Player Matchup

Bastet
Bastet
Bartchy
Bastet
Level 41
God Stats
5W - 4L
1,338 SR
Queue Stats
97W - 93L
1,432 Elo+
Party 1
Medusa
Medusa
H0TSlice
Medusa
Level 48
God Stats
4W - 2L
1,641 SR
Queue Stats
102W - 91L
1,469 Elo+
Party 1
Raijin
Raijin
O3ll_death
Raijin
Level 150
God Stats
10W - 7L
1,351 SR
Queue Stats
148W - 141L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
Qiasq
Zhong Kui
Level 61
God Stats
10W - 4L
1,570 SR
Queue Stats
68W - 47L
1,515 Elo+
Party 1
Bacchus
Bacchus
WaitingDig
Bacchus
Level 101
God Stats
5W - 0L
1,500 SR
Queue Stats
35W - 32L
1,526 Elo+
Solo
Team Averages
Level 80
1,480 SR
1,492 Elo+

VS

Team Averages
Level 148
1,558 SR
1,458 Elo+
Ravana
Ravana
Da__Munsta
Ravana
Level 199
God Stats
2W - 2L
1,686 SR
Queue Stats
149W - 155L
1,482 Elo+
Solo
Hun Batz
Hun Batz
GoDz-Gabo24
Hun Batz
Level 172
God Stats
0W - 2L
1,387 SR
Queue Stats
26W - 36L
1,388 Elo+
Solo
Mulan
Mulan
JSJosh
Mulan
Level 127
God Stats
7W - 8L
1,623 SR
Queue Stats
147W - 128L
1,460 Elo+
Solo
Eset
Eset
Lvl1Mew
Eset
Level 139
God Stats
0W - 1L
1,732 SR
Queue Stats
178W - 158L
1,465 Elo+
Solo
Medusa
Medusa
kureomi
Medusa
Level 104
God Stats
1W - 2L
1,361 SR
Queue Stats
110W - 96L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bartchy
Bastet
18
3 / 1 / 6
10,543
555
10,992
16,692
8,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
H0TSlice
Medusa
13
0 / 2 / 6
8,500
447
7,796
9,790
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
O3ll_death
Raijin
15
5 / 2 / 3
9,820
517
18,259
10,250
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Qiasq
Zhong Kui
17
7 / 3 / 7
11,364
598
23,394
13,566
12,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
WaitingDig
Bacchus
14
3 / 2 / 7
9,236
486
7,992
19,310
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Da__Munsta
Ravana
12
0 / 2 / 5
8,141
428
7,149
20,512
19,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
GoDz-Gabo24
Hun Batz
16
2 / 4 / 5
9,336
491
8,016
16,877
7,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
JSJosh
Mulan
13
4 / 4 / 0
9,086
478
9,338
18,685
17,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Eset
Lvl1Mew
Eset
13
2 / 7 / 2
8,230
433
9,204
14,796
6,620
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
kureomi
Medusa
14
1 / 2 / 3
8,956
471
8,275
15,698
6,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
18
Kills
9
10
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bartchy
Bastet
3
1
6
6
L
Ravana
Da__Munsta
Ravana
0
2
5
1.25
L
Hun Batz
GoDz-Gabo24
Hun Batz
2
4
5
1.13
W
Medusa
H0TSlice
Medusa
0
2
6
1.5
L
Mulan
JSJosh
Mulan
4
4
0
1
L
Eset
Lvl1Mew
Eset
2
7
2
0.43
W
Raijin
O3ll_death
Raijin
5
2
3
3.25
W
Zhong Kui
Qiasq
Zhong Kui
7
3
7
3.5
W
Bacchus
WaitingDig
Bacchus
3
2
7
3.25
L
Medusa
kureomi
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,433
Damage
41,982
69,608
Taken
86,568
52,752
Mitigated
57,650
20,116
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bartchy
Bastet
10,992
3,478
0
6,592
16,692
8,012
0
592
16,100
0
111,312
L
Ravana
Da__Munsta
Ravana
7,149
1,781
0
3,720
20,512
19,008
0
12,328
8,184
0
27,482
L
Hun Batz
GoDz-Gabo24
Hun Batz
8,016
2,058
0
749
16,877
7,948
625
6,378
10,499
0
82,271
W
Medusa
H0TSlice
Medusa
7,796
3,407
0
2,194
9,790
4,041
231
584
9,206
0
54,390
L
Mulan
JSJosh
Mulan
9,338
885
0
3,071
18,685
17,596
203
11,615
7,070
0
49,947
L
Eset
Lvl1Mew
Eset
9,204
403
784
1,534
14,796
6,620
0
10,071
4,725
57,447
0
W
Raijin
O3ll_death
Raijin
18,259
829
0
1,477
10,250
4,027
50
3,195
7,055
97,959
0
W
Zhong Kui
Qiasq
Zhong Kui
23,394
5,370
0
5,314
13,566
12,318
1,126
760
12,806
81,519
14,717
W
Bacchus
WaitingDig
Bacchus
7,992
347
0
4,539
19,310
24,354
0
4,400
14,910
33,515
0
L
Medusa
kureomi
Medusa
8,275
2,763
0
1,856
15,698
6,478
545
7,940
7,758
0
63,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
43,749
524
Minions Killed
441
0
Camps Cleared
0
1,864,162
Distance Traveled
1,825,586
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,543
555
148
8
0
440,004
0
L
Ravana
8,141
428
38
2
0
378,505
2
L
Hun Batz
9,336
491
114
6
0
405,814
0
W
Medusa
8,500
447
84
4
0
373,741
0
L
Mulan
9,086
478
72
4
0
327,332
0
L
Eset
8,230
433
111
6
0
347,655
2
W
Raijin
9,820
517
134
7
0
341,984
5
W
Zhong Kui
11,364
598
130
7
0
317,019
0
W
Bacchus
9,236
486
28
1
0
391,414
2
L
Medusa
8,956
471
106
6
0
366,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role