Player Matchup

Atlas
Atlas
BarcoT1
Atlas
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 23L
1,514 Elo+
Party 2
Hachiman
Hachiman
ItsYaBoyA-town
Hachiman
Level 28
God Stats
5W - 3L
1,546 SR
Queue Stats
25W - 30L
1,427 Elo+
Party 2
Bakasura
Bakasura
PaladinBube78
Bakasura
Level 93
God Stats
1W - 2L
1,295 SR
Queue Stats
43W - 37L
1,527 Elo+
Solo
Scylla
Scylla
Velryon
Scylla
Level 129
God Stats
3W - 0L
1,755 SR
Queue Stats
17W - 19L
1,490 Elo+
Party 2
Arachne
Arachne
andymfc1997
Arachne
Level 122
God Stats
3W - 4L
1,445 SR
Queue Stats
163W - 143L
1,477 Elo+
Solo
Team Averages
Level 91
1,508 SR
1,487 Elo+

VS

Team Averages
Level 115
1,570 SR
1,422 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Davidep91
Thor
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,221 Elo+
Solo
Yemoja
Yemoja
G w0rth
Yemoja
Level 106
God Stats
78W - 56L
1,519 SR
Queue Stats
660W - 623L
1,438 Elo+
Solo
Danzaburou
Danzaburou
SudokuIsFun
Danzaburou
Level 159
God Stats
5W - 6L
1,813 SR
Queue Stats
518W - 551L
1,514 Elo+
Party 1
Ix Chel
Ix Chel
TTVMooN_NinjA_C
Ix Chel
Level 125
God Stats
10W - 13L
1,518 SR
Queue Stats
384W - 430L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BarcoT1
Atlas
9
0 / 1 / 5
5,527
553
4,421
8,687
5,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
9
0 / 1 / 1
5,470
547
4,780
7,395
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
PaladinBube78
Bakasura
11
2 / 1 / 1
7,035
704
5,387
7,909
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Velryon
Scylla
12
4 / 0 / 0
6,480
648
4,182
3,150
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
andymfc1997
Arachne
10
3 / 0 / 3
5,873
587
4,907
7,588
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 4 / 0
5,333
533
5,220
11,294
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thor
7
0 / 2 / 2
4,469
447
2,726
6,850
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
G w0rth
Yemoja
7
0 / 1 / 2
5,017
502
1,789
7,480
4,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SudokuIsFun
Danzaburou
9
2 / 2 / 0
5,953
595
6,811
7,563
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
6,024
602
2,403
3,304
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
3
3
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
0
0.25
W
Atlas
BarcoT1
Atlas
0
1
5
2.5
L
Thor
0
2
2
0.5
L
Yemoja
G w0rth
Yemoja
0
1
2
1
W
Hachiman
0
1
1
0.5
W
Bakasura
PaladinBube78
Bakasura
2
1
1
2.5
L
Danzaburou
SudokuIsFun
Danzaburou
2
2
0
1
L
0
0
0
0
W
Scylla
Velryon
Scylla
4
0
0
4
W
Arachne
andymfc1997
Arachne
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
18,949
34,729
Taken
36,491
13,952
Mitigated
13,870
13,262
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,220
4,401
0
4,233
11,294
3,503
0
1,017
9,596
0
28,976
W
Atlas
BarcoT1
Atlas
4,421
1,916
1,177
2,896
8,687
5,069
0
1,535
7,090
17,442
0
L
Thor
2,726
478
0
362
6,850
1,972
0
1,757
5,093
0
21,441
L
Yemoja
G w0rth
Yemoja
1,789
341
592
2,565
7,480
4,547
0
2,662
4,818
9,321
0
W
Hachiman
4,780
1,994
0
3,404
7,395
2,237
0
785
6,610
0
43,733
W
Bakasura
PaladinBube78
Bakasura
5,387
3,449
0
3,150
7,909
3,008
122
0
7,909
0
43,972
L
Danzaburou
SudokuIsFun
Danzaburou
6,811
3,477
0
2,511
7,563
2,728
0
1,797
5,766
0
47,166
L
2,403
423
535
997
3,304
1,120
0
1,370
1,934
47,886
0
W
Scylla
Velryon
Scylla
4,182
560
0
500
3,150
983
0
570
2,522
48,802
0
W
Arachne
andymfc1997
Arachne
4,907
3,400
0
2,135
7,588
2,655
0
1,112
6,406
0
40,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
26,796
356
Minions Killed
290
0
Camps Cleared
0
1,051,932
Distance Traveled
1,027,837
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,333
533
41
4
0
202,977
0
W
Atlas
5,527
553
17
2
0
207,435
0
L
Thor
4,469
447
41
4
0
180,769
0
L
Yemoja
5,017
502
13
1
0
209,033
4
W
Hachiman
5,470
547
75
8
0
182,759
0
W
Bakasura
7,035
704
113
11
0
234,511
0
L
Danzaburou
5,953
595
82
8
0
205,744
2
L
Ix Chel
6,024
602
113
11
0
229,314
1
W
Scylla
6,480
648
81
8
0
200,153
1
W
Arachne
5,873
587
70
7
0
227,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role