Player Matchup

Sol
Sol
FadingKami
Sol
Level 144
God Stats
2W - 4L
1,136 SR
Queue Stats
538W - 576L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
Merlin420069
Gilgamesh
Level 118
God Stats
5W - 1L
1,336 SR
Queue Stats
128W - 144L
1,394 Elo+
Party 1
Hachiman
Hachiman
Naptown Burn1
Hachiman
Level 144
God Stats
21W - 15L
1,523 SR
Queue Stats
542W - 578L
1,423 Elo+
Party 1
Fenrir
Fenrir
PapaBear0501
Fenrir
Level 129
God Stats
3W - 4L
1,388 SR
Queue Stats
468W - 467L
1,455 Elo+
Solo
Scylla
Scylla
drumxer
Scylla
Level 129
God Stats
5W - 0L
1,464 SR
Queue Stats
124W - 145L
1,364 Elo+
Solo
Team Averages
Level 133
1,369 SR
1,409 Elo+

VS

Team Averages
Level 71
1,481 SR
1,402 Elo+
Ah Puch
Ah Puch
Does Poorly
Ah Puch
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 170L
1,358 Elo+
Solo
Hera
Hera
LORD__SN4PZ
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
M85RIPPER
Ganesha
Level 149
God Stats
5W - 3L
1,460 SR
Queue Stats
475W - 468L
1,491 Elo+
Solo
Ymir
Ymir
Mistybloom
Ymir
Level 59
God Stats
5W - 2L
1,447 SR
Queue Stats
114W - 166L
1,390 Elo+
Solo
Anubis
Anubis
wPsycoPomp
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
6,675
1,113
5,704
4,331
1,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Merlin420069
Gilgamesh
10
2 / 3 / 3
6,479
1,080
2,740
6,411
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Naptown Burn1
Hachiman
11
1 / 0 / 6
6,214
1,036
3,187
2,112
835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
10
0 / 2 / 7
5,820
970
1,756
4,709
2,704
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
drumxer
Scylla
13
4 / 1 / 2
7,125
1,188
4,763
2,270
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Does Poorly
Ah Puch
12
2 / 3 / 3
5,854
976
4,896
7,027
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 2
5,102
850
1,222
2,913
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
M85RIPPER
Ganesha
14
0 / 1 / 7
6,270
1,045
3,119
7,461
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 0 / 0
1,540
257
0
0
0
Anubis
wPsycoPomp
Anubis
11
3 / 3 / 1
6,302
1,050
2,389
4,424
2,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
9
Kills
5
7
Deaths
9
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Does Poorly
Ah Puch
2
3
3
1.17
W
2
1
7
5.5
L
0
2
2
0.5
L
Ganesha
M85RIPPER
Ganesha
0
1
7
3.5
W
Gilgamesh
Merlin420069
Gilgamesh
2
3
3
1.17
L
0
0
0
0
W
Hachiman
Naptown Burn1
Hachiman
1
0
6
4
W
Fenrir
0
2
7
1.75
W
Scylla
drumxer
Scylla
4
1
2
5
L
Anubis
wPsycoPomp
Anubis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
11,626
19,833
Taken
21,825
10,279
Mitigated
13,691
5,881
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Does Poorly
Ah Puch
4,896
575
594
2,273
7,027
2,901
228
3,208
3,663
9,111
0
W
5,704
1,740
345
1,825
4,331
1,631
2,879
3,465
826
17,851
0
L
1,222
184
154
468
2,913
1,163
272
2,008
865
4,952
0
L
Ganesha
M85RIPPER
Ganesha
3,119
42
229
1,473
7,461
7,247
0
2,952
4,337
11,400
0
W
Gilgamesh
Merlin420069
Gilgamesh
2,740
375
188
238
6,411
4,293
19
2,051
4,296
0
4,399
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Naptown Burn1
Hachiman
3,187
1,280
0
791
2,112
835
474
1,753
331
0
7,237
W
Fenrir
1,756
28
1,108
998
4,709
2,704
330
2,283
2,426
0
2,009
W
Scylla
drumxer
Scylla
4,763
373
201
187
2,270
816
342
1,902
328
16,102
0
L
Anubis
wPsycoPomp
Anubis
2,389
115
225
905
4,424
2,380
130
1,897
2,493
7,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
25,068
104
Minions Killed
49
0
Camps Cleared
0
560,448
Distance Traveled
329,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,854
976
15
3
0
96,618
0
W
Sol
6,675
1,113
29
5
0
102,618
0
L
Hera
5,102
850
15
3
0
59,495
0
L
Ganesha
6,270
1,045
4
1
0
114,942
0
W
Gilgamesh
6,479
1,080
11
2
0
115,582
0
L
Ymir
1,540
257
0
0
0
0
0
W
Hachiman
6,214
1,036
18
3
0
118,772
0
W
Fenrir
5,820
970
2
0
0
124,205
0
W
Scylla
7,125
1,188
44
7
0
99,271
0
L
Anubis
6,302
1,050
15
3
0
58,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role