Player Matchup

Kukulkan
Kukulkan
ItsAllSticky
Kukulkan
Level 75
God Stats
15W - 7L
1,789 SR
Queue Stats
134W - 149L
1,556 Elo+
Party 3
Mulan
Mulan
RaggedyDoctor
Mulan
Level 108
God Stats
33W - 21L
1,595 SR
Queue Stats
433W - 418L
1,517 Elo+
Party 2
Anubis
Anubis
Shinkiras
Anubis
Level 78
God Stats
27W - 27L
1,561 SR
Queue Stats
186W - 179L
1,587 Elo+
Party 2
Xing Tian
Xing Tian
Ziljaeden
Xing Tian
Level 149
God Stats
3W - 0L
1,732 SR
Queue Stats
416W - 388L
1,543 Elo+
Party 3
Rama
Rama
namechanged179
Rama
Level 121
God Stats
2W - 1L
1,816 SR
Queue Stats
67W - 31L
1,685 Elo+
Solo
Team Averages
Level 106
1,699 SR
1,578 Elo+

VS

Team Averages
Level 136
1,532 SR
1,506 Elo+
King Arthur
King Arthur
DelG100
King Arthur
Level 147
God Stats
49W - 46L
1,507 SR
Queue Stats
264W - 241L
1,535 Elo+
Solo
Surtr
Surtr
IDapperDan
Surtr
Level 125
God Stats
3W - 6L
1,616 SR
Queue Stats
13W - 12L
1,524 Elo+
Party 1
Hachiman
Hachiman
Matyraxes
Hachiman
Level 106
God Stats
3W - 2L
1,448 SR
Queue Stats
296W - 304L
1,527 Elo+
Solo
Raijin
Raijin
MichaeISmiff
Raijin
Level 146
God Stats
0W - 1L
1,518 SR
Queue Stats
7W - 11L
1,430 Elo+
Party 1
Chang'e
Chang'e
ZeroConviction
Chang'e
Level 155
God Stats
73W - 71L
1,569 SR
Queue Stats
458W - 409L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItsAllSticky
Kukulkan
15
4 / 3 / 7
8,383
838
7,952
9,143
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 13
7,633
763
9,687
11,454
12,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Shinkiras
Anubis
15
8 / 3 / 7
8,495
850
11,229
9,606
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Ziljaeden
Xing Tian
13
0 / 2 / 13
7,007
701
7,230
13,422
14,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 6
8,192
819
10,869
9,855
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DelG100
King Arthur
12
1 / 6 / 3
6,518
652
6,312
14,204
9,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
13
2 / 4 / 6
7,230
723
11,032
15,537
12,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Matyraxes
Hachiman
14
1 / 3 / 3
7,456
746
8,543
9,786
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
14
2 / 6 / 4
7,285
729
10,387
10,479
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 0 / 4
8,895
890
7,690
9,523
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
19
Kills
11
11
Deaths
19
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DelG100
King Arthur
1
6
3
0.42
L
Surtr
2
4
6
1.25
W
Kukulkan
ItsAllSticky
Kukulkan
4
3
7
2.5
L
Hachiman
Matyraxes
Hachiman
1
3
3
0.83
L
Raijin
2
6
4
0.67
W
2
1
13
8.5
W
Anubis
Shinkiras
Anubis
8
3
7
3.83
L
5
0
4
7
W
Xing Tian
Ziljaeden
Xing Tian
0
2
13
3.25
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,967
Damage
43,964
53,480
Taken
59,529
42,244
Mitigated
34,375
10,117
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DelG100
King Arthur
6,312
197
0
0
14,204
9,608
0
6,993
6,810
0
12,064
L
Surtr
11,032
1,922
0
2,809
15,537
12,734
18
5,304
9,661
1,681
19,428
W
Kukulkan
ItsAllSticky
Kukulkan
7,952
627
0
2,314
9,143
4,747
177
3,251
5,720
37,731
0
L
Hachiman
Matyraxes
Hachiman
8,543
4,018
0
1,837
9,786
3,948
382
5,106
4,255
0
22,987
L
Raijin
10,387
1,164
0
1,776
10,479
3,954
44
3,750
6,312
23,987
0
W
9,687
1,440
0
3,473
11,454
12,243
0
3,923
7,467
0
12,573
W
Anubis
Shinkiras
Anubis
11,229
296
0
2,092
9,606
5,862
399
3,377
6,096
31,131
0
L
7,690
285
1,796
4,988
9,523
4,131
0
4,208
5,110
41,278
0
W
Xing Tian
Ziljaeden
Xing Tian
7,230
445
0
1,488
13,422
14,862
150
4,080
9,156
14,713
169
W
10,869
9,569
0
750
9,855
4,530
135
3,792
6,035
0
31,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
37,384
224
Minions Killed
194
0
Camps Cleared
0
1,030,768
Distance Traveled
975,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,518
652
8
1
0
190,124
0
L
Surtr
7,230
723
17
2
0
220,184
0
W
Kukulkan
8,383
838
82
8
0
205,588
0
L
Hachiman
7,456
746
43
4
0
189,262
0
L
Raijin
7,285
729
41
4
0
156,999
0
W
Mulan
7,633
763
11
1
0
215,744
0
W
Anubis
8,495
850
52
5
0
202,195
0
L
Chang'e
8,895
890
85
9
0
218,903
0
W
Xing Tian
7,007
701
24
2
0
219,521
0
W
Rama
8,192
819
55
6
0
187,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role