348
862
22,345
6,604
4,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Fuzzski
Surtr
16
7 / 3 / 13
9,893
824
14,383
16,871
21,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
GriffSet716
Kumbhakarna
15
1 / 2 / 21
9,954
830
5,278
15,707
21,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Jman00232
Anhur
17
10 / 4 / 11
10,336
861
11,230
11,391
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Xicewolf
Xing Tian
15
2 / 3 / 16
9,779
815
6,096
13,728
16,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 8
8,752
729
5,190
12,358
5,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 7
8,765
730
7,767
13,747
14,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Saveita
Hachiman
16
4 / 3 / 5
8,604
717
16,363
10,853
5,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
14
1 / 5 / 4
8,243
687
3,727
9,954
3,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Unknown Wh1sper
Erlang Shen
12
1 / 8 / 6
7,492
624
8,077
18,599
15,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
40
26
Kills
10
13
Deaths
26
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
W
Vulcan
6
1
17
14.5
W
Surtr
Fuzzski
Surtr
7
3
13
4.5
W
Kumbhakarna
GriffSet716
Kumbhakarna
1
2
21
5.75
W
Anhur
Jman00232
Anhur
10
4
11
3.88
L
1
4
7
1.13
L
Hachiman
Saveita
Hachiman
4
3
5
2.17
L
Mercury
1
5
4
0.6
L
Erlang Shen
Unknown Wh1sper
Erlang Shen
1
8
6
0.5
W
Xing Tian
Xicewolf
Xing Tian
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,332
Damage
41,124
64,301
Taken
65,511
69,599
Mitigated
43,283
20,015
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,190
2,249
176
671
12,358
5,146
0
8,040
4,318
0
17,149
W
Vulcan
22,345
10,923
621
1,018
6,604
4,386
1,870
564
6,040
44,524
0
W
Surtr
Fuzzski
Surtr
14,383
4,040
819
4,101
16,871
21,038
364
2,190
14,681
1,148
23,449
W
Kumbhakarna
GriffSet716
Kumbhakarna
5,278
232
1,093
4,989
15,707
21,119
597
2,208
13,499
12,317
0
W
Anhur
Jman00232
Anhur
11,230
6,127
0
2,426
11,391
6,823
915
1,172
10,219
0
22,526
L
7,767
706
2,749
2,152
13,747
14,294
0
5,864
7,883
14,104
0
L
Hachiman
Saveita
Hachiman
16,363
9,519
842
2,105
10,853
5,017
0
4,767
6,086
0
34,216
L
Mercury
3,727
578
922
1,605
9,954
3,753
0
5,376
4,578
0
18,703
L
Erlang Shen
Unknown Wh1sper
Erlang Shen
8,077
2,973
998
3,084
18,599
15,073
0
10,339
8,260
0
19,759
W
Xing Tian
Xicewolf
Xing Tian
6,096
666
2,279
2,669
13,728
16,233
1,197
1,633
12,095
10,357
45

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,310
Gold Earned
41,856
126
Minions Killed
137
0
Camps Cleared
0
1,090,255
Distance Traveled
1,023,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,752
729
32
3
0
168,373
0
W
Vulcan
10,348
862
53
4
0
228,956
0
W
Surtr
9,893
824
27
2
0
211,879
0
W
Kumbhakarna
9,954
830
11
1
0
238,079
0
W
Anhur
10,336
861
33
3
0
186,836
0
L
Geb
8,765
730
12
1
0
208,567
0
L
Hachiman
8,604
717
51
4
0
212,408
0
L
Mercury
8,243
687
28
2
0
251,185
0
L
Erlang Shen
7,492
624
14
1
0
182,654
0
W
Xing Tian
9,779
815
2
0
0
224,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role