Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Arhymaan
Cliodhna
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
307W - 284L
1,432 Elo+
Party 2
Thanatos
Thanatos
UKIYO3131
Thanatos
Level 48
God Stats
8W - 7L
1,419 SR
Queue Stats
85W - 106L
1,337 Elo+
Solo
Raijin
Raijin
behindyu101
Raijin
Level 107
God Stats
15W - 12L
1,345 SR
Queue Stats
157W - 153L
1,430 Elo+
Solo
Team Averages
Level 86
1,453 SR
1,440 Elo+

VS

Team Averages
Level 67
1,546 SR
1,384 Elo+
Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
JoeCrew98
Anhur
Level 63
God Stats
8W - 10L
1,434 SR
Queue Stats
77W - 83L
1,295 Elo+
Solo
Cthulhu
Cthulhu
KingSpyroBloodZz
Cthulhu
Level 29
God Stats
2W - 2L
1,799 SR
Queue Stats
11W - 33L
1,233 Elo+
Party 1
He Bo
He Bo
MisterZwabber09
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,459 Elo+
Party 1
Nemesis
Nemesis
gamer260605
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 221L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
4 / 1 / 1
6,446
645
5,344
8,014
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
 
Arachne
9
3 / 0 / 3
5,789
579
3,278
8,343
4,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cliodhna
Arhymaan
Cliodhna
10
0 / 0 / 4
5,282
528
3,799
5,519
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
UKIYO3131
Thanatos
9
4 / 1 / 6
5,842
584
5,087
7,644
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
12
7 / 0 / 0
7,191
719
4,710
4,874
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 1
4,599
460
2,909
6,936
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
JoeCrew98
Anhur
8
1 / 3 / 0
4,653
465
2,280
6,135
1,506
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,139
514
2,535
7,761
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,567
457
3,238
6,106
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
gamer260605
Nemesis
10
0 / 4 / 0
5,060
506
3,198
10,545
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
1
4.5
W
Arachne
 
Arachne
3
0
3
4.5
L
Geb
 
Geb
0
3
1
0.17
W
Cliodhna
Arhymaan
Cliodhna
0
0
4
2
L
Anhur
JoeCrew98
Anhur
1
3
0
0.33
L
1
3
0
0.33
L
0
5
0
0
W
Thanatos
UKIYO3131
Thanatos
4
1
6
7
W
Raijin
7
0
0
7
L
Nemesis
gamer260605
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,218
Damage
14,160
34,394
Taken
37,483
12,778
Mitigated
14,353
14,697
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,344
3,815
0
3,896
8,014
2,677
459
2,419
5,169
0
44,496
W
Arachne
 
Arachne
3,278
2,162
0
3,308
8,343
4,311
0
2,443
5,900
0
11,683
L
Geb
 
Geb
2,909
211
118
1,445
6,936
4,689
0
739
6,155
12,140
0
W
Cliodhna
Arhymaan
Cliodhna
3,799
416
0
875
5,519
1,682
7
697
4,822
0
33,722
L
Anhur
JoeCrew98
Anhur
2,280
1,509
0
1,278
6,135
1,506
0
0
6,135
0
22,501
L
2,535
83
0
1,193
7,761
3,215
0
0
7,761
23,691
0
L
3,238
184
0
75
6,106
1,475
0
1,686
4,253
28,030
0
W
Thanatos
UKIYO3131
Thanatos
5,087
1,773
0
5,013
7,644
2,428
0
1,848
5,796
0
28,600
W
Raijin
4,710
524
0
1,605
4,874
1,680
255
849
4,025
51,017
0
L
Nemesis
gamer260605
Nemesis
3,198
841
0
2,024
10,545
3,468
0
1,906
8,469
0
42,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,550
Gold Earned
24,018
255
Minions Killed
214
0
Camps Cleared
0
977,379
Distance Traveled
959,173
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,446
645
67
7
0
160,315
0
W
Arachne
5,789
579
23
2
0
213,965
0
L
Geb
4,599
460
19
2
0
193,525
0
W
Cliodhna
5,282
528
48
5
0
203,879
1
L
Anhur
4,653
465
38
4
0
165,105
0
L
Cthulhu
5,139
514
43
4
0
192,906
0
L
He Bo
4,567
457
51
5
0
178,821
0
W
Thanatos
5,842
584
37
4
0
220,897
0
W
Raijin
7,191
719
80
8
0
178,323
0
L
Nemesis
5,060
506
63
6
0
228,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role