Player Matchup

Atlas
Atlas
Anthony122115
Atlas
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 80L
1,505 Elo+
Solo
King Arthur
King Arthur
AtomicGuide4202
King Arthur
Level 109
God Stats
2W - 3L
1,406 SR
Queue Stats
286W - 272L
1,438 Elo+
Solo
Janus
Janus
montez1408
Janus
Level 119
God Stats
6W - 8L
1,512 SR
Queue Stats
239W - 235L
1,490 Elo+
Solo
Loki
Loki
powerhaven123
Loki
Level 123
God Stats
4W - 4L
1,616 SR
Queue Stats
72W - 82L
1,478 Elo+
Solo
Cernunnos
Cernunnos
xfunkymonk3y
Cernunnos
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,465 Elo+
Solo
Team Averages
Level 103
1,507 SR
1,475 Elo+

VS

Team Averages
Level 109
1,578 SR
1,490 Elo+
Ratatoskr
Ratatoskr
Alienthe1st
Ratatoskr
Level 158
God Stats
13W - 13L
1,508 SR
Queue Stats
118W - 132L
1,521 Elo+
Party 1
Poseidon
Poseidon
DJ_SNAKE666
Poseidon
Level 127
God Stats
4W - 3L
1,466 SR
Queue Stats
280W - 276L
1,518 Elo+
Solo
Chaac
Chaac
Proud Alpha
Chaac
Level 139
God Stats
10W - 9L
1,587 SR
Queue Stats
362W - 365L
1,463 Elo+
Party 2
Atlas
Atlas
Skylex7678
Atlas
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 99L
1,435 Elo+
Party 2
Medusa
Medusa
iluvmonkeys581
Medusa
Level 69
God Stats
15W - 2L
1,829 SR
Queue Stats
127W - 129L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,271
519
7,454
14,436
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
AtomicGuide4202
King Arthur
12
0 / 4 / 0
7,604
543
7,154
14,764
10,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
12
0 / 6 / 0
6,929
495
5,472
9,917
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 3
7,773
555
8,151
13,332
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
xfunkymonk3y
Cernunnos
13
3 / 3 / 1
7,799
557
7,460
10,622
4,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Alienthe1st
Ratatoskr
14
9 / 1 / 8
8,822
630
17,636
12,590
5,979
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
DJ_SNAKE666
Poseidon
16
8 / 1 / 5
9,488
678
10,742
8,022
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 2
8,386
599
8,085
14,425
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
11
0 / 1 / 1
6,489
464
3,412
9,404
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 4
6,728
481
4,965
7,986
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
20
20
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Alienthe1st
Ratatoskr
9
1
8
13
L
1
3
4
1
L
King Arthur
AtomicGuide4202
King Arthur
0
4
0
0
W
Poseidon
DJ_SNAKE666
Poseidon
8
1
5
10.5
W
3
1
2
4
W
Atlas
0
1
1
0.5
W
0
2
4
1
L
Janus
0
6
0
0
L
2
4
3
0.88
L
Cernunnos
xfunkymonk3y
Cernunnos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,691
Damage
44,840
63,071
Taken
52,427
34,783
Mitigated
29,491
12,664
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Alienthe1st
Ratatoskr
17,636
6,520
0
2,275
12,590
5,979
0
3,519
8,969
0
72,645
L
7,454
2,801
0
1,747
14,436
11,174
0
3,977
10,332
32,551
0
L
King Arthur
AtomicGuide4202
King Arthur
7,154
509
0
1,222
14,764
10,780
0
1,274
12,837
0
58,510
W
Poseidon
DJ_SNAKE666
Poseidon
10,742
1,397
0
2,414
8,022
3,027
0
4,181
3,649
81,101
0
W
8,085
1,255
0
8,125
14,425
9,755
0
2,363
11,974
0
57,993
W
Atlas
3,412
1,683
0
1,930
9,404
7,478
187
1,351
8,053
18,949
0
W
4,965
1,408
0
3,793
7,986
3,252
141
1,130
6,856
0
54,931
L
Janus
5,472
333
0
1,392
9,917
3,531
0
4,828
5,038
57,341
0
L
8,151
2,934
0
3,685
13,332
4,712
0
2,253
10,947
0
51,564
L
Cernunnos
xfunkymonk3y
Cernunnos
7,460
4,289
0
4,618
10,622
4,586
740
1,822
8,800
0
61,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
39,913
437
Minions Killed
441
0
Camps Cleared
0
1,401,579
Distance Traveled
1,465,081
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,822
630
83
6
0
328,783
0
L
Atlas
7,271
519
46
3
0
264,911
0
L
King Arthur
7,604
543
109
8
0
265,807
0
W
Poseidon
9,488
678
145
10
0
304,417
5
W
Chaac
8,386
599
97
7
0
273,557
0
W
Atlas
6,489
464
27
2
0
296,677
0
W
Medusa
6,728
481
89
6
0
261,647
3
L
Janus
6,929
495
96
7
0
262,125
4
L
Loki
7,773
555
86
6
0
364,062
0
L
Cernunnos
7,799
557
100
7
0
244,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role