Player Matchup

Danzaburou
Danzaburou
Foreign_Ginger
Danzaburou
Level 69
God Stats
3W - 2L
1,685 SR
Queue Stats
32W - 44L
1,497 Elo+
Party 2
Hades
Hades
Optimus_0012
Hades
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 22L
1,528 Elo+
Party 2
Scylla
Scylla
Shawtythick3
Scylla
Level 102
God Stats
4W - 18L
1,245 SR
Queue Stats
225W - 209L
1,481 Elo+
Solo
Sylvanus
Sylvanus
XImperialBearX
Sylvanus
Level 138
God Stats
8W - 4L
1,826 SR
Queue Stats
435W - 385L
1,597 Elo+
Solo
Kali
Kali
YTB-Mack
Kali
Level 98
God Stats
4W - 2L
1,705 SR
Queue Stats
265W - 238L
1,541 Elo+
Solo
Team Averages
Level 91
1,592 SR
1,529 Elo+

VS

Team Averages
Level 130
1,537 SR
1,517 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Facemask-SZN_YT
Achilles
Level 120
God Stats
3W - 2L
1,609 SR
Queue Stats
179W - 185L
1,520 Elo+
Party 3
Rama
Rama
GrindingGears22
Rama
Level 140
God Stats
10W - 9L
1,489 SR
Queue Stats
326W - 287L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
I_Freakazoid
Kuzenbo
Level 97
God Stats
6W - 3L
1,571 SR
Queue Stats
193W - 166L
1,510 Elo+
Party 3
Mercury
Mercury
Waffle_king891
Mercury
Level 104
God Stats
5W - 7L
1,517 SR
Queue Stats
249W - 233L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Foreign_Ginger
Danzaburou
5
0 / 0 / 0
2,951
590
2,008
1,218
388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
3,122
624
1,536
3,459
1,237
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
7
0 / 0 / 0
3,464
693
828
2,409
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
5
0 / 2 / 0
3,239
648
2,737
5,412
3,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
1
0 / 0 / 0
2,406
481
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,392
678
1,007
2,317
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
6
1 / 0 / 0
3,781
756
1,966
3,879
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

5
1 / 0 / 1
3,147
629
1,660
3,685
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
I_Freakazoid
Kuzenbo
4
0 / 0 / 2
3,225
645
403
3,475
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 1
3,403
681
1,348
3,571
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Achilles
1
0
0
1
L
Danzaburou
Foreign_Ginger
Danzaburou
0
0
0
0
W
1
0
1
1.5
W
Kuzenbo
I_Freakazoid
Kuzenbo
0
0
2
1
L
0
1
0
0
L
Scylla
0
0
0
0
W
1
1
1
1.5
L
Sylvanus
0
2
0
0
L
Kali
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,109
Damage
6,384
12,498
Taken
16,927
5,487
Mitigated
6,914
5,113
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,007
44
39
1,188
2,317
734
0
766
1,489
15,827
0
W
Achilles
1,966
533
0
830
3,879
1,941
0
1,536
2,343
0
17,882
L
Danzaburou
Foreign_Ginger
Danzaburou
2,008
1,224
0
374
1,218
388
0
238
980
0
12,768
W
1,660
1,582
0
1,766
3,685
1,065
0
1,452
2,233
0
15,670
W
Kuzenbo
I_Freakazoid
Kuzenbo
403
215
0
879
3,475
2,196
0
836
2,639
7,221
0
L
1,536
312
0
1,123
3,459
1,237
0
0
3,459
13,223
0
L
Scylla
828
0
0
1,000
2,409
627
0
1,007
1,402
16,858
0
W
1,348
433
0
553
3,571
978
0
449
3,122
0
17,400
L
Sylvanus
2,737
1,110
226
2,390
5,412
3,235
0
165
5,247
12,602
0
L
Kali
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,182
Gold Earned
16,948
90
Minions Killed
137
0
Camps Cleared
0
389,661
Distance Traveled
476,692
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,392
678
33
7
0
92,920
0
W
Achilles
3,781
756
30
6
0
86,751
0
L
Danzaburou
2,951
590
15
3
0
91,594
0
W
Rama
3,147
629
31
6
0
87,598
0
W
Kuzenbo
3,225
645
7
1
0
105,283
0
L
Hades
3,122
624
23
5
0
93,575
0
L
Scylla
3,464
693
32
6
0
98,687
1
W
Mercury
3,403
681
36
7
0
104,140
0
L
Sylvanus
3,239
648
20
4
0
105,805
0
L
Kali
2,406
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role