Player Matchup

Artio
Artio
Ahammon
Artio
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
Dulger123456789
Nu Wa
Level 28
God Stats
4W - 4L
1,588 SR
Queue Stats
98W - 107L
1,466 Elo+
Party 3
Artemis
Artemis
Gufo
Artemis
Level 115
God Stats
5W - 4L
1,825 SR
Queue Stats
24W - 31L
1,400 Elo+
Party 2
Sun Wukong
Sun Wukong
Igvenr
Sun Wukong
Level 67
God Stats
3W - 2L
1,481 SR
Queue Stats
25W - 32L
1,377 Elo+
Party 3
Ravana
Ravana
Kamael34
Ravana
Level 145
God Stats
6W - 3L
1,575 SR
Queue Stats
133W - 132L
1,455 Elo+
Party 3
Team Averages
Level 94
1,594 SR
1,428 Elo+

VS

Team Averages
Level 124
1,567 SR
1,507 Elo+
Charon
Charon
Bloodreaper2010
Charon
Level 159
God Stats
11W - 10L
1,699 SR
Queue Stats
323W - 334L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
DerYannic92
Ratatoskr
Level 147
God Stats
1W - 4L
1,370 SR
Queue Stats
114W - 100L
1,513 Elo+
Party 1
Artemis
Artemis
Eengrosh
Artemis
Level 94
God Stats
5W - 5L
1,578 SR
Queue Stats
62W - 51L
1,520 Elo+
Party 1
Anubis
Anubis
MadWurst91
Anubis
Level 123
God Stats
22W - 17L
1,610 SR
Queue Stats
83W - 71L
1,514 Elo+
Party 1
Baba Yaga
Baba Yaga
OShova90
Baba Yaga
Level 98
God Stats
14W - 11L
1,580 SR
Queue Stats
201W - 194L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ahammon
Artio
12
1 / 1 / 6
7,221
481
5,153
13,260
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 3 / 8
7,573
505
7,126
7,576
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Gufo
Artemis
14
1 / 0 / 6
8,271
551
10,441
7,202
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Igvenr
Sun Wukong
14
2 / 5 / 3
7,985
532
8,221
14,945
12,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Kamael34
Ravana
15
13 / 1 / 3
9,311
621
11,862
9,423
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,922
461
5,366
13,888
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
DerYannic92
Ratatoskr
14
5 / 4 / 0
8,258
551
7,100
15,437
5,721
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Eengrosh
Artemis
12
0 / 3 / 0
6,923
462
2,422
7,390
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
MadWurst91
Anubis
14
3 / 4 / 2
9,175
612
10,363
13,728
6,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
OShova90
Baba Yaga
12
2 / 4 / 0
7,197
480
7,411
8,480
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
10
10
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
Ahammon
Artio
1
1
6
4
L
0
4
2
0.25
L
Ratatoskr
DerYannic92
Ratatoskr
5
4
0
1.25
W
2
3
8
2
L
Artemis
Eengrosh
Artemis
0
3
0
0
W
Artemis
Gufo
Artemis
1
0
6
4
W
Sun Wukong
Igvenr
Sun Wukong
2
5
3
0.7
W
Ravana
Kamael34
Ravana
13
1
3
14.5
L
Anubis
MadWurst91
Anubis
3
4
2
1
L
Baba Yaga
OShova90
Baba Yaga
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,803
Damage
32,662
52,406
Taken
58,923
35,430
Mitigated
26,850
10,490
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Ahammon
Artio
5,153
389
434
3,851
13,260
12,543
268
3,824
9,436
16,865
0
L
5,366
871
0
2,596
13,888
9,319
0
4,640
9,126
31,053
0
L
Ratatoskr
DerYannic92
Ratatoskr
7,100
2,137
0
3,074
15,437
5,721
0
2,679
12,720
0
76,188
W
7,126
1,385
0
987
7,576
2,904
2,125
3,446
4,130
49,555
0
L
Artemis
Eengrosh
Artemis
2,422
878
0
2,005
7,390
2,486
0
1,045
6,345
0
41,160
W
Artemis
Gufo
Artemis
10,441
5,166
0
3,214
7,202
3,035
792
3,391
3,811
0
66,281
W
Sun Wukong
Igvenr
Sun Wukong
8,221
1,391
0
787
14,945
12,911
0
8,806
6,139
0
51,235
W
Ravana
Kamael34
Ravana
11,862
3,672
0
1,217
9,423
4,037
86
3,673
5,750
0
64,696
L
Anubis
MadWurst91
Anubis
10,363
705
0
7,410
13,728
6,341
0
362
13,366
77,468
0
L
Baba Yaga
OShova90
Baba Yaga
7,411
250
0
1,269
8,480
2,983
0
3,278
5,087
56,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
38,475
386
Minions Killed
440
0
Camps Cleared
0
1,446,797
Distance Traveled
1,339,145
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,221
481
11
1
0
328,476
4
L
Charon
6,922
461
38
3
0
265,647
4
L
Ratatoskr
8,258
551
104
7
0
331,481
0
W
Nu Wa
7,573
505
94
6
0
242,711
0
L
Artemis
6,923
462
69
5
0
260,345
1
W
Artemis
8,271
551
118
8
0
271,000
1
W
Sun Wukong
7,985
532
84
6
0
271,937
1
W
Ravana
9,311
621
79
5
0
332,673
2
L
Anubis
9,175
612
135
9
0
223,920
0
L
Baba Yaga
7,197
480
94
6
0
257,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role