Player Matchup

Neith
Neith
Albert1984
Neith
Level 125
God Stats
1,757W - 1,868L
1,468 SR
Queue Stats
1,761W - 1,874L
1,443 Elo+
Solo
Hel
Hel
Azriall
Hel
Level 121
God Stats
1W - 4L
1,359 SR
Queue Stats
305W - 303L
1,480 Elo+
Party 2
Hachiman
Hachiman
Basom112
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 54L
1,329 Elo+
Solo
Ra
Ra
Io_so_1b3r3gazz0
Ra
Level 145
God Stats
0W - 5L
1,349 SR
Queue Stats
62W - 73L
1,433 Elo+
Solo
Cliodhna
Cliodhna
Stormofraiza
Cliodhna
Level 89
God Stats
9W - 13L
1,443 SR
Queue Stats
251W - 249L
1,482 Elo+
Party 2
Team Averages
Level 105
1,424 SR
1,433 Elo+

VS

Team Averages
Level 93
1,606 SR
1,489 Elo+
Hades
Hades
Amaaruu
Hades
Level 51
God Stats
3W - 1L
1,419 SR
Queue Stats
71W - 67L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
ILiiyana
Kukulkan
Level 75
God Stats
80W - 69L
1,461 SR
Queue Stats
899W - 953L
1,450 Elo+
Solo
Hachiman
Hachiman
Joni98
Hachiman
Level 116
God Stats
5W - 1L
1,856 SR
Queue Stats
113W - 63L
1,521 Elo+
Solo
Fenrir
Fenrir
Palkià
Fenrir
Level 105
God Stats
2W - 0L
1,574 SR
Queue Stats
8W - 3L
1,530 Elo+
Solo
Sylvanus
Sylvanus
Y4HIK0M4RU
Sylvanus
Level 119
God Stats
3W - 1L
1,719 SR
Queue Stats
96W - 80L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 4 / 8
10,919
993
5,118
14,905
6,551
Hel
17
2 / 6 / 7
11,795
1,072
16,758
16,634
7,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Basom112
Hachiman
17
2 / 12 / 4
11,266
1,024
11,247
21,971
10,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 9 / 5
11,247
1,022
11,698
15,848
7,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Stormofraiza
Cliodhna
18
7 / 4 / 2
13,475
1,225
13,553
16,607
8,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

24

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Amaaruu
Hades
19
9 / 5 / 18
13,265
1,206
22,925
19,275
14,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ILiiyana
Kukulkan
19
1 / 1 / 13
11,748
1,068
11,972
5,169
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Joni98
Hachiman
20
17 / 1 / 9
15,244
1,386
25,653
11,201
5,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Palkià
Fenrir
18
7 / 3 / 13
12,604
1,146
15,736
16,553
8,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Y4HIK0M4RU
Sylvanus
18
1 / 2 / 18
12,639
1,149
5,218
13,519
13,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
12
Kills
35
35
Deaths
12
26
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
8
1
W
Hades
Amaaruu
Hades
9
5
18
3.6
L
Hel
2
6
7
0.92
L
Hachiman
Basom112
Hachiman
2
12
4
0.33
W
Kukulkan
ILiiyana
Kukulkan
1
1
13
7.5
L
1
9
5
0.39
W
Hachiman
Joni98
Hachiman
17
1
9
21.5
W
Fenrir
Palkià
Fenrir
7
3
13
4.5
L
Cliodhna
Stormofraiza
Cliodhna
7
4
2
2
W
Sylvanus
Y4HIK0M4RU
Sylvanus
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,374
Damage
81,504
85,965
Taken
65,717
39,478
Mitigated
45,874
10,831
Healing
22,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,118
1,103
0
1,494
14,905
6,551
0
6,756
8,149
0
13,517
W
Hades
Amaaruu
Hades
22,925
1,898
198
5,822
19,275
14,773
0
9,726
8,951
42,327
0
L
Hel
16,758
1,679
3,183
2,310
16,634
7,562
0
9,517
7,117
42,808
0
L
Hachiman
Basom112
Hachiman
11,247
6,698
0
309
21,971
10,080
0
7,598
14,073
0
27,801
W
Kukulkan
ILiiyana
Kukulkan
11,972
752
0
0
5,169
2,479
0
2,394
2,625
39,610
0
L
11,698
762
805
855
15,848
7,026
0
8,589
7,259
26,519
0
W
Hachiman
Joni98
Hachiman
25,653
20,715
0
500
11,201
5,884
0
5,230
5,521
0
59,941
W
Fenrir
Palkià
Fenrir
15,736
7,304
0
2,240
16,553
8,785
0
5,701
10,617
0
27,011
L
Cliodhna
Stormofraiza
Cliodhna
13,553
2,254
0
1,875
16,607
8,259
0
7,535
8,772
0
31,456
W
Sylvanus
Y4HIK0M4RU
Sylvanus
5,218
317
8,113
5,225
13,519
13,953
0
6,600
6,469
12,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,702
Gold Earned
65,500
206
Minions Killed
257
5
Camps Cleared
11
1,057,633
Distance Traveled
1,095,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,919
993
23
2
0
211,584
0
W
Hades
13,265
1,206
70
6
2
189,977
0
L
Hel
11,795
1,072
72
7
0
218,010
0
L
Hachiman
11,266
1,024
43
4
2
155,978
0
W
Kukulkan
11,748
1,068
81
7
1
240,922
0
L
Ra
11,247
1,022
28
3
0
220,780
0
W
Hachiman
15,244
1,386
58
5
2
216,072
0
W
Fenrir
12,604
1,146
23
2
5
246,860
0
L
Cliodhna
13,475
1,225
40
4
3
251,281
0
W
Sylvanus
12,639
1,149
25
2
1
201,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role